Systems, apparatuses and methods enhancing gaming outcome opportunities

US11954980B2 · US · B2

Patent metadata
FieldValue
Publication numberUS-11954980-B2
Application numberUS-202217666147-A
CountryUS
Kind codeB2
Filing dateFeb 7, 2022
Priority dateMar 12, 2012
Publication dateApr 9, 2024
Grant dateApr 9, 2024

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  1. Title

    What the patent document calls the invention.

  2. Abstract

    A short plain-language summary of the technical disclosure.

  3. Assignees and inventors

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  4. Key dates

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  5. First independent claim

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  6. CPC / IPC classifications

    Technology tags used to group this patent with similar filings.

  7. Citations and related patents

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Abstract

Official abstract text for this publication.

Embodiments of the present invention set forth systems, apparatuses and methods for providing game features. In a game of chance involving at least one outcome, a plurality of alternative outcomes can be derived for a gaming event, such as when one of the outcomes will provide a payout at or above a certain level. The player is presented with an opportunity to select among the alternative outcomes, without being aware of the particular characteristics or values associated with the outcomes. While the player will only select the outcome having the payout at/above the threshold level a certain percentage of the time, the opportunity can be presented to the player more often, while keeping the mathematical probabilities the same or similar if desired, thereby providing the player with the feeling of getting higher value opportunities more often.

First claim

Opening claim text (preview).

