Gaming machine with superimposed display image
US-9640019-B2 · May 2, 2017 · US
US11900758B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-11900758-B2 |
| Application number | US-202117356072-A |
| Country | US |
| Kind code | B2 |
| Filing date | Jun 23, 2021 |
| Priority date | Sep 22, 2016 |
| Publication date | Feb 13, 2024 |
| Grant date | Feb 13, 2024 |
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In various embodiments, the gaming system and method provide The present disclosure relates generally to gaming systems and methods that concurrently display one or more aspects of a primary game and a play of a secondary game within the limited display space available of an electronic gaming machine with a single display device.
Opening claim text (preview).
The invention is claimed as follows: 1. A gaming system comprising: a processor; and a memory device that stores a plurality of instructions that, when executed by the processor, cause the processor to: responsive to an occurrence of a first game triggering event: determine a result of a play of a first game, and cause a single display device to display the result of the play of the first game, and responsive to an occurrence of a second game triggering event: determine a second game element for a play of a second game, and while concurrently displaying at least a first portion of the result of the play of the first game, cause the single display device to display at least part of the determined second game element, wherein the at least part of the determined second game element overlays a second portion of the result of the play of the first game. 2. The gaming system of claim 1 , wherein the play of the second game is associated with a second game award generator comprising a plurality of sections which display a plurality of second game awards, wherein a first of the sections of the second game award generator has a predefined relationship to a second of the sections of the second award generator. 3. The gaming system of claim 2 , wherein the first game comprises a poker game and the results of the play of the first game comprises a final hand of playing cards. 4. The gaming system of claim 3 , wherein the at least part of the determined second game element overlaying the second portion of the result of the play of the first game comprises the single display device displaying one of the sections of the second game award generator partially overlaying at least two of the playing cards of the final hand of playing cards. 5. The gaming system of claim 3 , wherein the at least part of the determined second game element overlaying the second portion of the result of the play of the first game comprises the single display device displaying a playing card of the final hand of playing cards being partially overlaid by at least two of the sections of the second game award generator. 6. The gaming system of claim 1 , wherein the second game triggering event occurs based on the result of the play of the first game. 7. A gaming system comprising: a processor; and a memory device that stores a plurality of instructions that, when executed by the processor, cause the processor to: for each of a plurality of concurrently played portions of a first game: determine a result of that portion of the first game, wherein for the plurality of concurrently played portions of the first game, the result of at least one portion of the first game is at least partially based on the result of another portion of the first game, and cause a single display device to display the result of that portion of the first game, and responsive to an occurrence of a second game triggering event: determine a second game element for a play of a second game, and while concurrently displaying at least a first part of a first result of at least one of the concurrently played portions of the first game, cause the single display device to display at least part of the determined second game element, wherein the at least part of the determined second game element overlays a second part of the first result of the at least one of the concurrently played portions of the first game. 8. The gaming system of claim 7 , wherein the first game comprises a multiple hand poker game, each currently played portion of the first game comprises a hand of the multiple hand poker game and for each hand of the multiple hand poker game, the result of that portion of the first game comprises a plurality of playing cards of that hand. 9. The gaming system of claim 8 , wherein: the play of the second game is associated with a second game award generator comprising a plurality of sections which display a plurality of second game awards, a first of the sections of the second game award generator has a predefined relationship to a second of the sections of the second award generator, and the at least part of the determined second game element overlaying the second part of the first result of the at least one of the concurrently played portions of the first game comprises the single display device displaying the second game award generator at least partially overlaying a first plurality of playing cards of a first of the hands of the multiple hand poker game. 10. The gaming system of claim 8 , wherein: the play of the second game is associated with a plurality of second game award generators each comprising a plurality of sections which display a plurality of second game awards, a first of the sections of the second game award generator has a predefined relationship to a second of the sections of the second award generator, and the at least part of the determined second game element overlaying the second part of the first result of the at least one of the concurrently played portions of the first game comprises: the single display device displaying a first of the plurality of second game award generators at least partially overlaying a first plurality of playing cards of a first of the hands of the multiple hand poker game, and the single display device displaying a second of the plurality of second game award generators at least partially overlaying a second plurality of playing cards of a second of the hands of the multiple hand poker game. 11. The gaming system of claim 7 , wherein the second game triggering event occurs based on at least one of the results of at least one of the concurrently played portions of the first game. 12. A gaming system comprising: a processor; and a memory device that stores a plurality of instructions that, when executed by the processor, cause the processor to: responsive to an occurrence of a first game triggering event: determine a result of a play of a first game, and cause a single display device to display the result of the play of the first game, and responsive to an occurrence of a secondary event triggered independent of the processor and independent of the play of the first game: receive data associated with a game element of the secondary event, and while concurrently displaying at least a first portion of the result of the play of the first game, cause the single display device to display at least part of the game element of the secondary event, wherein the at least part of the game element of the secondary event overlays a second portion of the result of the play of the first game. 13. The gaming system of claim 12 , wherein the game element of the secondary event comprises an award generator comprising a plurality of sections which display a plurality of awards. 14. The gaming system of claim 13 , wherein a first of the sections of the award generator has a predefined spatial relationship to a second of the sections of the award generator. 15. The gaming system of claim 13 , wherein the first game comprises a poker game, the result of the play of the first game comprises a final hand of playing cards, and the at least part of the game element of the secondary event overlaying the second portion of the result of the play of the first game comprises the single display device displaying a portion of one of the sections of the award generator overlaying a portion of a playing card of the final hand of playing cards of the poker game. 16. The gaming system of claim 13 , wherein the at least part of the game element of the secondary event overlaying the second portion of the result of t
Details of moving display elements, e.g. spinning reels, tumbling members · CPC title
Game play aspects of gaming systems · CPC title
Input means, e.g. buttons, touch screen · CPC title
Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes · CPC title
Game outcomes which determine the course of the subsequent game, e.g. double or quits, free games, higher payouts, different new games · CPC title
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