Directional sound modification
US-2018302738-A1 · Oct 18, 2018 · US
US12183360B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-12183360-B2 |
| Application number | US-202117240751-A |
| Country | US |
| Kind code | B2 |
| Filing date | Apr 26, 2021 |
| Priority date | Oct 26, 2018 |
| Publication date | Dec 31, 2024 |
| Grant date | Dec 31, 2024 |
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An audio analyzer configured to obtain spectral domain representations of two or more input audio signals. Additionally the audio analyzer is configured to obtain directional information associated with spectral bands of the spectral domain representations and to obtain loudness information associated with different directions as an analysis result. Contributions to the loudness information are determined in dependence on the directional information.
Opening claim text (preview).
The invention claimed is: 1. A decoder side format converter for converting a format of an audio content, which represents an audio scene, from a first format to a second format, wherein the format converter is configured to provide a representation of the audio content in the second format on the basis of the representation of the audio content in the first format; wherein the format converter is configured to adjust a complexity of the format conversion in dependence on contributions of input audio signals of the first format to an overall directional loudness map of the audio scene; wherein the overall directional loudness map indicates a loudness perception of the audio content for different directions. 2. The decoder side format converter according to claim 1 , wherein the format converter is configured to compute or estimate a contribution of a given input audio signal to the overall directional loudness map of the audio scene; and wherein the format converter is configured to decide whether to consider the given input audio signal in the format conversion in dependence on a computation or estimation of the contribution. 3. An audio decoder for decoding an encoded audio content, wherein the audio decoder is configured to receive an encoded representation of one or more audio signals and to provide a decoded representation of the one or more audio signals; wherein the audio decoder is configured to reconstruct an audio scene using the decoded representation of the one or more audio signals; wherein the audio decoder is configured to adjust a decoding complexity in dependence on contributions of encoded signals to an overall directional loudness map of a decoded audio scene; wherein the overall directional loudness map indicates a loudness perception of the audio content for different directions. 4. The audio decoder according to claim 3 , wherein the audio decoder is configured to receive an encoded directional loudness map information and to decode the encoded directional loudness map information, to acquire the overall directional loudness map and/or one or more directional loudness maps. 5. The audio decoder according to claim 4 , wherein the audio decoder is configured to derive the overall directional loudness map from the one or more directional loudness maps. 6. The audio decoder according to claim 3 , wherein the audio decoder is configured to compute or estimate a contribution of a given encoded signal to the overall directional loudness map of the decoded audio scene; and wherein the audio decoder is configured to decide whether to decode the given encoded signal in dependence on a computation or estimation of the contribution. 7. A renderer for rendering an audio content, wherein the renderer is configured to reconstruct an audio scene on the basis of one or more input audio signals; wherein the renderer is configured to adjust a rendering complexity in dependence on contributions of the input audio signals to an overall directional loudness map of a rendered audio scene; wherein the overall directional loudness map indicates a loudness perception of the audio content for different directions. 8. The renderer according to claim 7 , wherein the renderer is configured to compute or estimate a contribution of a given input audio signal to the overall directional loudness map of the audio scene; and wherein the renderer is configured to decide whether to consider the given input audio signal in the rendering in dependence on a computation or estimation of the contribution.
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