Conformal display system and a method thereof
US-2024385685-A1 · Nov 21, 2024 · US
US2016019718A1 · US · A1
| Field | Value |
|---|---|
| Publication number | US-2016019718-A1 |
| Application number | US-201414478277-A |
| Country | US |
| Kind code | A1 |
| Filing date | Sep 5, 2014 |
| Priority date | Jul 16, 2014 |
| Publication date | Jan 21, 2016 |
| Grant date | — |
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In one embodiment, a method of providing visual feedback to a user in a virtual reality environment is disclosed. The method may comprise: capturing position and depth information of the user using a depth sensor; determining a potential interaction point between the user and a 3D virtual object associated with the virtual reality environment based on the position and depth information of the user; determining, using a virtual depth camera, depth of the 3D virtual object at the potential interaction point; calculating a distance between the user and the 3D virtual object based on the position and depth information of the user and the depth of the 3D virtual object; and rendering a soft shadow of the user on the 3D virtual object based on the distance between the user and the 3D virtual object.
Opening claim text (preview).
What is claimed is: 1 . A method for providing visual feedback to a user in a virtual reality environment, the method comprising: capturing, by the feedback management computing device, position and depth information of the user using a depth sensor; determining, by the feedback management computing device, a potential interaction point between the user and a 3D virtual object associated with the virtual reality environment based on the position and depth information of the user; determining, by the feedback management computing device, using a virtual depth camera, depth of the 3D virtual object at the potential interaction point; calculating, by the feedback management computing device, a distance between the user and the 3D virtual object based on the position and depth information of the user and the depth of the 3D virtual object; and rendering, by the feedback management computing device, a soft shadow of the user on the 3D virtual object based on the distance between the user and the 3D virtual object. 2 . The method of claim 1 , wherein the position and depth information of the user is determined from at least one of an image and a video captured by the depth sensor. 3 . The method of claim 1 , wherein the position and the depth information of the user comprises at least one of body joints position information and head position information. 4 . The method of claim 1 , wherein the soft shadow of the user corresponds to a body part of the user interacting with the virtual reality environment. 5 . The method of claim 1 , wherein the soft shadow is rendered by looking-up a predefined color look-up table to convert the distance between the user and the 3D virtual object to a black color image with alpha transparency. 6 . The method of claim 5 further comprising applying, by the feedback management computing device, a spatially variant blur effect to the black color image, wherein the radius of the blur effect is based on the distance between the user and the 3D virtual object. 7 . A feedback management computing device comprising: a processor; a memory, wherein the memory coupled to the processor which are configured to execute programmed instructions stored in the memory comprising: receiving position and depth information of the user from a depth sensor; determining a potential interaction point between the user and a 3D virtual object associated with the virtual reality environment based on the position and depth information of the user; receiving depth of the 3D virtual object at the potential interaction point from a virtual depth camera; calculating a distance between the user and the 3D virtual object based on the position and depth information of the user and the depth of the 3D virtual object; and rendering a soft shadow of the user on the 3D virtual object based on the distance between the user and the 3D virtual object. 8 . The device of claim 7 , wherein the position and depth information of the user is determined from at least one of an image and a video captured by the depth sensor. 9 . The device of claim 7 , wherein the position and the depth information of the user comprises at least one of body joints position information and head position information. 10 . The device of claim 7 , wherein the soft shadow of the user corresponds to a body part of the user interacting with the virtual reality environment. 11 . The device of claim 7 , wherein the instructions comprise instructions to render the soft shadow by looking-up a predefined color look-up table to convert the distance between the user and the 3D virtual object to a black color image with alpha transparency. 12 . The device of claim 11 , wherein the instructions further comprise instructions to apply a spatially variant blur effect to the black color image, wherein the radius of the blur effect is based on the distance between the user and the 3D virtual object. 13 . A non-transitory computer readable medium having stored thereon instructions for providing visual feedback to a user in a virtual reality environment comprising machine executable code which when executed by at least one processor, causes the processor to perform steps comprising: receiving position and depth information of the user from a depth sensor; determining a potential interaction point between the user and a 3D virtual object associated with the virtual reality environment based on the position and depth information of the user; receiving depth of the 3D virtual object at the potential interaction point from a virtual depth camera; calculating a distance between the user and the 3D virtual object based on the position and depth information of the user and the depth of the 3D virtual object; and rendering a soft shadow of the user on the 3D virtual object based on the distance between the user and the 3D virtual object. 14 . The medium of claim 13 , wherein the position and depth information of the user is determined from at least one of an image and a video captured by the depth sensor. 15 . The medium of claim 13 , wherein the position and the depth information of the user comprises at least one of body joints position information and head position information. 16 . The medium of claim 13 , wherein the soft shadow of the user corresponds to a body part of the user interacting with the virtual reality environment. 17 . The medium of claim 13 , wherein the operations comprise rendering the soft shadow by looking-up a predefined color look-up table to convert the distance between the user and the 3D virtual object to a black color image with alpha transparency. 18 . The medium of claim 17 , wherein the operations further comprise applying a spatially variant blur effect to the black color image, wherein the radius of the blur effect is based on the distance between the user and the 3D virtual object.
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