Gaming state object tracking
US-2024420539-A1 · Dec 19, 2024 · US
US2016180633A1 · US · A1
| Field | Value |
|---|---|
| Publication number | US-2016180633-A1 |
| Application number | US-201514973974-A |
| Country | US |
| Kind code | A1 |
| Filing date | Dec 18, 2015 |
| Priority date | Dec 18, 2014 |
| Publication date | Jun 23, 2016 |
| Grant date | — |
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Provided is a game table apparatus which allows a player to easily recognize the history of outcomes of games. First display information corresponding to winning or losing of a game is read out from a memory and is displayed on a display; when as a result of conducting a plurality of games, predetermined bias with respect to winning or losing in the plurality of games has occurred and a number of times at which the predetermined bias has occurred is determined to have reached a predetermined threshold value, second display information is read out from the memory; the first display information corresponding to the winning or losing in the plurality of games is changed to the second display information; and the second display information is displayed on the display.
Opening claim text (preview).
What is claimed is: 1 . A game table apparatus comprising: a controller for managing winning or losing of a game; a memory for storing first display information and second display information whose display mode is different from a display mode of the first display information; and a display for displaying the first and second display information to a player in a visually recognizable manner, the controller being programmed to execute processes described below: a process (1-1) in which the first display information corresponding to the winning or losing of the game is read out from the memory and is displayed on the display; and a process (1-2) in which when as a result of conducting a plurality of games, predetermined bias with respect to winning or losing in the plurality of games has occurred and a number of times at which the predetermined bias has occurred is determined to have reached a predetermined threshold value, the second display information is read out from the memory, the first display information corresponding to the winning or losing in the plurality of games is changed to the second display information, and the second display information is displayed on the display. 2 . The game table apparatus according to claim 1 , wherein the first display information is information displayed in a still display mode, the second display information is information displayed in a moving display mode, the process (1-1) is a process in which pieces of the first display information are sequentially displayed on the display so as to neighbor to one another, each of the pieces of the first display information being displayed each time a game is finished, and the process (1-2) is a process (2-1) in which when the predetermined bias with respect to the winning or losing in a plurality of successive games has occurred, the first display information corresponding to the winning or losing in the plurality of successive games is changed to the second display information, and the second display information is displayed on the display. 3 . The game table apparatus according to claim 1 , further comprising a card shoe for holding cards to conduct a game on a game table and for allowing the cards to be taken out, wherein the card shoe has a detection device for detecting and outputting pieces of identification information of the cards taken out from the card shoe, and the controller further executes: a process (3-1) in which the pieces of the identification information of the cards outputted from the detection device are accumulated in the memory; and a process (3-2) in which based on the pieces of the identification information of the cards accumulated in the memory, the winning or losing in the game is determined. 4 . The game table apparatus according to claim 2 , wherein the process (1-2) is a process (4-1) in which when a number of games in which the predetermined bias has successively occurred is a predetermined number or more, the first display information is changed to the second display information, and the second display information is displayed on the display. 5 . The game table apparatus according to claim 1 , wherein the controller further executes a process (5-1) in which when in a game conducted after the predetermined bias has occurred, the predetermined bias is finished, the second display information is returned to the first display information, and the first display information is displayed on the display. 6 . The game table apparatus according to claim 3 , further comprising an input device for allowing a user to perform an input operation, wherein when identification information of a card outputted from the detection device is invalid, the input device allows valid identification information of the card taken out from the card shoe to be inputted, and winning or losing in a game is determined in accordance with the valid identification information. 7 . The game table apparatus according to claim 2 , wherein the second display information has a plurality of pieces of presentation-related information which are defined each in accordance with a number of games and whose display modes are different from one another, and the process (2-1) is a process (7-1) in which when the plurality of games are conducted and the number of games in which the predetermined bias has successively occurred is sequentially increased, the presentation-related information corresponding to the number of games is read out from the memory and is displayed on the display. 8 . The game table apparatus according to claim 1 , wherein the display is provided with a game outcome display region being operable to display a mark indicating an outcome of a game, the game outcome display region includes a plurality of individual game outcome display regions, each of the plurality of individual game outcome display regions is operable to display one mark indicating an outcome of one game, the process (1-1) is a process (8-1) in which when an outcome of one game is a predetermined outcome, a predetermined mark is displayed in one of the plurality of individual game outcome display regions such that a display mode of said individual game outcome display region is a first display mode, and the process (1-2) is a process (8-2) in which when each of all of outcomes of successive games whose number is N is the predetermined outcome, the predetermined mark is displayed in each of the individual game outcome display regions whose number is N among the plurality of individual game outcome display regions such that a display mode of each of the individual game outcome display regions is a second display mode being different from the first display mode. 9 . The game table apparatus according to claim 8 , wherein the process (8-2) includes a process (9-1) in which when each of all of the outcomes of the successive games whose number is N is the predetermined outcome, a size of the predetermined mark displayed in each of the individual game outcome display regions whose number is N is changed over time. 10 . The game table apparatus according to claim 8 , wherein the process (8-2) includes a process (10-1) in which when each of all of the outcomes of the successive games whose number is N is the predetermined outcome, a color of the predetermined mark displayed in each of the individual game outcome display regions whose number is N is changed over time. 11 . The game table apparatus according to claim 8 , wherein the process (8-2) includes a process (11-1) in which when each of all of the outcomes of the successive games whose number is N is the predetermined outcome, in each of the individual game outcome display regions, an additional image is displayed on the predetermined mark displayed in each of said individual game outcome display regions and a display mode of the additional image is changed over time. 12 . The game table apparatus according to claim 8 , wherein the process (8-2) includes a process (12-1) in which when each of all of the outcomes of the successive games whose number is N is the predetermined outcome, either one of the size and the color of the predetermined mark displayed in each of the individual game outcome display regions whose number is N is changed over time, and the controller further executes a process (12-2) in which when each of all of outcomes of successive games whose number is (N+1) is the predetermined outcome, the predetermined mark is displayed in each of the individual game outcome display regions whose number is (N+1) among the plurality of individual game outcome display regions, and both of the size and the color o
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