Audio Volume Handling
US-2018007489-A1 · Jan 4, 2018 · US
US2016259526A1 · US · A1
| Field | Value |
|---|---|
| Publication number | US-2016259526-A1 |
| Application number | US-201615054566-A |
| Country | US |
| Kind code | A1 |
| Filing date | Feb 26, 2016 |
| Priority date | Mar 3, 2015 |
| Publication date | Sep 8, 2016 |
| Grant date | — |
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A display method of a scenario emoticon using an instant message service is provided. The display method includes displaying a scenario emoticon selection region showing at least one thumbnail image of at least one scenario emoticon; receiving an input of a selection upon one from the at least one thumbnail image; and displaying, in response to the selection, a scenario emoticon on a display region within a chat window where an instant message is output. When the play file is played, the at least one object is displayed according to a preset scenario, if a user interaction upon the object is input while the play file is played, a status of the object is changed in response to the user interaction.
Opening claim text (preview).
We claim: 1 . A display method of a scenario emoticon using an instant message service performed by a user device, comprising: displaying a scenario emoticon selection region showing at least one thumbnail image of at least one scenario emoticon; receiving an input of a selection upon one from the at least one thumbnail image; and displaying, in response to the selection, a scenario emoticon on a display region within a chat window where an instant message is output, wherein in the displaying of the scenario emoticon, a play file is played in order for at least one object included in the scenario emoticon to be overlapped with a previously output speech bubble region within the display region, when the play file is played, the at least one object is displayed according to a preset scenario, if a user interaction upon the object is input while the play file is played, a status of the object is changed in response to the user interaction, and the play file includes at least one image file corresponding to the at least one object and a metafile including configuration data defining an expression according to a scenario of the object. 2 . The display method of a scenario emoticon of claim 1 , wherein while the play file is played, at least one of a location on the display region, a movement speed, a movement direction, and properties of the at least one object is changed. 3 . The display method of a scenario emoticon of claim 1 , wherein the scenario emoticon includes one or more play files, and if there are multiple play files, the play files respectively include different objects. 4 . The display method of a scenario emoticon of claim 1 , wherein the status of the object is changed on the basis of at least one of a location of the object in the display region, an input time of the user interaction, a display mode of the chat window, and a kind of the interaction, and the user interaction includes at least one of a click, a tap, a drag and drop, a swipe, a pinch to zoom, and a flick. 5 . The display method of a scenario emoticon of claim 1 , wherein the displaying of the scenario emoticon includes: displaying an E-mot file including a preset static or dynamic image on the display region; and playing the play file at a preset playing time. 6 . The display method of a scenario emoticon of claim 5 , wherein while the play file is played, a status of an image of the E-mot file is changed from a status before the play file is played. 7 . The display method of a scenario emoticon of claim 5 , wherein the E-mot file is also displayed on a display region of a device of a conversation partner participating in the chat window, and on the display region of the device of the conversation partner, the play file is played when a preset period of waiting time passes after the E-mot file is displayed or a user interaction about the E-mot file is input. 8 . The display method of a scenario emoticon of claim 7 , wherein if the E-mot file is received while the display region of the device of the conversation partner is in an active state, the play file is automatically played after the E-mot file is displayed. 9 . The display method of a scenario emoticon of claim 5 , wherein if a reentrance into the chat window occurs or a scroll event occurs in the display region, the E-mot file is updated and the play file is replayed. 10 . The display method of a scenario emoticon of claim 9 , wherein when the play file is replayed, the play file is replayed with a status of the at least one object changed from an initial status according to a change in at least one condition of an elapsed time condition, a place condition, a season condition, and a time condition. 11 . The display method of a scenario emoticon of claim 1 , further comprising: prior to the displaying of the scenario emoticon, determining whether or not to download the play file of the scenario emoticon and the E-mot file displayed before the play file is played, wherein as a result of determining whether or not to download, if the play file is previously stored, the previously stored play file is read and then the displaying a scenario emoticon is performed, and if the play file is not stored, the play file is downloaded from a scenario emoticon providing server prior to the displaying of the scenario emoticon. 12 . The display method of a scenario emoticon of claim 11 , wherein as a result of determining whether or not to download, if the play file has not been stored but the E-mot file has been stored, the displaying of the scenario emoticon comprises: displaying the E-mot file on the display region; and requesting and downloading the play file from the scenario emoticon providing server if a user interaction about the E-mot file is input. 13 . The display method of a scenario emoticon of claim 12 , wherein in the displaying of the scenario emoticon, a play file changed depending on a condition for generating a user interaction is executed. 14 . The display method of a scenario emoticon of claim 13 , wherein in the displaying of the scenario emoticon includes: downloading play files corresponding to preset conditions for generating a user interaction from the scenario emoticon providing server; and detecting and playing a play file according to the condition for generating a user interaction from among the downloaded play files. 15 . The display method of a scenario emoticon of claim 13 , wherein in the requesting and downloading of the play file from the scenario emoticon providing server, the play file depending on the condition for generating a user interaction is downloaded from the scenario emoticon providing server. 16 . The display method of a scenario emoticon of claim 1 , further comprising: after the displaying of the scenario emoticon, ending a display of the scenario emoticon if a user interaction is input in a region where the object is not displayed within the display region while the play file is played. 17 . The display method of a scenario emoticon of claim 1 , further comprising: after the displaying of the scenario emoticon, changing the play file to a next play file that expresses a next scenario different from a scenario of the play file if a user interaction is input in a region where the object is not displayed within the display region while the play file is played. 18 . The display method of a scenario emoticon of claim 1 , further comprising: after the displaying of the scenario emoticon, ending a display of the scenario emoticon if a user's selection upon one of user interface menus included in the chat window is input while the play file is played, and performing the user interface corresponding to the user's selection. 19 . The display method of a scenario emoticon of claim 1 , wherein in the displaying of the scenario emoticon, a size of a playing region for the scenario emoticon is adjusted to correspond to the display region depending on a display mode of the chat window and whether or not a user interface menu included in the chat window is activated, and when the size of the playing region for the scenario emoticon is adjusted, a size of an object included in the scenario emoticon and coordinates of the object in the display region are uniformly adjusted or only a partial region of the playing region for the scenario emoticon is cropped. 20 . A user device that displays a scenario emoticon using an instant message service, com
Split screen, i.e. subdividing the display area or the window area into separate subareas · CPC title
Multimedia information · CPC title
Real-time or near real-time messaging, e.g. instant messaging [IM] · CPC title
Interaction techniques based on graphical user interfaces [GUI] · CPC title
Business processes related to social networking or social networking services · CPC title
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