Saliency-preserving distinctive low-footprint photograph aging effects

US2016239987A1 · US · A1

Patent metadata
FieldValue
Publication numberUS-2016239987-A1
Application numberUS-201615140315-A
CountryUS
Kind codeA1
Filing dateApr 27, 2016
Priority dateJun 23, 2014
Publication dateAug 18, 2016
Grant date

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  1. Title

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  2. Abstract

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  5. First independent claim

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Abstract

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Technologies for modifying a digital image to take on the appearance of an antique image. Such modifying is typically based on generating and rendering various effects that are blended with the input image, such as color transformation, simulating film grain, dust, fibers, tears, and vintage borders. Such effects may be rendered to various layers that are overlaid on a color transformed image resulting in what appears to be an antique image.

First claim

Opening claim text (preview).

1 . A method performed on a computing device., the method comprising: projecting, by the computing device, a repeller point at a location on an effect layer where the location of the repeller point corresponds to a location of a salient feature in an image; rendering a film effect on the effect layer, where the rendering comprises positioning the rendered film effect at a random location on the effect layer; blending, in response to the generating, the effect layer with the image resulting in a final image. 2 . The method of claim 1 where the rendered film effect is one of a plurality of film effects rendered in a uniform distribution on the effect layer. 3 . The method of claim 1 where the rendered film effect is at least one of a simulated dust grain, a simulated fiber, and a simulated scratch. 4 . The method of claim 1 further comprising adjusting, prior to the blending, the positioning of the rendered film effect based on a probability that the rendered film effect should be positioned at the random location. 5 . The method of claim 4 where the probability is a function of a distance between the random location of the rendered film effect and the location of the repeller point or another location of another repeller point that is nearest to the random location of the rendered film effect. 6 . The method of claim 4 where the probability approaches zero as the random location of the rendered film effect approaches the location of the repeller point or another location of another repeller point that is nearest to the random location of the rendered film effect. 7 . The method of claim 4 where the adjusting comprises discarding the rendered film effect. 8 . A computing device comprising: memory; a processor coupled to the memory and via which the computing device projects a repeller point at a location on an effect layer, where the location of the repeller point correspond to a location of a salient feature in an image; a film effects module implemented at least in part by the processor and configured to render a film effect on the effect layer, where the rendered film effect is positioned at a random location on the effect layer; and the processor via which the computing device blends the effect layer with the image resulting in a final image. 9 . The computing device of claim 8 where the rendered film effect is one of a plurality of film effects rendered in a uniform distribution on the effect layer. 10 . The computing device of claim 8 where the rendered film effect is at least one of a simulated dust grain, a simulated fiber, and a simulated scratch. 11 . The computing device of claim 8 , the processor via which the computing device adjusts, prior to blending the effect layer with the image, the positioning of the rendered film effect based on a probability that the rendered film effect should be positioned at the random location. 12 . The computing device of claim 11 where the probability is a function of a distance between the random location of the rendered film effect and the location of the repeller point or another location of another repeller point that is nearest to the random location of the rendered film effect. 13 . The computing device of claim 11 where the probability approaches zero as the random location of the rendered film effect approaches the location of the repeller point or another location of another repeller point that is nearest to the random location of the rendered film effect. 14 . The computing device of claim 11 where the positioning of the rendered film effect is adjusted by discarding the rendered film effect. 15 . At least one computer-readable medium storing computer-executable instructions that, when executed by at least one computing device, cause the at least one computing device to perform actions comprising: projecting, by the computing device, a repeller point at a location on an effect layer where the location of the repeller point corresponds to a location of a salient feature in an image; rendering a film effect on the effect layer, where the rendering comprises positioning the rendered film effect at a random location on the effect layer; blending, in response to the generating, the effect layer with the image resulting in a final image. 16 . The at least one computer-readable medium of claim 15 where the rendered film effect is one of a plurality of film effects rendered in a uniform distribution on the effect layer, or where the rendered film effect is at least one of a simulated dust grain, a simulated fiber, and a simulated scratch. 17 . The at least one computer-readable medium of claim 15 , the actions further comprising adjusting, prior to the blending, the positioning of the rendered film effect based on a probability that the rendered film effect should he positioned at the random location. 18 . The at least one computer-readable medium of claim 17 where the probability is a function of a distance between the random location of the rendered film effect and the location of the repeller point or another location of another repeller point that is nearest to the random location of the rendered film effect. 19 . The at least one computer-readable medium of claim 17 where the probability approaches zero as the random location of the rendered film effect approaches the location of the repeller point or another location of another repeller point that is nearest to the random location of the rendered film effect. 20 . The at least one computer-readable medium of claim 17 where the adjusting comprises discarding the rendered film effect.

Assignees

Inventors

Classifications

  • Texturing; Colouring; Generation of textures or colours (retouching, inpainting or scratch removal G06T5/77) · CPC title

  • G06T5/70Primary

    Denoising; Smoothing · CPC title

  • Image averaging · CPC title

  • Cameras specially adapted for the electronic generation of special effects during image pickup, e.g. digital cameras, camcorders, video cameras having integrated special effects capability · CPC title

  • Filtering details · CPC title

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What does patent US2016239987A1 cover?
Technologies for modifying a digital image to take on the appearance of an antique image. Such modifying is typically based on generating and rendering various effects that are blended with the input image, such as color transformation, simulating film grain, dust, fibers, tears, and vintage borders. Such effects may be rendered to various layers that are overlaid on a color transformed image r…
Who is the assignee on this patent?
Microsoft Technology Licensing Llc
What technology area does this patent fall under?
Primary CPC classification G06T5/70. Mapped technology areas include Physics.
When was this patent published?
Publication date Thu Aug 18 2016 00:00:00 GMT+0000 (Coordinated Universal Time) (A1). Legal status and post-grant events are not shown on this page.
What related patents are in patentsdb?
We list 8 related publications on this page (citations in our corpus or others sharing the same primary CPC).