Voice playing method, voice transmission method, apparatuses, and electronic device

US12533595B2 · US · B2

Patent metadata
FieldValue
Publication numberUS-12533595-B2
Application numberUS-202318327490-A
CountryUS
Kind codeB2
Filing dateJun 1, 2023
Priority dateAug 12, 2021
Publication dateJan 27, 2026
Grant dateJan 27, 2026

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  1. Title

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  2. Abstract

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  3. Assignees and inventors

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  4. Key dates

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  5. First independent claim

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  6. CPC / IPC classifications

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  7. Citations and related patents

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Abstract

Official abstract text for this publication.

A voice playing method, a voice transmission method, a voice playing apparatus, and a voice transmission apparatus are provided. The voice playing method includes displaying a game image of a game and a voice playing object on a first user equipment to which a first account in an online game system logs on; controlling, based on the first account selecting to spectate in the game, the voice playing object to be in an on state, in which the first user equipment is enabled to play a second voice generated in association with a second account participating in the game in the online game system; and playing the second voice in the first user equipment, based on the voice playing object being in the on state and based on setting information of the second account indicating that the first account is allowed to listen to the second voice.

First claim

Opening claim text (preview).

What is claimed is: 1 . A voice playing method, applied to an electronic device and comprising: displaying, based on a first account in an online game system selecting to spectate in a game, a game picture of the game and a voice playing object on a first user equipment to which the first account logs on, the voice playing object being for enabling the first user equipment to play a second voice generated in association with a second account participating in the game; playing the second voice in the first user equipment based on the voice playing object being in an on state and based on setting information of the second account indicating that the first account is allowed to listen to the second voice of the second account; and during the displaying of the game image of the game, at least one of: playing, in the first user equipment, a third voice generated in association with a third account spectating in the game; playing, in the first user equipment, a fourth voice generated in association with a fourth account participating in the game, the second account and the fourth account being of a same faction during participation in the game; and playing, in the first user equipment, a fifth voice generated in association with a fifth account participating in the game, the second account and the fifth account being of different factions during participation in the game. 2 . The method according to claim 1 , further comprising at least one of: displaying the voice playing object in the first user equipment at the beginning of displaying of the game image, the voice playing object defaulting to the on state; or setting the voice playing object in the on state in response to a first target operation performed on the voice playing object in an off state. 3 . The method according to claim 1 , further comprising: displaying a voice acquisition object in the first user equipment, based on display of the game image of the game in which the first account spectates, the voice acquisition object being used in the on state for enabling transmission of the first voice generated in association with the first account during spectating in the game to the second user equipment to which the second account logs on for playing, and transmitting, based on the voice acquisition object being in the on state, the first voice to the second user equipment. 4 . The method according to claim 3 , further comprising at least one of: displaying, in the first user equipment, the voice acquisition object at the beginning of displaying of the game image of the game in which the first account spectates, the voice acquisition object defaulting to the on state; or setting the voice acquisition object in the on state in response to a second target operation performed on the voice acquisition object in an off state. 5 . The method according to claim 3 , further comprising, before the displaying of the game image of the game and of the voice playing object: displaying a plurality of associated spectator entries, each of the plurality of associated spectator entries being a spectator entry of a game in which one of a plurality of accounts is participating, each of the plurality of accounts being in association with the first account, the plurality of accounts comprising the second account; and obtaining a third target operation performed on a first associated spectator entry of the plurality of associated spectator entries, the first associated spectator entry being a spectator entry of the game in which the second account is participating, and the third target operation being used for indicating that the first account selects to spectate in the game in which the second account is participating. 6 . The method according to claim 3 , wherein the transmitting of the first voice comprises: transmitting, based on the first account being in association with the second account, on the voice playing object being in the on state, and on the setting information of the second account in the online game system indicating that listening to the first voice is allowed, the first voice to the second user equipment. 7 . The method according to claim 3 , wherein the displaying of the voice acquisition object comprises: displaying the voice acquisition object based on the first account being in association with the second account and on display of the game image of the game in which the first account spectates. 8 . The method according to claim 1 , further comprising: preventing transmission of a first voice generated in association with the first account during spectating in the game to a second user equipment to which the second account logs on for playing. 9 . The method according to claim 8 , further comprising, before the displaying of the game image of the game and of the voice playing object: displaying a plurality of recommended spectator entries, each of the plurality of recommended spectator entries being a spectator entry of a game in which one of a plurality of accounts selected and recommended from accounts playing games in the online game system is participating, the plurality of accounts comprising the second account; and obtaining a fourth target operation performed on a first recommended spectator entry of the plurality of recommended spectator entries, the first recommended spectator entry being a spectator entry of the game in which the second account is participating, and the fourth target operation being used for indicating that the first account selects to spectate in the game in which the second account is participating. 10 . A voice transmission method, applied to an electronic device and comprising: displaying, based on a second account in an online game system participating in a game, a game picture of the game and a voice acquisition object on a second user equipment to which the second account logs on, the voice acquisition object being for enabling, based on setting information of a first account spectating in the game in the online game system indicating that listening to a second voice generated in association with the second account is allowed, transmission of the second voice to a first user equipment to which the first account logs on for playing; transmitting the second voice to the first user equipment, based on the voice acquisition object being in an on state and based on the setting information of the first account indicating that listening to the second voice is allowed; and during the displaying of the game image of the game, at least one of: transmitting the second voice to third user equipment to which a third account spectating in the game logs on; transmitting the second voice to fourth user equipment to which a fourth account participating in the game logs on, the second account and the fourth account being of a same faction during participation in the game; and transmitting the second voice to fifth user equipment to which a fifth account participating in the game logs on, the second account and the fifth account being of different factions during participation in the game. 11 . The method according to claim 10 , further comprising at least one of: displaying the voice acquisition object in the second user equipment at the beginning of displaying of the game image, the voice acquisition object defaulting to the on state; or setting the voice acquisition object in the on state in response to a first target operation performed on the voice acquisition object in an off state. 12 . The method according to claim 10 , further comprising: displaying a voice playing object in the second user equipment, based on display of the game image of the

Assignees

Inventors

Classifications

  • A63F13/87Primary

    Communicating with other players during game play, e.g. by e-mail or chat · CPC title

  • A63F13/86Primary

    Watching games played by other players · CPC title

  • comprising means for detecting acoustic signals, e.g. using a microphone · CPC title

  • involving acoustic signals, e.g. for simulating revolutions per minute [RPM] dependent engine sounds in a driving game or reverberation against a virtual wall · CPC title

  • involving player-related data, e.g. identities, accounts, preferences or play histories · CPC title

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What does patent US12533595B2 cover?
A voice playing method, a voice transmission method, a voice playing apparatus, and a voice transmission apparatus are provided. The voice playing method includes displaying a game image of a game and a voice playing object on a first user equipment to which a first account in an online game system logs on; controlling, based on the first account selecting to spectate in the game, the voice pla…
Who is the assignee on this patent?
Tencent Tech Shenzhen Co Ltd
What technology area does this patent fall under?
Primary CPC classification A63F13/87. Mapped technology areas include Human Necessities.
When was this patent published?
Publication date Tue Jan 27 2026 00:00:00 GMT+0000 (Coordinated Universal Time) (B2). Legal status and post-grant events are not shown on this page.
What related patents are in patentsdb?
We list 5 related publications on this page (citations in our corpus or others sharing the same primary CPC).