Method for encoding 3D content represented by dynamic mesh, method for decoding coded mesh bitstream of dynamic mesh representing 3D content, and system

US12524920B2 · US · B2

Patent metadata
FieldValue
Publication numberUS-12524920-B2
Application numberUS-202218725692-A
CountryUS
Kind codeB2
Filing dateDec 28, 2022
Priority dateDec 29, 2021
Publication dateJan 13, 2026
Grant dateJan 13, 2026

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  5. First independent claim

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Abstract

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A method for encoding three-dimensional (3D) content represented by a dynamic mesh includes: converting geometry information from a list of vertices of the dynamic mesh to a sequence of geometry component images; encoding the sequence of geometry component images of the dynamic mesh using a video encoder to generate a geometry component bitstream; decoding the geometry component bitstream to generate reconstructed geometry component images; determining a face to be removed from connectivity component images of the dynamic mesh, the face containing a vertex in the reconstructed geometry component images; updating the connectivity component images of the dynamic mesh by removing the face from the connectivity component images; encoding the updated connectivity component images to generate a connectivity component bitstream; updating, based on updating the connectivity component images, attribute component images and mapping component images of the dynamic mesh; encoding the updated attribute component images to generate an attribute component bitstream.

First claim

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The invention claimed is: 1 . A method for decoding a coded mesh bitstream of a dynamic mesh representing three-dimensional (3D) content, the method comprising: reconstructing geometry information of the dynamic mesh from a geometry component bitstream in the coded mesh bitstream, the reconstructed geometry information comprising data specifying a plurality of vertices of the dynamic mesh; reconstructing connectivity information of the dynamic mesh from a connectivity component bitstream in the coded mesh bitstream, the reconstructed connectivity information comprising data specifying a plurality of faces of the dynamic mesh; refining the reconstructed connectivity information based on the reconstructed geometry information to generate refined connectivity information by at least dividing a face out of the plurality of faces specified by the reconstructed connectivity information into two faces based on a vertex of the plurality of vertices specified in the reconstructed geometry information; reconstructing mapping information of the dynamic mesh from a mapping component bitstream in the coded mesh bitstream, the reconstructed mapping information comprising data specifying a list of vertex attribute coordinates in an attribute image; refining the reconstructed mapping information based on the reconstructed geometry information to generate refined mapping information; reconstructing the dynamic mesh based on the reconstructed geometry information, the refined connectivity information, and the refined mapping information; and causing the reconstructed dynamic mesh to be rendered for display. 2 . The method of claim 1 , wherein refining the reconstructed connectivity information based on the reconstructed geometry information comprises: identifying a vertex of the plurality of vertices that is located inside a face of the plurality of faces; determining a projected vertex of the vertex on an edge of the face; and dividing the face into two refined faces, each refined face has the projected vertex as one vertex. 3 . The method of claim 2 , wherein determining the projected vertex of the vertex comprises: determining a nearest edge for the vertex among edges of the face, wherein a distance between the vertex to the nearest edge is smaller than another distance between the vertex to another edge of the edges of the face; and determining the projected vertex as an intersection of a line with the nearest edge, the line passing through the vertex and an opposite vertex of the face that does not belong to the nearest edge. 4 . The method of claim 2 , wherein refining the reconstructed mapping information comprises: determining a transformation based on the vertex and the projected vertex; and applying the transformation to vertex attribute coordinates in the list of the vertex attribute coordinates that correspond to the vertex. 5 . The method of claim 4 , wherein the transformation comprises an affine transformation. 6 . The method of claim 2 , wherein each of the two refined faces have a same orientation as the face. 7 . The method of claim 1 , wherein refining the reconstructed connectivity information based on the reconstructed geometry information to generate refined connectivity information comprises dividing a face out of the plurality of faces specified by the reconstructed connectivity information into two faces based on a vertex of the plurality of vertices specified in the reconstructed geometry information. 8 . A system comprising: a processor; and a non-transitory computer-readable medium communicatively coupled to the processor, wherein the processor is configured to execute program code stored in the non-transitory computer-readable medium and thereby perform operations comprising: reconstructing geometry information of a dynamic mesh from a geometry component bitstream in a coded mesh bitstream of the dynamic mesh, the reconstructed geometry information comprising data specifying a plurality of vertices of the dynamic mesh; reconstructing connectivity information of the dynamic mesh from a connectivity component bitstream in the coded mesh bitstream, the reconstructed connectivity information comprising data specifying a plurality of faces of the dynamic mesh; refining the reconstructed connectivity information based on the reconstructed geometry information to generate refined connectivity information by at least dividing a face out of the plurality of faces specified by the reconstructed connectivity information into two faces based on a vertex of the plurality of vertices specified in the reconstructed geometry information; reconstructing mapping information of the dynamic mesh from a mapping component bitstream in the coded mesh bitstream, the reconstructed mapping information comprising data specifying a list of vertex attribute coordinates in an attribute image; refining the reconstructed mapping information based on the reconstructed geometry information to generate refined mapping information; reconstructing the dynamic mesh based on the reconstructed geometry information, the refined connectivity information, and the refined mapping information; and causing the reconstructed dynamic mesh to be rendered for display. 9 . The system of claim 8 , wherein refining the reconstructed connectivity information based on the reconstructed geometry information comprises: identifying the vertex of the plurality of vertices that is located inside the face of the plurality of faces; determining a projected vertex of the identified vertex on an edge of the face; and dividing the face into two refined faces, each refined face has the projected vertex as one vertex. 10 . The system of claim 9 , wherein determining the projected vertex of the vertex comprises: determining a nearest edge for the vertex among edges of the face, wherein a distance between the vertex to the nearest edge is smaller than another distance between the vertex to another edge of the edges of the face; and determining the projected vertex as an intersection of a line with the nearest edge, the line passing through the vertex and an opposite vertex of the face that does not belong to the nearest edge. 11 . The system of claim 9 , wherein refining the reconstructed mapping information comprises: determining a transformation based on the vertex and the projected vertex; and applying the transformation to vertex attribute coordinates in the list of the vertex attribute coordinates that correspond to the vertex. 12 . The system of claim 11 , wherein the transformation comprises an affine transformation. 13 . The system of claim 9 , wherein each of the two refined faces have a same orientation as the face.

Assignees

Inventors

Classifications

  • Particle system, point based geometry or rendering · CPC title

  • Level of detail · CPC title

  • Re-meshing · CPC title

  • Contour coding, e.g. using detection of edges · CPC title

  • Finite element generation, e.g. wire-frame surface description, {tesselation} · CPC title

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What does patent US12524920B2 cover?
A method for encoding three-dimensional (3D) content represented by a dynamic mesh includes: converting geometry information from a list of vertices of the dynamic mesh to a sequence of geometry component images; encoding the sequence of geometry component images of the dynamic mesh using a video encoder to generate a geometry component bitstream; decoding the geometry component bitstream to ge…
Who is the assignee on this patent?
Guangdong Oppo Mobile Telecommunications Corp Ltd
What technology area does this patent fall under?
Primary CPC classification G06T9/001. Mapped technology areas include Physics.
When was this patent published?
Publication date Tue Jan 13 2026 00:00:00 GMT+0000 (Coordinated Universal Time) (B2). Legal status and post-grant events are not shown on this page.
What related patents are in patentsdb?
We list 4 related publications on this page (citations in our corpus or others sharing the same primary CPC).