Redirected walking in virtual reality environments
US-11158126-B1 · Oct 26, 2021 · US
US12045911B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-12045911-B2 |
| Application number | US-202217659496-A |
| Country | US |
| Kind code | B2 |
| Filing date | Apr 18, 2022 |
| Priority date | Apr 18, 2022 |
| Publication date | Jul 23, 2024 |
| Grant date | Jul 23, 2024 |
A practical reading order for non-experts. Skip the full description unless you need deep technical detail.
What the patent document calls the invention.
A short plain-language summary of the technical disclosure.
Who owns or filed the patent and who is credited as inventor.
Filing, priority, publication, and grant dates set the timeline.
The legal scope of protection — read this for what is actually claimed.
Technology tags used to group this patent with similar filings.
Prior art links and similar publications in this corpus.
Official abstract text for this publication.
According to one embodiment, a method, computer system, and computer program product for synchronizing a physical environment with a virtual environment is provided. The present invention may include analyzing a virtual environment to determine one or more physical movements required for a user to navigate within the virtual environment; scanning, with one or more sensors, a physical environment to identify one or more physical movements required for the user to navigate within the physical environment; responsive to determining that the one or more physical movements required for a user to navigate within the virtual environment do not match the one or more physical movements required for a user to navigate within the physical environment, identifying how the physical environment must be modified to incorporate the physical movements of the virtual environment; and communicating the identified modifications to the physical environment to the user.
Opening claim text (preview).
What is claimed is: 1. A processor-implemented method for synchronizing a physical environment with a virtual environment, the method comprising: analyzing the virtual environment to determine one or more physical movements required for a user to navigate within the virtual environment; scanning, with one or more sensors, the physical environment to identify one or more physical movements required for the user to navigate within the physical environment; responsive to determining that the one or more physical movements required for a user to navigate within the virtual environment do not match the one or more physical movements required for a user to navigate within the physical environment, identifying how one or more objects in the physical environment must be modified to incorporate the physical movements of the virtual environment; and communicating the identified modifications to the physical environment to the user. 2. The method of claim 1 , further comprising: communicating to the user where existing physical structures may be reused to enact the identified modifications. 3. The method of claim 1 , wherein the identified modifications are based on identifying how the virtual environment can be navigated with minimum change in the physical environment. 4. The method of claim 1 , wherein the identified modifications comprise one or more safety features. 5. The method of claim 1 , wherein the identified modifications comprise one or more safety features identified based on the age, weight, or health of the user. 6. The method of claim 1 , further comprising: communicating to the user a sequence of steps for enacting the one or more identified modifications. 7. The method of claim 1 , wherein the virtual environment is a mirror world mirroring the physical environment. 8. A computer system for synchronizing a physical environment with a virtual environment, the computer system comprising: one or more processors, one or more computer-readable memories, one or more computer-readable tangible storage medium, and program instructions stored on at least one of the one or more tangible storage medium for execution by at least one of the one or more processors via at least one of the one or more memories, wherein the computer system is capable of performing a method comprising: analyzing the virtual environment to determine one or more physical movements required for a user to navigate within the virtual environment; scanning, with one or more sensors, the physical environment to identify one or more physical movements required for the user to navigate within the physical environment; responsive to determining that the one or more physical movements required for a user to navigate within the virtual environment do not match the one or more physical movements required for a user to navigate within the physical environment, identifying how one or more objects in the physical environment must be modified to incorporate the physical movements of the virtual environment; and communicating the identified modifications to the physical environment to the user. 9. The computer system of claim 8 , further comprising: communicating to the user where existing physical structures may be reused to enact the identified modifications. 10. The computer system of claim 8 , wherein the identified modifications are based on identifying how the virtual environment can be navigated with minimum change in the physical environment. 11. The computer system of claim 8 , wherein the identified modifications comprise one or more safety features. 12. The computer system of claim 8 , wherein the identified modifications comprise one or more safety features identified based on the age, weight, or health of the user. 13. The computer system of claim 8 , further comprising: communicating to the user a sequence of steps for enacting the one or more identified modifications. 14. The computer system of claim 8 , wherein the virtual environment is a mirror world mirroring the physical environment. 15. A computer program product for synchronizing a physical environment with a virtual environment, the computer program product comprising: one or more computer-readable tangible storage medium and program instructions stored on at least one of the one or more tangible storage medium, the program instructions executable by a processor to cause the processor to perform a method comprising: analyzing the virtual environment to determine one or more physical movements required for a user to navigate within the virtual environment; scanning, with one or more sensors, the physical environment to identify one or more physical movements required for the user to navigate within the physical environment; responsive to determining that the one or more physical movements required for a user to navigate within the virtual environment do not match the one or more physical movements required for a user to navigate within the physical environment, identifying how one or more objects in the physical environment must be modified to incorporate the physical movements of the virtual environment; and communicating the identified modifications to the physical environment to the user. 16. The computer program product of claim 15 , further comprising: communicating to the user where existing physical structures may be reused to enact the identified modifications. 17. The computer program product of claim 15 , wherein the identified modifications are based on identifying how the virtual environment can be navigated with minimum change in the physical environment. 18. The computer program product of claim 15 , wherein the identified modifications comprise one or more safety features. 19. The computer program product of claim 15 , wherein the identified modifications comprise one or more safety features identified based on the age, weight, or health of the user. 20. The computer program product of claim 15 , further comprising: communicating to the user a sequence of steps for enacting the one or more identified modifications.
Arrangements for interaction with the human body, e.g. for user immersion in virtual reality (blind teaching G09B21/00) · CPC title
involving graphical user interfaces [GUIs] · CPC title
Two-dimensional [2D] image generation · CPC title
Related publications grouped by family.
Answers are generated from the same data shown on this page.