Method for processing information and terminal device and non-transitory computer-readable storage medium

US12589291B2 · US · B2

Patent metadata
FieldValue
Publication numberUS-12589291-B2
Application numberUS-202218257102-A
CountryUS
Kind codeB2
Filing dateFeb 24, 2022
Priority dateMay 13, 2021
Publication dateMar 31, 2026
Grant dateMar 31, 2026

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  1. Title

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  2. Abstract

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  3. Assignees and inventors

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  4. Key dates

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  5. First independent claim

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  6. CPC / IPC classifications

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  7. Citations and related patents

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Abstract

Official abstract text for this publication.

A method for processing information includes: displaying at least one prompt mark through a graphical user interface, the graphical user interface including a first game view screen, the first game view screen at least partially including a game scene and at least partially including a first virtual object, the prompt mark being a mark generated according to a marking operation of a second virtual object in a same game round as the first virtual object in the game scene; determining a target prompt mark in the at least one prompt mark according to a selection instruction; displaying a first function control corresponding to the target prompt mark through the graphical user interface; and in response to a first trigger operation for the first function control, adjusting a display parameter of the target prompt mark in the graphical user interface and displaying the target prompt mark according to the display parameter.

First claim

Opening claim text (preview).

What is claimed is: 1 . A method for processing information, comprising: displaying, by a terminal device comprising a graphical user interface, at least one prompt mark through the graphical user interface, wherein the graphical user interface comprises a first game view screen, the first game view screen at least partially comprises a game scene and at least partially comprises a first virtual object, and the prompt mark is a mark generated according to a marking operation of a second virtual object in a same game round as the first virtual object in the game scene; determining a target prompt mark in the at least one prompt mark according to a selection instruction; displaying a first function control corresponding to the target prompt mark through the graphical user interface; and in response to a first trigger operation for the first function control, adjusting a display parameter of the target prompt mark in the graphical user interface and displaying the target prompt mark according to the display parameter. 2 . The method according to claim 1 , wherein determining the target prompt mark in the at least one prompt mark according to the selection instruction comprises: in response to an adjustment operation of a game view screen, adjusting the first game view screen to a second game view screen; and determining the target prompt mark in the at least one prompt mark according to a preset position of the second game view screen. 3 . The method according to claim 2 , wherein determining the target prompt mark in the at least one prompt mark according to the preset position of the second game view screen comprises: in response to detecting that the preset position of the second game view screen directs to a specified region, determining a prompt mark corresponding to the specified region as the target prompt mark. 4 . The method according to claim 2 , wherein an aiming identification is superimposed and displayed in the second game view screen, and the preset position of the second game view screen is a position of the aiming identification. 5 . The method according to claim 2 , wherein in response to the adjustment operation of the game view screen, adjusting the first game view screen to the second game view screen comprises at least one of following: detecting a first touch operation acting on a movement control region, controlling the first virtual object to move in the game scene according to the first touch operation, and adjusting the first game view screen to the second game view screen; or detecting a second touch operation acting on a view control region, and adjusting the first game view screen to the second game view screen. 6 . The method according to claim 2 , wherein determining the target prompt mark in the at least one prompt mark according to the preset position of the second game view screen comprises: in response to detecting that the preset position of the second game view screen aims at a prompt mark, determining the prompt mark as the target prompt mark. 7 . The method according to claim 1 , wherein the display parameter comprises a display duration and/or a display style; wherein the display style includes a display color and/or a display size. 8 . The method according to claim 1 , wherein, the method further comprises: in response to a selection operation for the target prompt mark, displaying a second function control corresponding to the target prompt mark through the graphical user interface; and in response to a first trigger operation for the second function control, canceling display of the target prompt mark in a graphical user interface corresponding to the first virtual object, and sending text information that the first virtual object cancels the display of the target prompt mark. 9 . The method according to claim 8 , wherein the method further comprises: in response to the first trigger operation for the second function control, in the graphical user interface corresponding to the first virtual object, canceling display of mark information associated with the target prompt mark and comprised in the game scene within a specified time period. 10 . The method according to claim 9 , wherein the target prompt mark comprises a mark of a target position point in the game scene; and canceling the display of the mark information associated with the target prompt mark and comprised in the game scene within the specified time period comprises: cancelling display of mark information marked at the target position point in the game scene within the specified time period. 11 . The method according to claim 1 , wherein the method further comprises: in response to a second trigger operation for the first function control, cancelling display of the target prompt mark in a graphical user interface corresponding to the first virtual object, and sending text information that the first virtual object cancels the display of the target prompt mark. 12 . The method according to claim 11 , wherein the method further comprises: in response to the second trigger operation for the first function control, in the graphical user interface corresponding to the first virtual object, canceling display of mark information associated with the target prompt mark and comprised in the game scene within a specified time period. 13 . The method of claim 11 , wherein the method further comprises: in response to the second trigger operation for the first function control, canceling display of the first function control. 14 . The method according to claim 11 , wherein the first function control is provided with a first button corresponding to a confirmation function and a second button corresponding to a cancel function. 15 . The method according to claim 14 , wherein the first trigger operation for the first function control comprises a trigger operation for the first button. 16 . The method according to claim 14 , wherein the second trigger operation for the first function control comprises a trigger operation for the second button. 17 . The method according to claim 1 , wherein the method further comprises: in response to a first trigger operation for the first function control, sending text information that the first virtual object confirms the target prompt mark in a preset dialog box. 18 . The method according to claim 1 , wherein the first trigger operation for the first function control comprises at least one of following: a click operation for the first function control; a sliding operation for the first function control; a click operation for a specified region of the first function control; or a sliding operation for a specified region of the first function control. 19 . A terminal device, comprising a processor and a memory, wherein the memory stores with a machine-executable instruction able to be executed by the processor, and the processor executes the machine-executable instruction to implement a method for processing information, comprising: displaying at least one prompt mark through a graphical user interface of the terminal device, wherein the graphical user interface comprises a first game view screen, the first game view screen at least partially comprises a game scene and at least partially comprises a first virtual object, and the prompt mark is a mark generated according to a marking operation of a second virtual object in a same game round as the first virtual object in the game scene; determining a target prompt mark in the at least one prompt mar

Assignees

Inventors

Classifications

  • Computing the motion of game characters with respect to other game characters, game objects or elements of the game scene, e.g. for simulating the behaviour of a group of virtual soldiers or for path finding · CPC title

  • involving on-screen location information, e.g. screen coordinates of an area at which the player is aiming with a light gun · CPC title

  • for tagging characters, objects or locations in the game scene, e.g. displaying a circle under the character controlled by the player · CPC title

  • Shooting of targets · CPC title

  • the surface being also a display device, e.g. touch screens · CPC title

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Frequently asked questions

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What does patent US12589291B2 cover?
A method for processing information includes: displaying at least one prompt mark through a graphical user interface, the graphical user interface including a first game view screen, the first game view screen at least partially including a game scene and at least partially including a first virtual object, the prompt mark being a mark generated according to a marking operation of a second virt…
Who is the assignee on this patent?
Netease Hangzhou Network Co Ltd
What technology area does this patent fall under?
Primary CPC classification A63F13/25. Mapped technology areas include Human Necessities.
When was this patent published?
Publication date Tue Mar 31 2026 00:00:00 GMT+0000 (Coordinated Universal Time) (B2). Legal status and post-grant events are not shown on this page.
What related patents are in patentsdb?
We list 3 related publications on this page (citations in our corpus or others sharing the same primary CPC).