Method and system for presenting and operating a skill-based activity
US-11886688-B2 · Jan 30, 2024 · US
US2016275748A1 · US · A1
| Field | Value |
|---|---|
| Publication number | US-2016275748-A1 |
| Application number | US-201615073126-A |
| Country | US |
| Kind code | A1 |
| Filing date | Mar 17, 2016 |
| Priority date | Mar 17, 2015 |
| Publication date | Sep 22, 2016 |
| Grant date | — |
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Electronic gaming machines with an interactive bonus game. A touch sensitive display device provides an interactive game environment with prize symbols, a pointer, and a selection game zone with masked or covered selector game symbols. A player input device detects player interaction commands to select the game symbols to move the pointer relative to the prize symbols. A graphical animation effect represents movement of the pointer relative to the prize symbols.
Opening claim text (preview).
What is claimed is: 1 . An electronic gaming machine comprising: a card reader to identify a monetary amount conveyed by a token to the electronic gaming machine; at least one data storage device to store game data for an interactive bonus game; a game controller for detecting bonus feature activation and controlling the interactive bonus game; a touch sensitive display device configured to provide an interactive game environment with an array of prize symbols, a pointer, and a selection game zone comprising a plurality of masked or covered selector game symbols; a player input device to continuously detect, at the touch sensitive display device, player interaction commands to select at least one of the selector game symbols to move the pointer relative to the prize symbols of the array, the player selections being limited for a number of selections operational when the interactive bonus game starts due to a trigger mechanism determining the limit; wherein, in response to detection by the player input device of a player interaction command, a display controller triggers a graphical animation effect displayed on the display device representative of movement of the pointer relative to the prize symbols of the array to an updated position to trigger a winning outcome of the game for provision of an award based on the prize symbol indicated in the updated position, the game controller maintaining a mapping between the pointer and the prize symbols of the array to define the movement; and wherein the card reader updates the monetary amount for the award using the token. 2 . The machine of claim 1 , wherein the selector game symbols are directional symbols indicating direction of movement of the pointer. 3 . The machine of claim 1 , wherein the selector game symbols are masked or covered and revealed once selected. 4 . The machine of claim 1 , wherein at least one sequence of selections of the selector game symbols providing the winning outcome. 5 . The machine of claim 1 , wherein the award is based on the prize symbol that the pointer points at in a final position including credits, free games, mega pot, small pot, progressive pot, and so on. 6 . The machine of claim 1 , wherein a trigger mechanism for the interactive bonus game is based on a number of symbols appearing in a base game, wherein a limit of selections is based on a number of game symbols appearing in a base game such that the higher the number of game symbols appearing the higher the limit of selections. 7 . The machine of claim 1 , wherein the array of prize symbols is a ladder of prizes where a starting point for the pointer is a minimum prize on the ladder. 8 . The machine of claim 1 , wherein after a final selection is made the updated position of the pointer is a final position that points to a prize symbol that reveals a prize for the winning outcome. 9 . An electronic gaming machine comprising: a card reader to identify a monetary amount conveyed by a token to the electronic gaming machine; at least one data storage device to store game data for an interactive bonus game; a game controller for detecting bonus feature activation and controlling the interactive bonus game; a display device configured to display an interactive game environment with an array of prize symbols, a pointer, and a selection game zone comprising a plurality of masked or covered selector game symbols; a player input device to detect, at the display device, player interaction commands to select selector game symbols that define and trigger movement of the pointer relative to the prize symbols of the array to a plurality of positions, the player selections being limited for a number of selections operational when the bonus game starts due to a trigger mechanism determining the limit; wherein, in response to detection by the player input device of a player interaction command, a display controller triggers a graphical animation effect displayed on the display device representative of movement of the pointer relative to the prize symbols of the array to the plurality of positions to trigger a winning outcome of the game for provision of an award based on the prize symbol indicated in a final position; and wherein the card reader updates the monetary amount for the award using the token. 10 . The machine of claim 9 , wherein the selector game symbols are directional symbols indicating direction of movement of the pointer. 11 . The machine of claim 9 , wherein the selector game symbols are masked or covered and revealed once selected. 12 . The machine of claim 9 , wherein at least one sequence of selections of the selector game symbols providing the winning outcome. 13 . The machine of claim 9 , wherein the award is based on the prize symbol that the pointer points at in a final position including credits, free games, mega pot, small pot, progressive pot, and so on. 14 . The machine of claim 9 , wherein a trigger mechanism for the interactive bonus game is based on a number of symbols appearing in a base game, wherein a limit of selections is based on a number of game symbols appearing in a base game such that the higher the number of game symbols appearing the higher the limit of selections. 15 . The machine of claim 9 , wherein the array of prize symbols is a ladder of prizes where a starting point for the pointer is a minimum prize on the ladder. 16 . The machine of claim 9 , wherein after a final selection is made the updated position of the pointer is a final position that points to a prize symbol that reveals a prize for the winning outcome. 17 . An electronic gaming machine comprising: at least one data storage device to store game data for an interactive bonus game; a game controller for detecting bonus feature activation and controlling the interactive bonus game; a touch sensitive display device configured to provide an interactive game environment with an array of prize symbols, a pointer, and a selection game zone comprising a plurality of masked or covered selector game symbols; a player input device to continuously detect, at the touch sensitive display device, player interaction commands to select at least one of the selector game symbols to move the pointer relative to the prize symbols of the array, the player selections being limited for a number of selections operational when the interactive bonus game starts due to a trigger mechanism determining the limit; wherein, in response to detection by the player input device of a player interaction command, a display controller triggers a graphical animation effect displayed on the display device representative of a plurality of movements of the pointer relative to the prize symbols of the array to updated positions to trigger a winning outcome of the game for provision of an award based on the prize symbol indicated in the updated position; and wherein after a final selection is made the pointer is at a final position that points to a prize symbol that reveals a prize for the winning outcome and the card reader updates the monetary amount for provision of the award using the token to trigger transfer to an account via a card reader and a host system. 18 . The machine of claim 17 , wherein the selector game symbols are directional symbols indicating direction of movement of the pointer, and wherein the selector game symbols are masked or covered and revealed once selected. 19 . The machine of claim 17 , wherein the award is based on the prize symbol that the pointer points at in a final posi
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