Haptic trigger control system
US-2015130706-A1 · May 14, 2015 · US
US2016175705A1 · US · A1
| Field | Value |
|---|---|
| Publication number | US-2016175705-A1 |
| Application number | US-201514979321-A |
| Country | US |
| Kind code | A1 |
| Filing date | Dec 22, 2015 |
| Priority date | Dec 23, 2014 |
| Publication date | Jun 23, 2016 |
| Grant date | — |
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Systems and methods for rendering a haptic effect at a user input element associated with a haptic output device are provided. A primary range and a secondary range of positions are defined for the user input element associated with the haptic output device. In addition, a boundary range of positions is defined for the user input element associated with the haptic output device, the boundary range partially overlapping each of the primary and secondary ranges. A position of the user input element is monitored, and the haptic effect rendered in response to an entry of the user input element to positions within the boundary range.
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We claim: 1 . A method for rendering a haptic effect at a user input element associated with a haptic output device, the method comprising: defining a primary range and a secondary range of positions for the user input element associated with the haptic output device; defining a boundary range of positions for the user input element associated with the haptic output device, the boundary range partially overlapping each of the primary and secondary ranges; monitoring a position of the user input element; and rendering the haptic effect in response to an entry of the user input element to positions within the boundary range. 2 . The method according to claim 1 , wherein the user input element is a trigger element. 3 . The method according to claim 2 , wherein the haptic effect extends a minimum or a maximum range of the trigger element. 4 . The method according to claim 1 , wherein the position of the user input element is transmitted to a host device as one or more bytes including analog to digital converted data. 5 . The method according to claim 1 , wherein the haptic output device is disposed at a peripheral device comprising a controller or gamepad. 6 . The method according to claim 1 , further comprising calculating a normalized position of the user input element. 7 . The method according to claim 1 , further comprising rescaling the primary, secondary, and boundary ranges of positions. 8 . A device comprising: a processor; and memory storing a program for execution by the processor, the program including instructions for: defining a primary range and a secondary range of positions for the user input element associated with the haptic output device; defining a boundary range of positions for the user input element associated with the haptic output device, the boundary range partially overlapping each of the primary and secondary ranges; monitoring a position of the user input element; and rendering the haptic effect in response to an entry of the user input element to positions within the boundary range. 9 . The device according to claim 8 , wherein the user input element is a trigger element. 10 . The device according to claim 9 , wherein the haptic effect extends a minimum or a maximum range of the trigger element. 11 . The device according to claim 8 , wherein the position of the user input element is transmitted to a host device as one or more bytes including analog to digital converted data. 12 . The device according to claim 8 , wherein the haptic output device is disposed at a peripheral device comprising a controller or gamepad. 13 . The device according to claim 8 , further comprising instructions for calculating a normalized position of the user input element. 14 . The device according to claim 8 , further comprising instructions for rescaling the primary, secondary, and boundary ranges of positions. 15 . A non-transitory computer readable storage medium storing a program configured to be executed by a processor, the program comprising instructions for: defining a primary range and a secondary range of positions for the user input element associated with the haptic output device; defining a boundary range of positions for the user input element associated with the haptic output device, the boundary range partially overlapping each of the primary and secondary ranges; monitoring a position of the user input element; and rendering the haptic effect in response to an entry of the user input element to positions within the boundary range. 16 . The computer readable storage medium of claim 15 , wherein the user input element is a trigger element. 17 . The computer readable storage medium of claim 15 , wherein the haptic effect extends a minimum or a maximum range of the trigger element. 18 . The computer readable storage medium of claim 15 , wherein the position of the user input element is transmitted to a host device as one or more bytes including analog to digital converted data. 19 . The computer readable storage medium of claim 15 , wherein the haptic output device is disposed at a peripheral device comprising a controller or gamepad. 20 . The computer readable storage medium of claim 15 , further comprising instructions for calculating a normalized position of the user input element. 21 . The computer readable storage medium of claim 15 , further comprising instructions for rescaling the primary, secondary, and boundary ranges of positions.
Generating tactile feedback signals via the game input device, e.g. force feedback · CPC title
using pressure sensors, e.g. generating a signal proportional to the pressure applied by the player · CPC title
by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle · CPC title
for interfacing with the game device, e.g. specific interfaces between game controller and console · CPC title
Input arrangements with force or tactile feedback as computer generated output to the user · CPC title
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