Casino patron engagement system
US-11935074-B2 · Mar 19, 2024 · US
US12397238B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-12397238-B2 |
| Application number | US-202318454167-A |
| Country | US |
| Kind code | B2 |
| Filing date | Aug 23, 2023 |
| Priority date | Jun 29, 2022 |
| Publication date | Aug 26, 2025 |
| Grant date | Aug 26, 2025 |
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In some implementations, a device may receive, from the gaming program, account information for a card associated with an account of a user. The device may receive, via a user interface provided by the gaming program, customization information associated with the card, wherein the customization information includes at least one of: one or more features supported by the card, or one or more design elements to be included on the card. The device may generate a virtual card, associated with the card, based on the customization information. The device may cause the virtual card to be available for display and to be used to perform exchanges in the gaming program or other gaming programs. The device may transmit information associated with the customization information to cause the card to be manufactured or printed according to the customization information.
Opening claim text (preview).
What is claimed is: 1. A system for card customization, the system comprising: one or more memories; and one or more processors, coupled to the one or more memories, configured to: receive, via an application executing on a device, application information associated with a request to apply for a user account; determine, based at least in part on the application information, account information for a card associated with the user account; receive, via a user interface, customization information associated with the card; generate a virtual card based at least in part on the customization information; receive, via the application, an indication that the virtual card has been presented; and transmit, in response to receiving the indication, information associated with one or more user interactions that occurred within a threshold amount of time from receiving the request to apply for the user account. 2. The system of claim 1 , wherein the one or more processors are configured to: transmit information associated with the customization information to cause the card to be manufactured or printed according to the customization information. 3. The system of claim 1 , wherein the one or more processors, to transmit the application information, are configured to: transmit an indication of a user gaming profile, wherein the user gaming profile indicates at least one of: a device identifier of the device, internet service provider information associated with the user account, a geographic location associated with the user account, one or more games or applications associated with the user account, a gaming behavioral pattern associated with the user account, or a gaming experience level associated with the user account. 4. The system of claim 1 , wherein the customization information includes one or more features supported by the card, the one or more features including at least one of: one or more components included in the card, an integrated circuit (IC) chip, a radio frequency (RF) or near field communication (NFC) capability, or a magnetic stripe. 5. The system of claim 1 , wherein the customization information includes one or more design elements to be included on the card, the one or more design elements including at least one of: whether a card number is printed on the card; a font, type, size, location, or orientation of the card number; a material of the card; or an image to be included on the card. 6. The system of claim 1 , wherein the one or more processors are configured to: authenticate a user based on user credential information before allowing access to customization features of the application. 7. The system of claim 1 , wherein the one or more processors are configured to: store and display the customization information associated with the virtual card for future reference. 8. A method for card customization, comprising: receiving, by a device and via an application executing on the device, application information associated with a request to apply for a user account; determining, based at least in part on the application information, account information for a card associated with a user account; receiving, via a user interface provided by the application, customization information associated with the card; generating, by the device, a virtual card based at least in part on the customization information; receiving, by the device and via the application, an indication that the virtual card has been presented; and transmitting, in response to receiving the indication, information associated with one or more user interactions that occurred within a threshold amount of time from receiving the request to apply for the user account. 9. The method of claim 8 , wherein receiving the application information comprises: receiving a user gaming profile to facilitate fraud detection associated with the user gaming profile. 10. The method of claim 9 , further comprising: determining a fraud score based on the one or more user interactions and the user gaming profile. 11. The method of claim 8 , wherein the customization information includes one or more features associated with a card, the one or more features including at least one of: one or more components included in the card, an integrated circuit (IC) chip, a radio frequency (RF) or near field communication (NFC) capability, or a magnetic stripe. 12. The method of claim 8 , wherein the customization information includes one or more design elements to be included on a card, the one or more design elements including at least one of: a color of the card, a color gradient of the card, or a pattern to be included on the card. 13. The method of claim 8 , further comprising: storing the account information and customization information in a secure manner to ensure data integrity and privacy during storage. 14. A non-transitory computer-readable medium storing a set of instructions, the set of instructions comprising: one or more instructions that, when executed by one or more processors of a gaming console, cause the gaming console to: receive, via a user interface, account information associated with a user account; provide, in a document object of the user interface, customization content for presentation by the gaming console, wherein the customization content includes one or more inputs for selection of customization options; obtain presentation information, that is based on the account information, that identifies user content associated with the user account; insert code based on the presentation information into the document object, wherein the code causes the user content to be displayed in connection with the customization content; provide the user interface for presentation by the gaming console based on inserting the code into the document object; receive, via the user interface, an indication of customization information associated with the user account; and generate a virtual card, for display by the gaming console, based on the customization information, wherein the virtual card enables exchanges, associated with the user account, to be initiated via programs or games executing on the gaming console. 15. The non-transitory computer-readable medium of claim 14 , wherein the one or more instructions, when executed by the one or more processors, cause the gaming console to: receive an indication that the virtual card has been presented to initiate an exchange via a program or a game executing on the gaming console; and communicate, with another device, to perform the exchange using the account information. 16. The non-transitory computer-readable medium of claim 14 , wherein the one or more instructions, when executed by the one or more processors, cause the gaming console to: transmit information associated with the customization information to cause a card to be manufactured or printed according to the customization information. 17. The non-transitory computer-readable medium of claim 14 , wherein the one or more instructions, when executed by the one or more processors, cause the gaming console to: receive, via the user interface, application information for an application to open the user account; and provide, for presentation via the user interface, an indication of whether the application to open the account is approved. 18. The non-transitory computer-readable medium of claim 17 , wherein the one or more instructions, when executed by the one or more processors, cause the gaming console to: transmit
Personalisation of cards for use · CPC title
Incentive, loyalty and/or promotion schemes, e.g. comps, gaming associated with a purchase, gaming funded by advertisements · CPC title
Virtual cards · CPC title
Active credit-cards provided with means to personalise their use, e.g. with PIN-introduction/comparison system · CPC title
Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes · CPC title
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