Virtual object control method and apparatus, device, and storage medium
US-2022040578-A1 · Feb 10, 2022 · US
US12564786B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-12564786-B2 |
| Application number | US-202318350957-A |
| Country | US |
| Kind code | B2 |
| Filing date | Jul 12, 2023 |
| Priority date | Jul 26, 2022 |
| Publication date | Mar 3, 2026 |
| Grant date | Mar 3, 2026 |
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The present disclosure provides an interactive control method, apparatus, computer device, and readable storage medium. The interactive control method includes: in response to a first trigger operation on a target control, controlling the plurality of virtual objects to enter a first state, and presenting a piece of first indication information corresponding to the first state in a region corresponding to the virtual object identifier; in response to a first change operation on a state of a target virtual object, controlling the target virtual object to enter a second state, and presenting a piece of second indication information corresponding to the second state in a region corresponding to a virtual object identifier of the target virtual object; and the second state refers to a state in which a virtual object manually releases a skill.
Opening claim text (preview).
The invention claimed is: 1 . An interactive control method, applied to a terminal device, wherein a virtual scene is displayed in an operation interface of the terminal device, the virtual scene comprises a plurality of virtual objects and a virtual object identifier corresponding to each virtual object, and the interactive control method comprises: in response to a first trigger operation on a target control, controlling the plurality of virtual objects to enter a first state that refers to a state in which the plurality of virtual objects automatically releases a skill, and presenting first indication information corresponding to the first state in a region corresponding to the virtual object identifier, wherein the first indication information indicates that the plurality of virtual objects are capable of automatically releases a skill; and in response to a first change operation on a state of a target virtual object, controlling the target virtual object to enter a second state that refers to a state in which the target virtual object manually releases a skill, and presenting second indication information corresponding to the second state in a region corresponding to a virtual object identifier of the target virtual object, wherein the second indication information indicates that the target virtual object is capable of manually releasing a skill, and the target virtual object is any one of the plurality of virtual objects, the first change operation for the state of the target virtual object comprises a trigger operation on the target virtual object or a trigger operation on a virtual object identifier associated with the target virtual object. 2 . The method according to claim 1 , further comprising: in response to the target virtual object being in the first state, releasing a skill corresponding to the target virtual object in a case where the target virtual object satisfies a preset skill release condition; and in response to the target virtual object entering the second state, releasing the skill corresponding to the target virtual object in response to a user trigger in the case where the target virtual object satisfies the preset skill release condition. 3 . The method according to claim 2 , further comprising: displaying, in a preset manner, the virtual object identifier of the target virtual object entering the second state in a case where the target virtual object entering the second state satisfies the preset skill release condition. 4 . The method according to claim 1 , further comprising: presenting a first control indication information in a region where the target control is located before responding to the first trigger operation; changing the first control indication information presented in the region where the target control is located to a second control indication information after responding to the first trigger operation; and in response to an amount of target virtual objects currently in the second state reaching a preset threshold, changing the second control indication information presented in the region where the target control is located to the first control indication information. 5 . The method according to claim 2 , wherein the target virtual object satisfying the preset skill release condition comprises: a first value associated with the target virtual object reaching a preset value, wherein the first value is used to represent current accumulated amount of resource consumption required to release the skill corresponding to the target virtual object, or remaining time to trigger the virtual object identifier corresponding to the target virtual object not to respond to release of the skill. 6 . The method according to claim 1 , further comprising: determining whether an amount of target virtual objects currently in the second state reaches a preset threshold in response to a second trigger operation on the target control; and controlling the plurality of virtual objects to enter the first state in response to the amount of the target virtual objects currently in the second state reaching the preset threshold. 7 . The method according to claim 1 , wherein each virtual object corresponds to a plurality of skills, and the method further comprises: in response to a second change operation on a state of the target virtual object, controlling the target virtual object to enter a third state, and presenting a third indication information corresponding to the third state in the region corresponding to the virtual object identifier of the target virtual object, wherein the third state refers to a state in which the plurality of skills of the virtual object have both a skill of an automatic release state and a skill of a manual release state. 8 . The method according to claim 7 , further comprising: in a case where the target virtual object enters the third state, modifying a release manner of a target skill in response to a state change operation on the target skill among the plurality of skills of the target virtual object. 9 . An interactive control apparatus, applied to a terminal device, wherein a virtual scene is displayed in an operation interface of the terminal device, the virtual scene comprises a plurality of virtual objects and a virtual object identifier corresponding to each virtual object, and the interactive control apparatus comprises: a first control module, configured to, in response to a first trigger operation on a target control, control the plurality of virtual objects to enter a first state that refers to a state in which the plurality of virtual objects automatically releases a skill, and present first indication information corresponding to the first state in a region corresponding to the virtual object identifier, wherein the first indication information indicates that the plurality of virtual objects are capable of automatically releasing a skill; and a second control module, configured to, in response to a first change operation on a state of a target virtual object, control the target virtual object to enter a second state that refers to a state in which the target virtual object manually releases a skill, and present second indication information corresponding to the second state in a region corresponding to a virtual object identifier of the target virtual object, wherein the second indication information indicates that the target virtual object is capable of manually releasing a skill, and the target virtual object is any one of the plurality of virtual objects, the first change operation for the state of the target virtual object comprises a trigger operation on the target virtual object or a trigger operation on a virtual object identifier associated with the target virtual object. 10 . The interactive control apparatus according to claim 9 , further comprising: a first release module, configured to, in response to the target virtual object being in the first state, release a skill corresponding to the target virtual object in a case where the target virtual object satisfies a preset skill release condition; and a second release module, configured to, in response to the target virtual object entering the second state, release the skill corresponding to the target virtual object in response to a user trigger in the case where the target virtual object satisfies the preset skill release condition. 11 . The interactive control apparatus according to claim 10 , further comprising: a display module, configured to display, in a preset manner, the virtual object identifier of the target virtual object entering the second state in a case where the target virtual object entering the second state satisfies the
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