Glove-based human machine interface
US-2023020111-A1 · Jan 19, 2023 · US
US12147600B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-12147600-B2 |
| Application number | US-202318474498-A |
| Country | US |
| Kind code | B2 |
| Filing date | Sep 26, 2023 |
| Priority date | Sep 27, 2022 |
| Publication date | Nov 19, 2024 |
| Grant date | Nov 19, 2024 |
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A Virtual Reality (VR) glove and a VR system are disclosed. The VR glove includes a glove body and a detector, the detector includes a housing having an accommodation space therein, a piezoelectric member having a first side fixed at a first side in the accommodation space, and a wire connected to the piezoelectric member and extending through a hole provided at a second side of the housing, and the wire is attached to any one finger of a plurality of fingers included in the glove body.
Opening claim text (preview).
What is claimed is: 1. A Virtual Reality (VR) glove comprising: a glove body; and a detector, wherein the detector includes: a housing having an accommodation space therein; a piezoelectric member having a first side fixed at a first side in the accommodation space; and a wire connected to the piezoelectric member and extending through a hole provided at a second side of the housing, wherein the wire is attached to any one finger of a plurality of fingers included in the glove body, wherein the piezoelectric member includes: a substrate; a piezoelectric film having a first side attached on the substrate; and a film having a first side attached on a second side of the piezoelectric film, and the wire is attached to a second side of the film. 2. The VR glove of claim 1 , wherein the first side of the piezoelectric member is fixed at the first side in the accommodation space through a wire having elasticity. 3. The VR glove of claim 1 , wherein the piezoelectric member further includes a substrate electrode attached to the first side of the piezoelectric film, and the substrate electrode is electrically connected with a conductive wire. 4. The VR glove of claim 3 , further comprising a communication unit, wherein the communication unit transmits an electrical signal that is transmitted from the conductive wire to an external computing device. 5. The VR glove of claim 1 , wherein the piezoelectric member further includes a cover attached to the substrate while covering at least a portion of the piezoelectric film, and the cover and the substrate are attached using a PET tape having a thickness larger than a thickness of the piezoelectric film. 6. The VR glove of claim 1 , wherein, in order to detect extension-flexion movement of any one finger of the plurality of fingers, the wire is attached to a segment of the any one finger. 7. The VR glove of claim 1 , wherein, in order to detect abduction-adduction movement between a thumb and an index finger of the plurality of fingers, the wire is attached to a proximal segment of the thumb. 8. The VR glove of claim 1 , wherein, in order to detect abduction-adduction movement of an index finger and a middle finger of the plurality of fingers, the wire is attached to a proximal segment of the index finger. 9. The VR glove of claim 1 , comprising a plurality of detectors, wherein each of the plurality of detectors accommodates at least one piezoelectric member, three wires of a plurality of wires connected with a plurality of piezoelectric members, respectively, are connected to segments of an index finger, respectively, to detect extension-flexion movement of the index finger, and three other wires of the plurality of wires are connected to segments of a middle finger, respectively, to detect extension-flexion movement of the middle finger. 10. The VR glove of claim 9 , wherein a first wire of the plurality of wires is connected to a proximal segment of the index finger to detect abduction-adduction movement of the index finger, and a second wire of the plurality of wires is connected to a proximal segment of a thumb to detect abduction-adduction movement of the thumb. 11. The VR glove of claim 1 , wherein the wire is attached such that predetermined tension is applied to the wire when the glove body is worn on a user. 12. The VR glove of claim 11 , wherein the wire is attached to a proximal segment of an index finger with the index finger and a middle finger maximally open. 13. The VR glove of claim 11 , wherein the wire is attached to a proximal segment of a thumb with the thumb and an index finger maximally open. 14. A Virtual Reality (VR) glove comprising: a glove body; and a detector, wherein the detector includes: a housing having an accommodation space therein; a piezoelectric member having a first side fixed at a first side in the accommodation space; and a wire connected to the piezoelectric member and extending through a hole provided at a second side of the housing, wherein the wire is attached to any one finger of a plurality of fingers included in the glove body, and wherein, in order to detect extension-flexion movement of any one finger of the plurality of fingers, the wire is attached to a segment of the any one finger. 15. A Virtual Reality (VR) glove comprising: a glove body; and a detector, wherein the detector includes: a housing having an accommodation space therein; a piezoelectric member having a first side fixed at a first side in the accommodation space; and a wire connected to the piezoelectric member and extending through a hole provided at a second side of the housing, wherein the wire is attached to any one finger of a plurality of fingers included in the glove body, and wherein, in order to detect abduction-adduction movement between a thumb and an index finger of the plurality of fingers, the wire is attached to a proximal segment of the thumb.
Measuring instruments, e.g. watch, thermometer · CPC title
Piezoelectric or electrostrictive devices (integrated devices or assemblies of multiple devices H10N39/00) · CPC title
Services using short range communication, e.g. near-field communication [NFC], radio-frequency identification [RFID] or low energy communication · CPC title
Gesture based interaction, e.g. based on a set of recognized hand gestures (interaction based on gestures traced on a digitiser G06F3/04883) · CPC title
Hand-worn input/output arrangements, e.g. data gloves · CPC title
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