The invention claimed is: 1. A video poker gaming device comprising: a gaming machine body; a video display device mount in the game machine body, the video display device configured to display a plurality of card positions; a player interface attached to the gaming machine body, the player interface including a plurality of mechanical buttons; a wager input device attached to the gaming machine body, the wager input device structured to receive a physical item associated with currency, the physical item establishing a credit balance, the credit balance being increasable or decreasable based at least on wagering activity; a memory housed in the gaming machine body, the memory configured to store the credit balance, a plurality of virtual playing cards, and a paytable; and a processor housed in the game machine body and connected to the video display device, player interface, wager input device, and memory, the processor configured to: receive a signal from the player interface to initiate a poker game in response to placement of a wager, the wager decreasing the credit balance; determine a plurality of possible game outcomes with the processor; determine if one or more of the plurality of possible game outcomes satisfies a predefined condition with the processor prior to displaying any cards associated with the determined game outcomes; if it is determined that one or more of the plurality of possible game outcomes satisfies the predefined condition: display a plurality of selectable poker hands on the video display device, receive a signal indicating selection of one of the poker hands, evaluate the selected poker hand using the paytable stored in the memory to determine if the combination of cards in the selected poker hand is associated with an award, and increase the credit balance stored in the memory by an amount of any award determined in the evaluation of the selected poker hand; and if it is determined that none of the plurality of possible game outcomes satisfy the predefined condition: display a single poker hand on the video display device, evaluate the single poker hand using the paytable stored in the memory to determine if the combination of cards in the single poker hand is associated with an award, and increase the credit balance stored in the memory by an amount of any award determined in the evaluation of the single poker hand. 2. The video poker gaming device of claim 1 , wherein the predefined condition is associated with the amount of the wager placed. 3. The video poker gaming device of claim 1 , wherein determine the plurality of possible game outcomes includes generating a plurality of dealt poker hands and evaluating the plurality of dealt poker hands to determine if any of the generated dealt poker hands satisfies a threshold poker hand, where the threshold poker hand is used as the predefined condition. 4. The video poker gaming device of claim 3 , where the threshold poker hand is a winning poker hand associated with an award in the paytable stored in the memory. 5. The video poker gaming device of claim 3 , where the threshold poker hand is a poker hand with at least two cards of the same rank. 6. The video poker gaming device of claim 1 , where the plurality of selectable poker hands are displayed on the video display device face down. 7. A video poker gaming device comprising: a gaming machine body; a video display device mount in the game machine body, the video display device configured to display a plurality of card positions; a player interface attached to the gaming machine body, the player interface including a plurality of mechanical buttons; a wager input device attached to the gaming machine body, the wager input device structured to receive a physical item associated with currency, the physical item establishing a credit balance, the credit balance being increasable or decreasable based at least on wagering activity; a memory housed in the gaming machine body, the memory configured to store the credit balance, a plurality of virtual playing cards, and a paytable; and a processor housed in the game machine body and connected to the video display device, player interface, wager input device, and memory, the processor configured to: receive a signal from the player interface to initiate a poker game in response to placement of a wager, the wager decreasing the credit balance; determine a first possible game outcome with the processor; determine if the first possible game outcome satisfies a predefined condition with the processor prior to displaying any cards associated with the determined first possible game outcome; if it is determined that the first possible game outcome satisfies the predefined condition: display the first possible game outcome as a first poker hand, evaluate the first poker hand using the paytable stored in the memory to determine if the combination of cards in the first poker hand is associated with an award, and increase the credit balance stored in the memory by an amount of any award determined in the evaluation of the first poker hand; and if it is determined that first possible game outcome does not satisfy the predefined condition: determine a second possible game outcome, display the first possible game outcome face down as a first selectable poker hand, display the second possible game outcome face down as a second selectable poker hand, receive a signal indicating a selection of either the first selectable poker hand or the second selectable poker hand, display the selected one of the poker hands face up as a selected poker hand, evaluate the selected poker hand using the paytable stored in the memory to determine if the combination of cards in the selected poker hand is associated with an award, and increase the credit balance stored in the memory by an amount of any award determined in the evaluation of the selected poker hand. 8. The video poker gaming device of claim 7 , wherein determining if the first possible game outcome satisfies a predefined condition includes evaluating the first possible game outcome to determine if the first possible game outcome satisfies a threshold poker hand, where the threshold poker hand is used as the predefined condition. 9. The video poker gaming device of claim 8 , where the threshold poker hand is a winning poker hand associated with an award in the paytable. 10. The video poker gaming device of claim 8 , where the threshold poker hand is a poker hand with at least two cards of the same rank. 11. The video poker gaming device of claim 8 , where the threshold poker hand is a selected one of a plurality of player-selectable types of poker hands. 12. The video poker gaming device of claim 7 , wherein the processor is further configured to display the non-selected one of the poker hands face up when it is determined that first possible game outcome does not satisfy the predefined condition. 13. A video poker gaming device comprising: a gaming machine body; a video display device mount in the game machine body, the video display device configured to display a plurality of card positions; a player interface attached to the gaming machine body, the player interface including a plurality of mechanical buttons; a wager input device attached to the gaming machine body, the wager input device structured to receive a physical item associated with currency, the physical item establishing a credit balance, the credit balance being increasable or decreasable based at least on wagering activity; a memory housed in the gaming machine body, the memory configured to store the credit balance, a plurality o

Assignees

Inventors

Classifications

  • Card games, e.g. poker, canasta, black jack · CPC title

  • for games, toys, sports, or amusements · CPC title

  • Display means · CPC title

  • involving coins and/or banknotes · CPC title

  • Player actions which determine the course of the game, e.g. selecting a prize to be won, outcome to be achieved, game to be played · CPC title

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What does patent US11954980B2 cover?
Embodiments of the present invention set forth systems, apparatuses and methods for providing game features. In a game of chance involving at least one outcome, a plurality of alternative outcomes can be derived for a gaming event, such as when one of the outcomes will provide a payout at or above a certain level. The player is presented with an opportunity to select among the alternative outco…
Who is the assignee on this patent?
King Show Games Inc
What technology area does this patent fall under?
Primary CPC classification G07F17/3293. Mapped technology areas include Physics.
When was this patent published?
Publication date Tue Apr 09 2024 00:00:00 GMT+0000 (Coordinated Universal Time) (B2). Legal status and post-grant events are not shown on this page.
What related patents are in patentsdb?
We list 1 related publication on this page (citations in our corpus or others sharing the same primary CPC).