Gaming system and method providing free plays of a game with increasing quantities of paylines
US-2021104127-A1 · Apr 8, 2021 · US
US12450985B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-12450985-B2 |
| Application number | US-202418629757-A |
| Country | US |
| Kind code | B2 |
| Filing date | Apr 8, 2024 |
| Priority date | Sep 15, 2021 |
| Publication date | Oct 21, 2025 |
| Grant date | Oct 21, 2025 |
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An electronic gaming device includes a display device and a processor configured to execute instructions stored in a memory device. When executed, the instructions cause the processor to at least initiate a primary bonus game in response to a free play trigger condition being satisfied during a base game and determine a number of free spins of a plurality of reels for use during the primary bonus game. The instructions further cause the processor to control the display device to simulate spinning and stopping the plurality of reels in conjunction with sequentially counting up from an initial numerical indicium to a final numerical indicium in association with spinning the plurality of reels according to the determined number of free spins and initiate a secondary bonus game that includes a free spin count-down from the final numerical indicium to the initial numerical indicium.
Opening claim text (preview).
What is claimed is: 1. An electronic gaming device comprising: a display device; and a processor configured to execute instructions stored in a memory device, which when executed, cause the processor to at least: perform a lookup of one or more lookup tables, the lookup identifying a number of free spins for a primary bonus game; control the display device, after performing the lookup, to display a first plurality of game instances of the primary bonus game; control the display device to display a count up sequence according to the number of free spins in conjunction with the first plurality of game instances of the primary bonus game; control the display device to display a second plurality of game instances of a secondary bonus game; and control the display device to display a count down sequence in conjunction with the second plurality of game instances of the secondary bonus game. 2. The electronic gaming device of claim 1 , wherein the count up sequence includes a count up from an initial numerical indicium to a final numerical indicium, and wherein the count down sequence includes a count down from the final numerical indicium to the initial numerical indicium. 3. The electronic gaming device of claim 1 , wherein the instructions, when executed by the processor, further cause the processor to generate a random outcome, wherein the lookup is performed based on the random outcome. 4. The electronic gaming device of claim 3 , wherein the random outcome is a bingo game outcome. 5. The electronic gaming device of claim 3 , wherein the random outcome includes an output of a random number generator. 6. The electronic gaming device of claim 1 , wherein the secondary bonus game is initiated in response to the first plurality of game instances being completed in conjunction with a determination that the number of free spins is at least equal to a predefined threshold number of free spins. 7. The electronic gaming device of claim 1 , wherein the instructions, when executed, further cause the processor to: determine, during a base game, a game award; determine a primary bonus game portion of the game award to be applied during the primary bonus game; and determine a secondary bonus game portion of the game award to be applied during the secondary bonus game. 8. The electronic gaming device of claim 7 , wherein the instructions, when executed, further cause the processor to: provide at least a sub-portion of the primary bonus game portion of the game award after each game instance during the primary bonus game; and provide at least a sub-portion of the secondary bonus game portion of the game award after each game instance during the secondary bonus game. 9. The electronic gaming device of claim 8 , wherein the game enhancing feature includes at least one of: an award multiplier, an additional bonus game, and a persistent collectable game item. 10. The electronic gaming device of claim 9 , wherein the first winning bingo pattern is the same as the second winning bingo pattern, and wherein the primary bonus game award is different from the secondary bonus game award. 11. The electronic gaming device of claim 1 , wherein the instructions, when executed, further cause the processor to: group each free spin of the determined number of free spins into a corresponding tier of a plurality of tiers, each tier of the plurality of tiers including a respective game enhancing feature; and apply the respective game enhancing feature during the corresponding game instances of the primary bonus game. 12. The electronic gaming device of claim 1 , wherein the instructions, when executed, further cause the processor to: determine a primary bonus game award to be applied during the primary bonus game based on a first winning bingo pattern on a bingo card; and determine a secondary bonus game award to be applied during the secondary bonus game based on a second winning bingo pattern on the bingo card. 13. A gaming system comprising: at least one memory: and a processor configured to execute instructions stored in the memory, which when executed, cause the processor to at least: perform a lookup of one or more lookup tables, the lookup identifying a number of free spins for a primary bonus game; cause display, after performing the lookup, of a first plurality of game instances of the primary bonus game; cause display of a count up sequence according to the number of free spins in conjunction with the first plurality of game instances of the primary bonus game; cause display of a second plurality of game instances of a secondary bonus game; and cause display of a count down sequence in conjunction with the second plurality of game instances of the secondary bonus game. 14. The gaming system of claim 13 , wherein the count up sequence includes a count up from an initial numerical indicium to a final numerical indicium, and wherein the count down sequence includes a count down from the final numerical indicium to the initial numerical indicium. 15. The gaming system of claim 13 , wherein the instructions, when executed by the processor, further cause the processor to generate a random outcome, wherein the lookup is performed based on the random outcome. 16. The gaming system of claim 15 , wherein the random outcome is a bingo game outcome. 17. The gaming system of claim 15 , wherein the random outcome includes an output of a random number generator. 18. A non-transitory computer-readable storage medium with instructions stored thereon that, in response to execution by at least one processor, cause the at least one processor to: perform a lookup of one or more lookup tables, the lookup identifying a number of free spins for a primary bonus game; control a display device, after performing the lookup, to display a first plurality of game instances of the primary bonus game; control the display device to display a count up sequence according to the number of free spins in conjunction with the first plurality of game instances of the primary bonus game; control the display device to display a second plurality of game instances of a secondary bonus game; and control the display device to display a count down sequence in conjunction with the second plurality of game instances of the secondary bonus game. 19. The non-transitory computer-readable medium of claim 18 , wherein the count up sequence includes a count up from an initial numerical indicium to a final numerical indicium, and wherein the count down sequence includes a count down from the final numerical indicium to the initial numerical indicium. 20. The non-transitory computer-readable medium of claim 18 , when executed by the processor, further cause the processor to generate a random outcome, wherein the lookup is performed based on the random outcome.
Details of moving display elements, e.g. spinning reels, tumbling members · CPC title
depending on the stopping of moving members {in a mechanical slot machine}, e.g. "fruit" machines · CPC title
Game outcomes which determine the course of the subsequent game, e.g. double or quits, free games, higher payouts, different new games · CPC title
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