System and Method for Controlling Client Electronic Devices in Wireless Local Ad Hoc Network
US-2019036991-A1 · Jan 31, 2019 · US
US12587399B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-12587399-B2 |
| Application number | US-202418442560-A |
| Country | US |
| Kind code | B2 |
| Filing date | Feb 15, 2024 |
| Priority date | Jun 19, 2020 |
| Publication date | Mar 24, 2026 |
| Grant date | Mar 24, 2026 |
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A presentation service generates an audience interface for an electronic presentation. The audience interface may simulate an in-person presentation, including features such as a central presenter and seat locations for audience members. The audience members may select emotes which may be displayed in the audience interface. The emotes may indicate the audience members' opinion of the content being presented. The presentation service may enable chats between multiple audience members, grouping of audience members private rooms, and other virtual simulations of functions corresponding to in-person presentations.
Opening claim text (preview).
What is claimed is: 1 . A method comprising: detecting emotes of a plurality of emote types from a plurality of audience devices participating in an electronic presentation, each emote representing user input on a respective audience device of the plurality of audience devices; determining that a number of emotes of a first emote type exceeds a threshold number of emotes; and responsive to determining that the number of emotes exceeds the threshold number of emotes for the first emote type, generating haptic feedback for outputting to a device of a presenter of the electronic presentation. 2 . The method of claim 1 , wherein each emote type corresponds to different haptic feedback. 3 . The method of claim 2 , wherein the first emote type is a thumbs up emote type and the haptic feedback corresponding to the first emote type is a continuous vibration. 4 . The method of claim 2 , wherein the first emote type is a thumbs down emote type and the haptic feedback corresponding to the first emote type is a vibration in pulses. 5 . The method of claim 2 , wherein the first emote type is an applause emote type and the haptic feedback corresponding to the first emote type is a vibration. 6 . The method of claim 1 , further comprising: instructing the device of the presenter to output the haptic feedback. 7 . The method of claim 1 , wherein the device of the presenter is a smartwatch or smartphone. 8 . A system comprising: memory with instructions encoded thereon; and one or more processors that, when executing the instructions, are caused to perform operations comprising: detecting emotes of a plurality of emote types from a plurality of audience devices participating in an electronic presentation, each emote representing user input on a respective audience device of the plurality of audience devices; determining that a number of emotes of a first emote type exceeds a threshold number of emotes; and responsive to determining that the number of emotes exceeds the threshold number of emotes for the first emote type, generating haptic feedback for outputting to a device of a presenter of the electronic presentation. 9 . The system of claim 8 , wherein each emote type corresponds to different haptic feedback. 10 . The system of claim 9 , wherein the first emote type is a thumbs up emote type and the haptic feedback corresponding to the first emote type is a continuous vibration. 11 . The system of claim 9 , wherein the first emote type is a thumbs down emote type and the haptic feedback corresponding to the first emote type is a vibration in pulses. 12 . The system of claim 8 , wherein the first emote type is an applause emote type and the haptic feedback corresponding to the first emote type is a vibration. 13 . The system of claim 8 , the operations further comprising: instructing the device of the presenter to output the haptic feedback. 14 . The system of claim 8 , wherein the device of the presenter is a smartwatch or smartphone. 15 . A non-transitory computer readable storage medium comprising stored instructions, wherein the stored instructions when executed cause at least one processor to perform operations comprising: detecting emotes of a plurality of emote types from a plurality of audience devices participating in an electronic presentation, each emote representing user input on a respective audience device of the plurality of audience devices; determining that a number of emotes of a first emote type exceeds a threshold number of emotes; and responsive to determining that the number of emotes exceeds the threshold number of emotes for the first emote type, generating haptic feedback for outputting to a device of a presenter of the electronic presentation. 16 . The non-transitory computer readable storage medium of claim 15 , wherein each emote type corresponds to different haptic feedback. 17 . The non-transitory computer readable storage medium of claim 16 , wherein the first emote type is a thumbs up emote type and the haptic feedback corresponding to the first emote type is a continuous vibration. 18 . The non-transitory computer readable storage medium of claim 16 , wherein the first emote type is a thumbs down emote type and the haptic feedback corresponding to the first emote type is a vibration in pulses. 19 . The non-transitory computer readable storage medium of claim 15 , wherein the first emote type is an applause emote type and the haptic feedback corresponding to the first emote type is a vibration. 20 . The system of claim 8 , the operations further comprising: instructing the device of the presenter to output the haptic feedback.
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