Method and device for multiple-terminal collaboratively updating displayed content
US-2024303026-A1 · Sep 12, 2024 · US
US2016100034A1 · US · A1
| Field | Value |
|---|---|
| Publication number | US-2016100034-A1 |
| Application number | US-201514965169-A |
| Country | US |
| Kind code | A1 |
| Filing date | Dec 10, 2015 |
| Priority date | Oct 28, 2011 |
| Publication date | Apr 7, 2016 |
| Grant date | — |
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Official abstract text for this publication.
One embodiment is directed to a system for enabling two or more users to interact within a virtual world comprising virtual world data, comprising a computer network comprising one or more computing devices, the one or more computing devices comprising memory, processing circuitry, and software stored at least in part in the memory and executable by the processing circuitry to process at least a portion of the virtual world data; wherein at least a first portion of the virtual world data originates from a first user virtual world local to a first user, and wherein the computer network is operable to transmit the first portion to a user device for presentation to a second user, such that the second user may experience the first portion from the location of the second user, such that aspects of the first user virtual world are effectively passed to the second user.
Opening claim text (preview).
1 . A system for enabling two or more users to interact within a virtual world comprising virtual world data, comprising: a computer network comprising one or more computing devices, the one or more computing devices comprising memory, processing circuitry, and software stored at least in part in the memory and executable by the processing circuitry to process at least a portion of the virtual world data; wherein at least a first portion of the virtual world data originates from a first user virtual world local to a first user, and wherein the computer network is operable to transmit the first portion to a user device for presentation to a second user, such that the second user may experience the first portion from the location of the second user, such that aspects of the first user virtual world are effectively passed to the second user.
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