Systems and methods for interactive broadcasting
US-2018034874-A1 · Feb 1, 2018 · US
US12437459B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-12437459-B2 |
| Application number | US-202318125669-A |
| Country | US |
| Kind code | B2 |
| Filing date | Mar 23, 2023 |
| Priority date | Jul 5, 2021 |
| Publication date | Oct 7, 2025 |
| Grant date | Oct 7, 2025 |
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The present application discloses a bullet screen comment display method performed by a computer device. The method includes: displaying an interactive interface of a target scenario; and displaying, on the interactive interface, dynamic movements of a first bullet screen comment set moving in a first moving direction and a second bullet screen comment set moving in a second moving direction; where first bullet screen comment set includes N pieces of first bullet screen comment data; the second bullet screen comment set includes M pieces of second bullet screen comment data; N and M are positive integers; and the first moving direction and the second moving direction are different moving directions and at least a first bullet screen comment in the first bullet screen comment set is on a trajectory of colliding with at least a second bullet screen comment in the second bullet screen comment set.
Opening claim text (preview).
What is claimed is: 1. A bullet screen comment display method performed by a computer device, the method comprising: displaying an interactive interface of a target scenario; displaying, on the interactive interface, dynamic movements of a first bullet screen comment set moving in a first moving direction and a second bullet screen comment set moving in a second moving direction, wherein the first bullet screen comment set comprises N pieces of first bullet screen comment data; the second bullet screen comment set comprises M pieces of second bullet screen comment data; N and M are positive integers; and the first moving direction and the second moving direction are different moving directions and a current location of a respective bullet screen comment on the interactive interface is determined by a generation timestamp of the bullet screen comment, an initial position of the bullet screen comment and a moving direction of the bullet screen comment; dynamically determining that at least a first bullet screen comment in the first bullet screen comment set is on a trajectory of colliding with at least a second bullet screen comment in the second bullet screen comment set; determining, for a plurality of collisions, corresponding colliding locations and colliding moments between the first bullet screen comment set and the second bullet screen comment set based on the respective generation timestamps, initial positions, and moving directions of the N pieces of first bullet screen comment data and the M pieces of second bullet screen comment data; and displaying a colliding effect for each collision of the plurality of collisions at a respective one of the corresponding colliding positions and colliding moments including at least dynamically removing the first bullet screen comment and the second bullet screen comment from the interactive interface. 2. The method according to claim 1 , wherein the method further comprises: when there is a confrontation trigger event between the first bullet screen comment data in the first bullet screen comment set and the second bullet screen comment data in the second bullet screen comment set, triggering a confrontation display event between the first bullet screen comment data and the second bullet screen comment data related to the confrontation trigger event. 3. The method according to claim 2 , wherein the triggering a confrontation display event between the first bullet screen comment data and the second bullet screen comment data related to the confrontation trigger event comprises: displaying a confrontation animation between the first bullet screen comment and the second bullet screen comment on the interactive interface, and performing any one of the following processing: hiding the first bullet screen comment and the second bullet screen comment on the interactive interface during the display process of the confrontation animation; hiding the first bullet screen comment and the second bullet screen comment on the interactive interface after the confrontation animation display is completed; and hiding the first bullet screen comment and the second bullet screen comment on the interactive interface before the confrontation animation display. 4. The method according to claim 2 , wherein the confrontation trigger event comprises that the first bullet screen comment and the second bullet screen comment are at a same display position of the interactive interface at a same moment; and the triggering a confrontation display event between the first bullet screen comment data and the second bullet screen comment data related to the confrontation trigger event comprises: hiding the first bullet screen comment and the second bullet screen comment on the interactive interface. 5. The method according to claim 2 , wherein the confrontation trigger event comprises that the first bullet screen comment and the second bullet screen comment are at a same display position of the interactive interface at a same moment; and the triggering a confrontation display event between the first bullet screen comment data and the second bullet screen comment data related to the confrontation trigger event comprises: displaying a confrontation animation between the first bullet screen comment and the second bullet screen comment on the interactive interface. 6. The method according to claim 1 , wherein the target scenario is a match live broadcast scenario; the interactive interface is a match live broadcast interface in the match live broadcast scenario; the match live broadcast scenario comprises a first match team and a second match team; the first bullet screen comment set is a bullet screen comment set for the first match team; and the second bullet screen comment set is a bullet screen comment set for the second match team. 7. The method according to claim 6 , wherein before the displaying, on the interactive interface, dynamic movements of a first bullet screen comment set moving in a first moving direction, and displaying, on the interactive interface, a second bullet screen comment set moving in a second moving direction, the method further comprises: displaying a match team selection list comprising the first match team and the second match team; obtaining a selected match team in response to a selection operation on a target match team in the match team selection list; using entered bullet screen comment data as the first bullet screen comment data in the first bullet screen comment set when the target match team is the first match team; and using entered bullet screen comment data as the second bullet screen comment data in the second bullet screen comment set when the target match team is the second match team. 8. The method according to claim 1 , wherein the target scenario is a topic interaction scenario; the topic interaction scenario comprises a first topic viewpoint and a second topic viewpoint; the first bullet screen comment set is a bullet screen comment set aimed at the first topic viewpoint; and the second bullet screen comment set is a bullet screen comment set aimed at the second topic viewpoint. 9. A computer device, comprising: a memory, configured to store an executable instruction; and a processor, configured to execute the executable program stored in the memory, to perform a bullet screen comment display method, the method including: displaying an interactive interface of a target scenario; displaying, on the interactive interface, dynamic movements of a first bullet screen comment set moving in a first moving direction and a second bullet screen comment set moving in a second moving direction, wherein the first bullet screen comment set comprises N pieces of first bullet screen comment data; the second bullet screen comment set comprises M pieces of second bullet screen comment data; N and M are positive integers; and the first moving direction and the second moving direction are different moving directions and a current location of a respective bullet screen comment on the interactive interface is determined by a generation timestamp of the bullet screen comment, an initial position of the bullet screen comment and a moving direction of the bullet screen comment; dynamically determining that at least a first bullet screen comment in the first bullet screen comment set is on a trajectory of colliding with at least a second bullet screen comment in the second bullet screen comment set; determining, for a plurality of collisions, corresponding colliding locations and colliding moments between the first bullet screen comment set and the second bullet screen comment set based on the respective generation timestamps, initial positions, and moving directions of the N pieces of fi
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