Velocity field interaction for free space gesture interface and control
US-2015103004-A1 · Apr 16, 2015 · US
US12405673B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-12405673-B2 |
| Application number | US-202318506009-A |
| Country | US |
| Kind code | B2 |
| Filing date | Nov 9, 2023 |
| Priority date | Jan 15, 2013 |
| Publication date | Sep 2, 2025 |
| Grant date | Sep 2, 2025 |
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During control of a user interface via free-space motions of a hand or other suitable control object, switching between control modes can be facilitated by tracking the control object's movements relative to, and its penetration of, a virtual control construct (such as a virtual surface construct). The technology disclosed includes determining from the motion information whether a motion of the control object with respect to the virtual control construct is an engagement gesture, such as a virtual mouse click or other control device operation. The position of the virtual control construct can be updated, continuously or from time to time, based on the control object's location.
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What is claimed is: 1. A computer-implemented method of controlling a machine user interface, comprising: receiving information including motion information for a control object; determining from the motion information whether a motion of the control object is an engagement gesture according to an occurrence of an engagement gesture applied to at least one virtual control construct defined within a field of view of an image capturing device; determining a control to which the engagement gesture is applicable; and manipulating the control according to at least the motion information. 2. The method of claim 1 , wherein determining from the motion information whether a motion of the control object is an engagement gesture according to an occurrence of an engagement gesture applied to a virtual control construct defined within a field of view of an image capturing device comprises: determining whether an intersection occurred between control object and at least one virtual control construct. 3. The method of claim 2 , further comprising: determining from the motion information whether the engagement includes continued motion after intersection. 4. The method of claim 1 , wherein determining from the motion information whether a motion of the control object is an engagement gesture according to an occurrence of an engagement gesture applied to a virtual control construct defined within a field of view of an image capturing device comprises: determining whether a dis-intersection of the control object from the at least one virtual control construct occurred. 5. The method of claim 1 , wherein determining from the motion information whether a motion of the control object is an engagement gesture according to an occurrence of an engagement gesture applied to a virtual control construct defined within a field of view of an image capturing device comprises: determining whether motion of the control object occurred relative to at least one virtual control construct. 6. The method of claim 1 , wherein determining from the motion information whether a motion of the control object is an engagement gesture according to an occurrence of an engagement gesture applied to a virtual control construct defined within a field of view of an image capturing device comprises: determining from the motion information one or more engagement attributes defining an engagement gesture. 7. The method of claim 6 , wherein determining from the motion information one or more engagement attributes defining an engagement gesture includes: determining a potential energy from the motion information. 8. The method of claim 1 , wherein determining from the motion information whether a motion of the control object is an engagement gesture according to an occurrence of an engagement gesture applied to a virtual control construct defined within a field of view of an image capturing device comprises: identifying an engagement gesture by correlating motion information to at least one engagement gesture based at least upon one or more of: motion of the control object, occurrence of any of an intersection, a dis-intersection or a non-intersection of the control object with the virtual control construct, and a set of engagement attributes. 9. The method of claim 1 , wherein determining a control to which the engagement gesture is applicable includes: selecting at least one of a control associated with an application, a control associated with an operating environment, and a special control. 10. The method of claim 1 , wherein manipulating a control according to at least the motion information includes: controlling a user interface in a first mode, and otherwise controlling the user interface in a second mode different from the first mode. 11. The method of claim 1 , further comprising: updating at least a spatial position of the at least one virtual control construct based at least in part on a spatial position of the control object determined from the motion information; thereby enabling the spatial position of the at least one virtual control construct to follow tracked motions of the control object. 12. A system for controlling a machine user interface via free-space motions of a control object tracked with an image capturing device, the system comprising: a processor; and memory storing: (i) motion information for the control object, and (ii) processor-executable instructions for causing the processor to: determine from the motion information whether a motion of the control object is an engagement gesture according to an occurrence of an engagement gesture applied to at least one virtual control construct defined within a field of view of the image capturing device, determine a control to which the engagement gesture is applicable, and manipulate the control according to at least the motion information. 13. A non-transitory machine-readable medium, storing one or more instructions which, when executed by one or more processors, cause the one or more processors to: determine from motion information received for a control object whether a motion of the control object is an engagement gesture according to an occurrence of an engagement gesture applied to at least one virtual control construct defined within a field of view of an image capturing device; determine a control to which the engagement gesture is applicable; and manipulate the control according to at least the motion information. 14. The method of claim 1 , wherein the at least one virtual control construct includes at least one of: virtual surface constructs, virtual linear constructs, virtual curvilinear constructs, virtual point constructs, or virtual solid constructs. 15. The method of claim 14 , wherein the virtual surface constructs comprise at least one of a plane, a curved open surface, a closed surface, a bounded open surface, and a predefined multi-dimensional virtual surface defined in two or three dimensions. 16. The method of claim 14 , wherein the virtual linear constructs comprise at least one of a one-dimensional virtual line, and a predefined line segment defined in one, two, or three dimensions. 17. The method of claim 14 , wherein the virtual curvilinear constructs comprise at least one of a curve, and a predefined curve segment defined in one, two, or three dimensions. 18. The method of claim 14 , wherein the virtual point constructs comprises a predefined zero-dimensional virtual point defined in one, two, or three dimensions. 19. The method of claim 14 , wherein the virtual solid constructs comprise at least one of a sphere, a cylinder, a cube, and a predefined three-dimensional virtual solid defined in three dimensions.
for image manipulation, e.g. dragging, rotation, expansion or change of colour · CPC title
Movements or behaviour, e.g. gesture recognition (recognition of facial expressions G06V40/16) · CPC title
Detection arrangements using opto-electronic means (constructional details of pointing devices not related to the detection arrangement using opto-electronic means G06F3/033; optical digitisers G06F3/042) · CPC title
Arrangements for interaction with the human body, e.g. for user immersion in virtual reality (blind teaching G09B21/00) · CPC title
Gesture based interaction, e.g. based on a set of recognized hand gestures (interaction based on gestures traced on a digitiser G06F3/04883) · CPC title
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