Gameplay event detection and gameplay enhancement operations
US-2021236931-A1 · Aug 5, 2021 · US
US12544665B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-12544665-B2 |
| Application number | US-202217881425-A |
| Country | US |
| Kind code | B2 |
| Filing date | Aug 4, 2022 |
| Priority date | Mar 6, 2020 |
| Publication date | Feb 10, 2026 |
| Grant date | Feb 10, 2026 |
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A computer system displays a game image (IM 1 ) during replacement play by a second user and a notification of operation details based on an operation input by the second user on a game screen (W 1 ) displayed on a first terminal of a first user. The notification is, for example, a command input by the second user.
Opening claim text (preview).
What is claimed is: 1 . A computer system comprising at least one processor or circuit programmed to execute: a game management of managing execution of an electronic video game in which a second user can perform replacement play in the electronic video game using a controller of a second electronic device in place of gameplay performed by a first user using a controller of first electronic device; a game image display control of displaying a game image of the electronic video game during the replacement play on display screens of the first electronic device and the second electronic device; and a notification control of automatically causing the first electronic device to provide a computer-generated notification of operation details executed in the electronic video game in real-time, based on the operation input via the controller of the second electronic device by the second user during the replacement play, wherein the notification control includes displaying the notification of the operation details on the display screen of the first electronic device on which the game image is displayed during the replacement play, the notification of the operational details being a series of icons corresponding to a sequence of commands input on the controller of the second electronic device of the second user or a name of an action performed in the electronic video game by the second user, and wherein the notification control includes automatically providing the series of icons or the name of the action at a timing when the second user input the operation in real time. 2 . The computer system as defined in claim 1 , wherein the notification control includes automatically providing the notification of a command input by the second user or an action based on the command. 3 . The computer system as defined in claim 1 , wherein the notification control includes superimposing the notification on the game image. 4 . The computer system as defined in claim 1 , wherein the notification control includes displaying the notification outside the game image. 5 . The computer system as defined in claim 1 , wherein the notification control includes vibrating a vibrator provided in the first electronic device or controlling output of a sound. 6 . The computer system as defined in claim 1 , wherein the at least one processor or circuit is further programmed to determine whether a game situation during the replacement play satisfies a given notification condition, and the notification control includes causing the first electronic device to provide the notification if it is determined that the notification condition is satisfied. 7 . The computer system as defined in claim 6 , wherein the at least one processor or circuit is further programmed to set the notification condition based on the first user's setting operation. 8 . The computer system as defined in claim 1 , wherein the at least one processor or circuit is further programmed to accept a notification request based on the first user's operation input during the replacement play, and the notification control includes causing the first electronic device to provide the notification if the notification request is accepted. 9 . The computer system as defined in claim 1 , wherein the at least one processor or circuit is further programmed to perform a control to display a replay video of the replacement play on the display screen of the first electronic device, and the notification control includes causing the first electronic device to provide the notification during the display control of the replay video. 10 . The computer system as defined in claim 1 , wherein the at least one processor or circuit is further programmed to: store data of the gameplay performed by the first user using the first electronic device in a predetermined storage section; and based on the data stored in the storage section, store data of the replacement play performed by the second user using the second electronic device and data indicating the operation details based on the operation input by the second user during the replacement play in the storage section. 11 . A game system comprising: a server system that is the computer system as defined in claim 1 ; the first electronic device; and the second electronic device. 12 . The computer system as defined in claim 1 , wherein the controller is a touchscreen. 13 . The computer system as defined in claim 1 , wherein the controller is a push switch, a joystick, or a track ball. 14 . The computer system as defined in claim 1 , wherein the sequence of commands is displayed as a predetermined number of latest commands in time series. 15 . The computer system as defined in claim 1 , wherein the sequence of commands that are displayed are commands input on the controller of the second electronic device of the second user within a predetermined number of past seconds. 16 . A replacement play execution control method executed by a computer system connected to communicate with a first-user interface and a second-user interface, the method comprising: managing execution of electronic video game in which a second user can perform replacement play in the electronic video game using the a controller of a second electronic device in place of gameplay performed by a first user using a controller of first electronic device; performing a control to display a game image of the electronic video game during the replacement play on display screens of the first electronic device and the second electronic device; causing the first electronic device to automatically provide a computer-generated notification of operation details executed in the electronic video game in real-time, based on the operation input via the controller of the second electronic device by the second user during the replacement play; and displaying the notification of the operation details on the display screen of the first electronic device on which the game image is displayed during the replacement play, the notification of the operational details being a series of icons corresponding to a sequence of commands input on the controller of the second electronic device of the second user or a name of an action performed in the electronic video game by the second user, wherein the notification control includes automatically providing the series of icons or the name of the action at a timing when the second user input the operation in real time.
Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment · CPC title
Hand-to-hand fighting, e.g. martial arts competition · CPC title
involving player-related data, e.g. identities, accounts, preferences or play histories · CPC title
for graphically or textually suggesting an action, e.g. by displaying an arrow indicating a turn in a driving game · CPC title
Cooperative playing, e.g. requiring coordinated actions from several players to achieve a common goal · CPC title
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