Method and apparatus for displaying virtual environment picture, device, and storage medium

US12179104B2 · US · B2

Patent metadata
FieldValue
Publication numberUS-12179104-B2
Application numberUS-202318542269-A
CountryUS
Kind codeB2
Filing dateDec 15, 2023
Priority dateApr 9, 2020
Publication dateDec 31, 2024
Grant dateDec 31, 2024

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  1. Title

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  2. Abstract

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  3. Assignees and inventors

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  4. Key dates

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  5. First independent claim

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  6. CPC / IPC classifications

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  7. Citations and related patents

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Abstract

Official abstract text for this publication.

This application discloses a method for updating a virtual environment picture performed by a computer device. The method includes: displaying a first virtual environment picture of a virtual environment using a first observation position as an observation center, wherein a virtual character is located at a first position in the first virtual environment picture; in response to receiving a first directional operation on the virtual character, displaying a skill indicator in accordance with the first directional operation; and when at least a portion of the skill indicator is going to exceed the first virtual environment picture, replacing the first virtual environment picture with displaying a second virtual environment picture, wherein the virtual character is relocated from the first position in the first virtual environment picture to a second position in the second virtual environment picture so as to present the skill indicator in the second virtual environment picture.

First claim

Opening claim text (preview).

What is claimed is: 1. A method for updating a virtual environment picture performed by a computer device, the method comprising: displaying a first virtual environment picture of a virtual environment using a first observation position as an observation center, wherein a virtual character is located at a first position in the first virtual environment picture; in response to receiving a first directional operation on the virtual character, displaying a skill indicator in accordance with the first directional operation; and when at least a portion of the skill indicator is going to exceed the first virtual environment picture, replacing the first virtual environment picture with displaying a second virtual environment picture, wherein the virtual character is relocated from the first position in the first virtual environment picture to a second position in the second virtual environment picture so as to present the skill indicator in the second virtual environment picture. 2. The method according to claim 1 , wherein the virtual character is relocated from the second position back to the first position after a skill associated with the skill indicator is released. 3. The method according to claim 1 , wherein the virtual character is relocated from the first position to the second direction in a direction according to the first directional operation. 4. The method according to claim 1 , wherein the first virtual environment picture and the second virtual environment picture are pictures captured by a virtual camera disposed in the virtual environment, and the observation center is an intersection of a ray emitted from a position of the virtual camera along an observing direction and the virtual environment. 5. The method according to claim 1 , wherein the replacing the first virtual environment picture with displaying a second virtual environment picture comprises: obtaining a shift between the first and second virtual environment pictures in response to that the skill indicator has a length greater than a distance threshold; moving a virtual camera from the first observation position to a second observation position by the shift; and displaying the second virtual environment picture according to a perspective of the virtual camera at the second camera position. 6. The method according to claim 5 , wherein the offset is calculated according to a visual field determining box, and the visual field determining box is configured to represent a visual field of the virtual camera. 7. The method according to claim 5 , wherein the obtaining a shift between the first and second virtual environment pictures in response to that the skill indicator has a length greater than a distance threshold comprises: obtaining the shift of the virtual camera according to a first direction defined by the first directional operation by a fixed offset distance in response to that the length of the skill indicator is greater than the distance threshold. 8. The method according to claim 5 , wherein the moving a virtual camera from the first observation position to a second observation position by the shift comprises: moving the virtual camera from the first observation position to the second observation position in a specified movement manner including a uniform motion, a differential motion, or a smooth damped motion. 9. A computer device, comprising a processor and a memory, the memory storing at least one program, the at least one program being loaded and executed by the processor to perform a plurality of operations including: displaying a first virtual environment picture of a virtual environment using a first observation position as an observation center, wherein a virtual character is located at a first position in the first virtual environment picture; in response to receiving a first directional operation on the virtual character, displaying a skill indicator in accordance with the first directional operation; and when at least a portion of the skill indicator is going to exceed the first virtual environment picture, replacing the first virtual environment picture with displaying a second virtual environment picture, wherein the virtual character is relocated from the first position in the first virtual environment picture to a second position in the second virtual environment picture so as to present the skill indicator in the second virtual environment picture. 10. The computer device according to claim 9 , wherein the virtual character is relocated from the second position back to the first position after a skill associated with the skill indicator is released. 11. The computer device according to claim 9 , wherein the virtual character is relocated from the first position to the second direction in a direction according to the first directional operation. 12. The computer device according to claim 9 , wherein the first virtual environment picture and the second virtual environment picture are pictures captured by a virtual camera disposed in the virtual environment, and the observation center is an intersection of a ray emitted from a position of the virtual camera along an observing direction and the virtual environment. 13. The computer device according to claim 9 , wherein the replacing the first virtual environment picture with displaying a second virtual environment picture comprises: obtaining a shift between the first and second virtual environment pictures in response to that the skill indicator has a length greater than a distance threshold; moving a virtual camera from the first observation position to a second observation position by the shift; and displaying the second virtual environment picture according to a perspective of the virtual camera at the second camera position. 14. The computer device according to claim 13 , wherein the offset is calculated according to a visual field determining box, and the visual field determining box is configured to represent a visual field of the virtual camera. 15. The computer device according to claim 13 , wherein the obtaining a shift between the first and second virtual environment pictures in response to that the skill indicator has a length greater than a distance threshold comprises: obtaining the shift of the virtual camera according to a first direction defined by the first directional operation by a fixed offset distance in response to that the length of the skill indicator is greater than the distance threshold. 16. The computer device according to claim 13 , wherein the moving a virtual camera from the first observation position to a second observation position by the shift comprises: moving the virtual camera from the first observation position to the second observation position in a specified movement manner including a uniform motion, a differential motion, or a smooth damped motion. 17. A non-transitory computer-readable storage medium, storing at least one program, the at least one program being loaded and executed by a processor of a computer device to perform a plurality of operations including: displaying a first virtual environment picture of a virtual environment using a first observation position as an observation center, wherein a virtual character is located at a first position in the first virtual environment picture; in response to receiving a first directional operation on the virtual character, displaying a skill indicator in accordance with the first directional operation; and when at least a portion of the skill indicator is going to exceed the first virtual environment picture, replacing the first v

Assignees

Inventors

Classifications

  • characterized by output arrangements for receiving control signals generated by the game device · CPC title

  • using trajectories of game objects, e.g. of a golf ball according to the point of impact · CPC title

  • Role playing or strategy games · CPC title

  • Cooperative playing, e.g. requiring coordinated actions from several players to achieve a common goal · CPC title

  • Strategy games; Role-playing games (A63F13/825, A63F13/828 take precedence) · CPC title

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What does patent US12179104B2 cover?
This application discloses a method for updating a virtual environment picture performed by a computer device. The method includes: displaying a first virtual environment picture of a virtual environment using a first observation position as an observation center, wherein a virtual character is located at a first position in the first virtual environment picture; in response to receiving a firs…
Who is the assignee on this patent?
Tencent Tech Shenzhen Co Ltd
What technology area does this patent fall under?
Primary CPC classification A63F13/5258. Mapped technology areas include Human Necessities.
When was this patent published?
Publication date Tue Dec 31 2024 00:00:00 GMT+0000 (Coordinated Universal Time) (B2). Legal status and post-grant events are not shown on this page.
What related patents are in patentsdb?
We list 6 related publications on this page (citations in our corpus or others sharing the same primary CPC).