Gaming machine including projection-type display screen
US-10614653-B2 · Apr 7, 2020 · US
US12347262B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-12347262-B2 |
| Application number | US-202117491203-A |
| Country | US |
| Kind code | B2 |
| Filing date | Sep 30, 2021 |
| Priority date | Jan 15, 2021 |
| Publication date | Jul 1, 2025 |
| Grant date | Jul 1, 2025 |
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A gaming device includes a main cabinet defining an opening, a game controller within the main cabinet and configured to control games available for play on the gaming device, and a projection display system. The projection display system includes a display member positioned over the opening and defining a display surface, a projector positioned within the main cabinet and configured to output light for providing a graphical output at the display surface, and an optical element positioned along a light path between the projector and the display member and configured to redirect the light from the projector toward the display surface.
Opening claim text (preview).
What is claimed is: 1. A gaming device comprising: a main cabinet supporting a primary display and defining an opening; a game controller within the main cabinet and configured to control games available for play on the gaming device; a secondary projection display system comprising: a display member positioned over the opening and defining a display surface bounded by display edges, wherein at least a portion of the display surface is curved; a projector positioned within the main cabinet and configured to output light for providing a graphical output at the display surface; an optical element positioned along a light path between the projector and the display member and configured to redirect the light from the projector toward the display surface; and a touch-sensing system configured to detect a touch input to the display surface, wherein the graphical output is responsive to the touch input. 2. The gaming device of claim 1 , wherein: the graphical output is a first graphical output; the gaming device is configured to pair with a mobile gaming device to receive inputs via the mobile gaming device; and the projector is further configured to output light for providing a second graphical output at the display surface, the second graphical output indicating a pairing position along the display surface at which the mobile gaming device may be paired with the gaming device. 3. The gaming device of claim 1 , wherein the touch-sensing system comprises a capacitive touch-sensing system configured to detect touch inputs to the display surface. 4. The gaming device of claim 1 , wherein the optical element comprises at least one of a mirror, a prism, or a lens. 5. The gaming device of claim 1 , wherein: the graphical output is a first graphical output; the gaming device further comprises a button configured to receive inputs; the display member at least partially surrounds the button; and the projector is further configured to output light for providing a second graphical output at the display surface, the second graphical output at least partially surrounding the button. 6. The gaming device of claim 1 , wherein the display member is transparent. 7. The gaming device of claim 1 , wherein: the optical element is a mirror; and the mirror is configured to reflect the light output by the projector towards the display member. 8. The gaming device of claim 1 , wherein: a laterally central portion of the display surface is curved. 9. A projection display system for a gaming device, comprising: a primary display; and a secondary display separate from the primary display, the secondary display comprising: a display member configured to define a display surface along an exterior surface of the gaming device, wherein the display surface is bounded by display edges and at least a portion of the display surface is curved; a projector positioned within a main cabinet of the gaming device and configured to output light for providing a graphical output at the display surface; an optical element configured to redirect the light from the projector toward the display surface; and a touch-sensing system configured to detect a touch input to the display surface; wherein: the graphical output is configured to change in response to the touch input. 10. The projection display system of claim 9 , wherein the optical element is configured to perform reverse image distortion on the light from the projector. 11. The projection display system of claim 9 , wherein the optical element is a mirror configured to reflect the light from the projector toward the display surface. 12. The projection display system of claim 9 , wherein: a first portion of the display surface is curved; and a second portion of the display surface is planar. 13. The projection display system of claim 12 , wherein: the display member comprises: a curved portion defining the first portion of the display surface; and a planar portion defining the second portion of the display surface. 14. The projection display system of claim 9 , wherein the display member is at least one of transparent or translucent. 15. A gaming device, comprising: a main cabinet comprising a main portion and a protruding portion; a game controller within the main cabinet and configured to control games available for play on the gaming device; a primary display in the main portion of the main cabinet; a secondary projection display system comprising: a display member defining a display surface along the protruding portion of the main cabinet, wherein the display surface is bounded by display edges and at least a portion of the display surface is curved; a projector positioned within the main portion of the main cabinet and configured to output light for providing a graphical output at the display surface; and a mirror positioned along a light path between the projector and the display member and configured to reflect the light from the projector toward the display surface; and an input sensor configured to detect a user input with respect to the graphical output, wherein the graphical output is responsive to the user input. 16. The gaming device of claim 15 , wherein: the graphical output is a first graphical output; the gaming device is configured to pair with a mobile gaming device to receive inputs via the mobile gaming device; and the projector is further configured to output light for providing a second graphical output at the display surface, the second graphical output corresponding to a pairing process between the gaming device and the mobile gaming device. 17. The gaming device of claim 16 , wherein the second graphical output indicates a pairing position along the display surface at which the mobile gaming device may be paired with the gaming device. 18. The gaming device of claim 15 , wherein the display member comprises glass. 19. The gaming device of claim 15 , wherein the input sensor is a touch-sensing system comprising transparent touch-sensing layer coupled to the display member. 20. The gaming device of claim 15 , wherein: the user input is a non-contact user input provided above the display member; and the input sensor is a spatial sensor comprising a camera and is configured to detect the non-contact user input provided above the display member.
Output arrangements for video game devices · CPC title
using a touch screen · CPC title
Constructional details thereof, e.g. game controllers with detachable joystick handles · CPC title
Architectural aspects of a gaming system, e.g. internal configuration, leader-follower, wireless communication · CPC title
wherein the player is informed, e.g. advertisements, odds, instructions · CPC title
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