Apparatus, systems, and methods for audio and video filtering for electronic user devices
US-2022014815-A1 · Jan 13, 2022 · US
US12449896B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-12449896-B2 |
| Application number | US-202318129495-A |
| Country | US |
| Kind code | B2 |
| Filing date | Mar 31, 2023 |
| Priority date | Mar 31, 2023 |
| Publication date | Oct 21, 2025 |
| Grant date | Oct 21, 2025 |
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Methods, apparatus, systems, and articles of manufacture for user-to-avatar mapping and adjustment are disclosed. An example apparatus includes processor circuitry to at least one of instantiate or execute the machine readable instructions to: determine a dissonance between a first orientation of a user in a real-world environment and a second orientation of an avatar in a virtual environment, the avatar corresponding to the user; determine an avatar adjustment value based on the dissonance; and apply the avatar adjustment value to the avatar model to change the second orientation.
Opening claim text (preview).
What is claimed is: 1. An apparatus to map user-to-avatar action, the apparatus comprising: machine readable instructions; and at least one processor circuit to be programmed by the machine readable instructions to: determine if a user action is intentional or unintentional; prevent mapping of the user action to an avatar model based on a determination that the user action is unintentional; identify a dissonance between a first orientation of a user and a second orientation of an avatar by: comparing a first set of coordinates to a second set of coordinates, the first set of coordinates based on the first orientation of the user relative to content of interest and the second set of coordinates based on the second orientation of the avatar; and identifying an inconsistency between the first set of coordinates and the second set of coordinates; identify, based on the dissonance, a difference between the first set of coordinates and a third set of coordinates, the third set of coordinates based on the first orientation of the user relative to a camera; determine an avatar adjustment value based on the difference; and apply the avatar adjustment value to the avatar model. 2. The apparatus of claim 1 , wherein one or more of the at least one processor circuit is to determine if the user action is intentional or unintentional by: assessing context of audio data; determining if audio input from a user device is consistent with the context; and categorizing the user action as intentional when the audio input is consistent with the context and as unintentional when the audio input is inconsistent with the context. 3. The apparatus of claim 1 , wherein the avatar is presented in a virtual environment, and one or more of the at least one processor circuit is to determine if the user action is intentional or unintentional by: assessing a gaze direction of the user; determining if the gaze direction is toward a device coupled to the virtual environment; and categorizing the user action as intentional when the gaze is directed to a device coupled to the virtual environment and as unintentional when the gaze is directed to a device not coupled to the virtual environment. 4. The apparatus of claim 1 , wherein the avatar is presented in a virtual environment, and one or more of the at least one processor circuit is to determine if the user action is intentional or unintentional by: assessing context of the virtual environment; determining if the user action is consistent with the context; and categorizing the user action as intentional when the user action is consistent with the context and as unintentional when the action is inconsistent with the context. 5. The apparatus of claim 1 , wherein the avatar is presented in a virtual environment, and one or more of the at least one processor circuit is to determine if the user action is intentional or unintentional by: assessing context of the virtual environment; assessing audio data; determining a mood of the virtual environment based on the context and the audio data; assessing an emotion of the user; determining if the emotion is consistent with the mood; and categorizing the user action as intentional when the emotion is consistent with the mood and as unintentional when the emotion is inconsistent with the mood. 6. The apparatus of claim 1 , wherein one or more of the at least one processor circuit is to set the second orientation to a fourth set of coordinates based on the avatar adjustment value. 7. The apparatus of claim 1 , wherein one or more of the at least one processor circuit is to map the avatar model with the avatar adjustment value to a human interface device stream. 8. The apparatus of claim 1 , wherein one or more of the at least one processor circuit is to adjust audio data based on the avatar model with the avatar adjustment value. 9. A non-transitory machine readable storage medium comprising instructions to cause one or more processors to at least: perform a first comparison of a first set of coordinates to a second set of coordinates, the first set of coordinates based on a first orientation of a head of a user relative to a first reference point, the second set of the coordinates based on a second orientation of a head of an avatar; identify, based on the first comparison, a dissonance between the first orientation of the head of the user and the second orientation of the head of the avatar; perform a second comparison of the first set of coordinates to a third set of coordinates, the third set of coordinates based on the first orientation of the head of the user relative to a second reference point; identify a difference between the first set of coordinates and the third set of coordinates based on the second comparison; determine an avatar adjustment value based on the difference; and apply the avatar adjustment value to the avatar. 10. The storage medium of claim 9 , wherein the avatar is presented in a virtual environment, and the instructions cause at least one of the one or more processors to: assess one or more of context of audio data, a gaze direction of the user, or context of the virtual environment; determine one or more of (1) if audio input from a user device is consistent with the context of the audio data, (2) if the gaze direction is toward a device coupled to virtual environment, (3) if a user action is consistent with the context of the virtual environment, (4) a mood of the virtual environment based on the context of the virtual environment and the audio data, (5) an emotion of the user, or (6) if the emotion is consistent with the mood; categorize the user action as unintentional when one or more of (1) the audio input is inconsistent with the context of the audio data, (2) the gaze is directed to a device not associated with the virtual environment, (3) the action is inconsistent with the context of the virtual environment, or (4) the emotion is inconsistent with the mood; and prevent mapping of the user action to the avatar. 11. The storage medium of claim 9 , wherein the avatar is presented in a virtual environment, and the instructions cause at least one of the one or more processors to: assess context of audio data, a gaze direction of the user, and context of the virtual environment; determine (1) if audio input from a user device is consistent with the context of the audio data, (2) if the gaze direction is toward a device associated with virtual environment, and (3) if a user action is consistent with the context of the virtual environment; categorize the user action as unintentional when one or more of (1) the audio input is inconsistent with the context of the audio data, (2) the gaze is directed to a device not associated with the virtual environment, or (3) when the user action is inconsistent with the context of the virtual environment; and prevent mapping of the user action to the avatar. 12. The storage medium of claim 9 , wherein the instructions cause at least one of the one or more processors to set the second orientation to a fourth set of coordinates based on the avatar adjustment value. 13. The storage medium of claim 9 , wherein the first reference point is a display screen and the second reference point is a camera. 14. An apparatus to map user-to-avatar action, the apparatus comprising: machine readable instructions; and at least one processor circuitry to at least one of instantiate or execute the machine readable instructions to: determine a dissonance between a first orientation of a body of a user in a real-world environment and a second orientation of a body of an avatar cor
of characters, e.g. humans, animals or virtual beings · CPC title
Emotion or mood input determined on the basis of sensed human body parameters such as pulse, heart rate or beat, temperature of skin, facial expressions, iris, voice pitch, brain activity patterns · CPC title
Head tracking input arrangements · CPC title
Arrangements for interaction with the human body, e.g. for user immersion in virtual reality (blind teaching G09B21/00) · CPC title
Eye tracking input arrangements (G06F3/015 takes precedence) · CPC title
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