Systems and methods of artifact reduction in magnetic resonance images
US-2024410966-A1 · Dec 12, 2024 · US
US2016239987A1 · US · A1
| Field | Value |
|---|---|
| Publication number | US-2016239987-A1 |
| Application number | US-201615140315-A |
| Country | US |
| Kind code | A1 |
| Filing date | Apr 27, 2016 |
| Priority date | Jun 23, 2014 |
| Publication date | Aug 18, 2016 |
| Grant date | — |
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Technologies for modifying a digital image to take on the appearance of an antique image. Such modifying is typically based on generating and rendering various effects that are blended with the input image, such as color transformation, simulating film grain, dust, fibers, tears, and vintage borders. Such effects may be rendered to various layers that are overlaid on a color transformed image resulting in what appears to be an antique image.
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1 . A method performed on a computing device., the method comprising: projecting, by the computing device, a repeller point at a location on an effect layer where the location of the repeller point corresponds to a location of a salient feature in an image; rendering a film effect on the effect layer, where the rendering comprises positioning the rendered film effect at a random location on the effect layer; blending, in response to the generating, the effect layer with the image resulting in a final image. 2 . The method of claim 1 where the rendered film effect is one of a plurality of film effects rendered in a uniform distribution on the effect layer. 3 . The method of claim 1 where the rendered film effect is at least one of a simulated dust grain, a simulated fiber, and a simulated scratch. 4 . The method of claim 1 further comprising adjusting, prior to the blending, the positioning of the rendered film effect based on a probability that the rendered film effect should be positioned at the random location. 5 . The method of claim 4 where the probability is a function of a distance between the random location of the rendered film effect and the location of the repeller point or another location of another repeller point that is nearest to the random location of the rendered film effect. 6 . The method of claim 4 where the probability approaches zero as the random location of the rendered film effect approaches the location of the repeller point or another location of another repeller point that is nearest to the random location of the rendered film effect. 7 . The method of claim 4 where the adjusting comprises discarding the rendered film effect. 8 . A computing device comprising: memory; a processor coupled to the memory and via which the computing device projects a repeller point at a location on an effect layer, where the location of the repeller point correspond to a location of a salient feature in an image; a film effects module implemented at least in part by the processor and configured to render a film effect on the effect layer, where the rendered film effect is positioned at a random location on the effect layer; and the processor via which the computing device blends the effect layer with the image resulting in a final image. 9 . The computing device of claim 8 where the rendered film effect is one of a plurality of film effects rendered in a uniform distribution on the effect layer. 10 . The computing device of claim 8 where the rendered film effect is at least one of a simulated dust grain, a simulated fiber, and a simulated scratch. 11 . The computing device of claim 8 , the processor via which the computing device adjusts, prior to blending the effect layer with the image, the positioning of the rendered film effect based on a probability that the rendered film effect should be positioned at the random location. 12 . The computing device of claim 11 where the probability is a function of a distance between the random location of the rendered film effect and the location of the repeller point or another location of another repeller point that is nearest to the random location of the rendered film effect. 13 . The computing device of claim 11 where the probability approaches zero as the random location of the rendered film effect approaches the location of the repeller point or another location of another repeller point that is nearest to the random location of the rendered film effect. 14 . The computing device of claim 11 where the positioning of the rendered film effect is adjusted by discarding the rendered film effect. 15 . At least one computer-readable medium storing computer-executable instructions that, when executed by at least one computing device, cause the at least one computing device to perform actions comprising: projecting, by the computing device, a repeller point at a location on an effect layer where the location of the repeller point corresponds to a location of a salient feature in an image; rendering a film effect on the effect layer, where the rendering comprises positioning the rendered film effect at a random location on the effect layer; blending, in response to the generating, the effect layer with the image resulting in a final image. 16 . The at least one computer-readable medium of claim 15 where the rendered film effect is one of a plurality of film effects rendered in a uniform distribution on the effect layer, or where the rendered film effect is at least one of a simulated dust grain, a simulated fiber, and a simulated scratch. 17 . The at least one computer-readable medium of claim 15 , the actions further comprising adjusting, prior to the blending, the positioning of the rendered film effect based on a probability that the rendered film effect should he positioned at the random location. 18 . The at least one computer-readable medium of claim 17 where the probability is a function of a distance between the random location of the rendered film effect and the location of the repeller point or another location of another repeller point that is nearest to the random location of the rendered film effect. 19 . The at least one computer-readable medium of claim 17 where the probability approaches zero as the random location of the rendered film effect approaches the location of the repeller point or another location of another repeller point that is nearest to the random location of the rendered film effect. 20 . The at least one computer-readable medium of claim 17 where the adjusting comprises discarding the rendered film effect.
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