Gaming machine
US-2019026976-A1 · Jan 24, 2019 · US
US12257515B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-12257515-B2 |
| Application number | US-202318370530-A |
| Country | US |
| Kind code | B2 |
| Filing date | Sep 20, 2023 |
| Priority date | Jun 10, 2021 |
| Publication date | Mar 25, 2025 |
| Grant date | Mar 25, 2025 |
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Embodiments of the disclosure provide an electronic gaming machine, systems and methods with a wheel feature mode dependent on base game outcomes. Specifically, a gaming machine comprises a user interface, a display device, and a game controller. The wheel feature mode is triggered during a base game based on wheel feature mode trigger conditions. The wheel feature mode animates a graphical user interface to present a spinning feature wheel that provides credit value awards, dependent on base game outcomes (e.g., one or more base game bingo pattern outcomes), through a sequence of player-initiated feature wheel spins. If one or more winning base game outcomes remain in the base game, the wheel feature mode continues with each wheel slice value reset, such that the minimum wheel slice value is equal to or greater than the previous spinning feature wheel credit value award which continues until no winning base game outcomes remain.
Opening claim text (preview).
What is claimed is: 1. An electronic gaming system comprising: at least one server operable to determine a randomly generated bingo game outcome based on a random number generator and one or more awards corresponding to the randomly generated bingo game outcome; and a client device coupled to the at least one server and having a device display, and a device processor and memory storing a plurality of instructions, which, when executed, cause the device processor to at least: animate a bingo game based on data indicative of the randomly generated bingo game outcome received, in response to an occurrence of a feature mode trigger condition, animate a feature wheel with a pointer and a plurality of wheel slices populated with a plurality of initial wheel slice values, animate at least one of the feature wheel and the pointer being spun to indicate a first wheel slice having a first initial wheel slice value based on data indicative of a first award of the one or more awards received, in response to the one or more awards received includes a second award, animate the plurality of wheel slices being re-populated with a plurality of new wheel slice values to have at least the first initial wheel slice value, and animate at least one of the feature wheel and the pointer being spun to indicate a second wheel slice having a second new wheel slice value. 2. The electronic gaming system of claim 1 , wherein the feature mode trigger condition is satisfied when the randomly generated bingo game outcome includes a winning bingo pattern. 3. The electronic gaming system of claim 1 , wherein the instructions, when executed, cause the device processor to order the one or more awards before animating spinning at least one of the feature wheel and the pointer. 4. The electronic gaming system of claim 1 , wherein the instructions, when executed, further cause the device processor to: animate a plurality of reels, animate spinning of the reels, in response to a user input, animate stopping the reels from spinning, and in response to a wheel feature symbol being displayed on at least one of the plurality of reels, populate the plurality of wheel slices with the plurality of initial wheel slice values. 5. The electronic gaming system of claim 1 , wherein the instructions, when executed, further cause the device processor to determine a number of consecutive spins of the feature wheel based on the one or more awards. 6. The electronic gaming system of claim 1 , wherein the instructions, when executed, further cause the device processor to animate a removal of the first initial wheel slice value from the feature wheel and an upgrade from the first initial wheel slice value to the second new wheel slice value. 7. The electronic gaming system of claim 1 , wherein the instructions, when executed, further cause the device processor to determine a highest wheel slice value of the plurality of initial wheel slice values based on multiple winning bingo patterns matching a paytable of winning bingo patterns. 8. A method of displaying a feature game on an electronic gaming system, the electronic gaming system comprising at least one server and a client device, the method comprising: transmitting, from the at least one server, data indicative of a randomly generated bingo game outcome based on a random number generator and one or more awards corresponding to the randomly generated bingo game outcome; controlling the client device to display a bingo game based on data indicative of the randomly generated bingo game outcome received; in response to an occurrence of a feature mode trigger condition, controlling the client device to display a wheel and an indicator, the wheel including a plurality of slices populated with a plurality of initial values; controlling the client device to display spinning of at least one of the wheel and the indicator to identify a first slice having a first initial value based on data indicative of a first award of the one or more awards received, in response to the one or more awards received includes a second award, controlling the client device to repopulate the plurality of slices with a plurality of new values to have at least the first initial value; and controlling the client device to display spinning of at least one of the wheel and the indicator to identify a second slice having a second value. 9. The method of claim 8 , wherein the feature mode trigger condition is satisfied when the randomly generated bingo game outcome includes a winning bingo pattern. 10. The method of claim 8 , further comprising controlling the client device to order the one or more awards before animating spinning at least one of the wheel and the indicator. 11. The method of claim 8 , further comprising: controlling the client device to display a plurality of reels; controlling the client device to display spinning of the reels, in response to a user input; controlling the client device to display stopping the reels from spinning; and in response to a feature symbol being displayed on at least one of the plurality of reels, controlling the client device to populate the plurality of slices with the plurality of initial values. 12. The method of claim 8 , further comprising determining a number of consecutive spins of the wheel based on the one or more awards. 13. The method of claim 8 , further comprising controlling the client device to animate a removal of the first initial value from the wheel and an upgrade from the first initial value to the second value. 14. The method of claim 8 , further comprising determining a highest value of the plurality of initial values based on multiple winning bingo patterns matching a paytable of winning bingo patterns. 15. A non-transitory computer-readable medium storing a plurality of instructions for operating a reel-simulated bingo game on a gaming system including at least one server and a client device, and the instructions, which, when executed, cause the client device to perform the steps of: receiving, from the at least one server, data indicative of a randomly generated bingo game outcome based on a random number generator and one or more awards corresponding to the randomly generated bingo game outcome; displaying on the client device a bingo game based on data indicative of the randomly generated bingo game outcome received; populating a plurality of wheel slices on a feature wheel with a pointer with a plurality of initial wheel slice values in response to an occurrence of a feature mode trigger condition; visually spinning at least one of the feature wheel and the pointer to identify a first wheel slice having a first initial wheel slice value based on data indicative of a first award of the one or more awards received; repopulating the plurality of wheel slices with a plurality of new wheel slice values to have at least the first initial wheel slice value in response to the one or more awards received includes a second award; and visually spinning at least one of the feature wheel and the pointer to identify a second wheel slice having a second new wheel slice value. 16. The non-transitory computer-readable medium of claim 15 , wherein the feature mode trigger condition is satisfied when the randomly generated bingo game outcome includes a winning bingo pattern. 17. The non-transitory computer-readable medium of claim 15 , wherein the instructions, when executed, cause the client device to perform the step of ordering the one or more awards before animating spinning at least one of the feature wheel and the pointer.
Game outcomes which determine the course of the subsequent game, e.g. double or quits, free games, higher payouts, different new games · CPC title
Details of moving display elements, e.g. spinning reels, tumbling members · CPC title
Random number generators, i.e. based on natural stochastic processes · CPC title
Cumulative reward schemes, e.g. jackpots · CPC title
Electric lottos or bingo games · CPC title
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