Systems and methods for generating stabilized images of a real environment in artificial reality

US12033270B2 · US · B2

Patent metadata
FieldValue
Publication numberUS-12033270-B2
Application numberUS-202217972269-A
CountryUS
Kind codeB2
Filing dateOct 24, 2022
Priority dateDec 30, 2020
Publication dateJul 9, 2024
Grant dateJul 9, 2024

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  1. Title

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  2. Abstract

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  5. First independent claim

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  7. Citations and related patents

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Abstract

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A method includes detecting an object of interest in a real environment and depth information of the object; determining one or more anchor locations in a three-dimensional space that correspond to a position of the object in the three-dimensional space; and generating a virtual surface anchored in the three-dimensional space. The method may further determine a pose of a camera when an image is captured and determine a region in the image that corresponds to the virtual surface. The method may further determine a first viewpoint of a first eye of the user; render a first output image based on (1) the first viewpoint relative to the virtual surface and (2) the image region corresponding to the virtual surface; and display the first output image on a first display of the computing device, the first display being configured to be viewed by the first eye of the user.

First claim

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What is claimed is: 1. A method comprising, by a computing device: detecting an object of interest in a real environment and depth information of the object; determining, based on the depth information, one or more anchor locations in a three-dimensional space that correspond to a position of the object of interest in the three-dimensional space; generating, based on the one or more anchor locations, a virtual surface anchored in the three-dimensional space; determining a pose of a camera when an image is captured; determining a region in the image that, as viewed from the pose of the camera, corresponds to the virtual surface; determining a first viewpoint of a first eye of the user; rendering a first output image based on (1) the first viewpoint relative to the virtual surface and (2) the image region corresponding to the virtual surface; and displaying the first output image on a first display of the computing device, the first display being configured to be viewed by the first eye of the user. 2. The method of claim 1 , wherein the object of interest in the real environment is detected using a computer vision technique. 3. The method of claim 1 , wherein the one or more anchor locations are further determined based on one or more tracked motions of a hand of the user. 4. The method of claim 3 , wherein the tracking motions comprise designating a first coordinate in the three-dimensional space, wherein the one or more anchor locations are based on the first coordinate. 5. The method of claim 1 , wherein the three-dimensional space is a virtual reality environment. 6. The method of claim 1 , wherein the camera worn by the user is associated with a head-mounted device worn by the user that blocks the user from seeing the real environment directly. 7. The method of claim 1 , further comprising determining a horizontal distance of the user from the virtual surface; wherein displaying the first output image is based on the horizontal distance of the user from the virtual surface exceeding a minimum threshold distance. 8. The method of claim 1 , further comprising determining a vertical distance of the user from the virtual surface; wherein displaying the first output image is based on the vertical distance of the user from the virtual surface exceeding a minimum threshold distance. 9. The method of claim 1 , further comprising determining an orientation of the computing device relative to the virtual surface; wherein displaying the first output image is based on the orientation of the computing device. 10. The method of claim 1 , further comprising: determining a second viewpoint of a second eye of the user; rendering a second output image based on (1) the second viewpoint relative to the virtual surface and (2) the image region corresponding to the virtual surface; and displaying the second output image on a second display of the computing device, the second display being configured to be viewed by the second eye of the user. 11. One or more computer-readable non-transitory storage media embodying software that is operable when executed to: detect an object of interest in a real environment and depth information of the object; determine, based on the depth information, one or more anchor locations in a three-dimensional space that correspond to a position of the object of interest in the three-dimensional space; generate, based on the one or more anchor locations, a virtual surface anchored in the three-dimensional space; determine a pose of a camera when an image is captured; determine a region in the image that, as viewed from the pose of the camera, corresponds to the virtual surface; determine a first viewpoint of a first eye of the user; render a first output image based on (1) the first viewpoint relative to the virtual surface and (2) the image region corresponding to the virtual surface; and display the first output image on a first display of the computing device, the first display being configured to be viewed by the first eye of the user. 12. The media of claim 11 , wherein the object of interest in the real environment is detected using a computer vision technique. 13. The media of claim 11 , wherein the one or more anchor locations are further determined based on one or more tracked motions of a hand of the user. 14. The media of claim 13 , wherein the tracking motions comprise designating a first coordinate in the three-dimensional space, wherein the one or more anchor locations are based on the first coordinate. 15. The media of claim 11 , wherein the three-dimensional space is a virtual reality environment. 16. The media of claim 11 , wherein the computing device is a head-mounted device that blocks the user from seeing the real environment directly. 17. The media of claim 11 , wherein the software is further operable when executed to determine a horizontal distance of the user from the virtual surface; wherein displaying the first output image is based on the horizontal distance of the user from the virtual surface. 18. A system comprising: one or more processors; and one or more computer-readable non-transitory storage media coupled to one or more of the processors and comprising instructions operable when executed by one or more of the processors to cause the system to: detect an object of interest in a real environment and depth information of the object; determine, based on the depth information, one or more anchor locations in a three-dimensional space that correspond to a position of the object of interest in the three-dimensional space; generate, based on the one or more anchor locations, a virtual surface anchored in the three-dimensional space; determine a pose of a camera when an image is captured; determine a region in the image that, as viewed from the pose of the camera, corresponds to the virtual surface; determine a first viewpoint of a first eye of the user; render a first output image based on (1) the first viewpoint relative to the virtual surface and (2) the image region corresponding to the virtual surface; and display the first output image on a first display of the computing device, the first display being configured to be viewed by the first eye of the user. 19. The system of claim 18 , wherein the object of interest in the real environment is detected using a computer vision technique. 20. The system of claim 18 , wherein the one or more anchor locations are further determined based on one or more tracked motions of a hand of the user.

Assignees

Inventors

Classifications

  • Means for inserting a foreground image in a background image, i.e. inlay, outlay · CPC title

  • Overlay of images, i.e. displayed pixel being the result of switching between the corresponding input pixels · CPC title

  • Mixing of images, i.e. displayed pixel being the result of an operation, e.g. adding, on the corresponding input pixels · CPC title

  • Camera pose · CPC title

  • Mixed reality (object pose determination, tracking or camera calibration for mixed reality G06T7/00) · CPC title

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What does patent US12033270B2 cover?
A method includes detecting an object of interest in a real environment and depth information of the object; determining one or more anchor locations in a three-dimensional space that correspond to a position of the object in the three-dimensional space; and generating a virtual surface anchored in the three-dimensional space. The method may further determine a pose of a camera when an image is…
Who is the assignee on this patent?
Meta Platforms Tech Llc
What technology area does this patent fall under?
Primary CPC classification G06F3/011. Mapped technology areas include Physics.
When was this patent published?
Publication date Tue Jul 09 2024 00:00:00 GMT+0000 (Coordinated Universal Time) (B2). Legal status and post-grant events are not shown on this page.
What related patents are in patentsdb?
We list 12 related publications on this page (citations in our corpus or others sharing the same primary CPC).