Gaming systems and methods having automated dice features

US11872502B2 · US · B2

Patent metadata
FieldValue
Publication numberUS-11872502-B2
Application numberUS-202217886816-A
CountryUS
Kind codeB2
Filing dateAug 12, 2022
Priority dateAug 27, 2021
Publication dateJan 16, 2024
Grant dateJan 16, 2024

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  1. Title

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  2. Abstract

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  3. Assignees and inventors

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  4. Key dates

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  5. First independent claim

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  6. CPC / IPC classifications

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  7. Citations and related patents

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Abstract

Official abstract text for this publication.

A gaming system comprises a gaming controller for conducting a first and second dice game, a display device to present the dice games, a plurality of dice, and one or more automated dice units (ADUs) to house and shake the dice to generate a dice outcome. The gaming controllers are configured to detect, via at least one sensor in response to generating the dice outcome, outcome indicia for each die, identify a first set of dice and a second set of dice at least partially different from the first set, translate the detected outcome indicia of the first set into outcome values for a first game outcome of the first dice game and the detected outcome indicia of the second set into outcome values for a second game outcome of the second dice game, and cause the display device to present the game outcomes.

First claim

Opening claim text (preview).

The invention claimed is: 1. A gaming system comprising: one or more gaming controllers configured to conduct a first dice game and a second dice game; at least one display device configured to present the first dice game and the second dice game; a plurality of dice, each die of the plurality of dice being associated with a respective dice identifier and having a plurality of indicia associated with respective outcome values; and one or more automated dice units (ADUs), the one or more ADUs configured to house the plurality of dice and shake the plurality of dice via at least one force mechanism to generate a dice outcome; wherein the one or more gaming controllers are configured to: in response to generating the dice outcome, detect, via at least one sensor associated with the one or more ADUs, outcome indicia for each die of the plurality of dice; identify a first set of dice and a second set of dice from the plurality of dice; translate the detected outcome indicia of the first set of dice into outcome values for a first game outcome associated with the first dice game and the detected outcome indicia of the second set of dice into outcome values for a second game outcome associated with the second dice game; and cause the at least one display device to present the first game outcome and the second game outcome. 2. The gaming system of claim 1 , wherein each die of the plurality of dice is associated with a dice identifier, and wherein identifying the first set of dice and the second set of dice is based on the dice identifiers of the plurality of dice. 3. The gaming system of claim 2 , wherein the dice identifier includes a visual characteristic of the respective die of the plurality of dice. 4. The gaming system of claim 1 , wherein the at least one sensor includes an image sensor configured to capture image data or video data of dice of the plurality of dice housed within a first ADU of the one or more ADUs, and wherein the outcome indicia of the dice is extracted from the image data or video data. 5. The gaming system of claim 1 , wherein the at least one sensor is configured to extract the outcome indicia through data communication with the plurality of dice. 6. The gaming system of claim 1 , wherein the one or more ADUs including a first ADU and a second ADU, and wherein the first set of dice includes at least one die housed in the first ADU and at least one die housed in the second ADU. 7. The gaming system of claim 1 , wherein the first dice game is a craps game and the second dice game is a non-craps game. 8. The gaming system of claim 1 further comprising a player terminal including a first gaming controller of the one or more gaming controllers and a first display device of the at least one display device. 9. The gaming system of claim 8 , wherein the first dice game and the second dice game are selected from a plurality of available games based on player input provided at the player terminal. 10. The gaming system of claim 8 , wherein the first set of dice and the second set of dice are selected based on player input provided at the player terminal. 11. A method for conducting a plurality of dice games including a first dice game and a second dice game with a gaming system comprising one or more gaming controllers, at least one display device, a plurality of dice, and one or more automated dice units (ADUs) that house the plurality of dice, the method comprising: shaking, by the one or more ADUs, the plurality of dice via at least one force mechanism to generate a dice outcome, each die of the plurality of dice being associated with a respective dice identifier and having a plurality of indicia associated with respective outcome values; in response to generating the dice outcome, detecting, via at least one sensor associated with the one or more ADUs, an outcome indicia for each die of the plurality of dice; identifying, by the one or more gaming controllers, a first set of dice and a second set of dice from the plurality of dice; translating, by the one or more gaming controllers, the detected outcome indicia of the first set of dice into outcome values for a first game outcome associated with the first dice game and the detected outcome indicia of the second set of dice into outcome values for a second game outcome associated with the second dice game; and causing, by the one or more gaming controllers, the at least one display device to present the first game outcome and the second game outcome. 12. The method of claim 11 , wherein each die of the plurality of dice is associated with a dice identifier, and wherein identifying the first set of dice and the second set of dice is based on the dice identifiers of the plurality of dice. 13. The method of claim 11 , wherein the at least one sensor includes an image sensor configured to capture image data or video data of dice of the plurality of dice housed within a first ADU of the one or more ADUs, and wherein the outcome indicia of the dice is extracted from the image data or video data. 14. The method of claim 11 , wherein the at least one sensor is configured to extract the outcome indicia through data communication with the plurality of dice. 15. The method of claim 11 , wherein the one or more ADUs including a first ADU and a second ADU, and wherein the first set of dice includes at least one die housed in the first ADU and at least one die housed in the second ADU. 16. The method of claim 11 , wherein the first dice game is a craps game and the second dice game is a non-craps game. 17. The method of claim 11 , wherein the first set of dice and the second set of dice are identified based on player input from a player, and wherein the player is associated with the first game outcome and the second game outcome. 18. The method of claim 17 , wherein the first game outcome and the second game outcome are presented by a first display device of the at least one display device, the first display device included within a player terminal configured to receive the player input from the player. 19. A gaming controller communicatively coupled to at least one display device configured to present a first dice game and a second dice game and one or more automated dice units (ADUs) configured to house a plurality of dice, wherein the gaming controller comprises game-logic circuitry configured to: receive player input identifying a first set of dice and a second set of dice from the plurality of dice, wherein the first set of dice is associated with the first dice game and the second set of dice is associated with the second dice game, cause the one or more ADUs to shake the plurality of dice via at least one force mechanism to generate a dice outcome, each die of the plurality of dice being associated with a respective dice identifier and having a plurality of indicia associated with respective outcome values; in response to generating the dice outcome, detect, via at least one sensor associated with the one or more ADUs, an outcome indicia for each die of the plurality of dice; identify the outcome indicia of the first set of dice and the outcome indicia of the second set of dice from the dice outcome; translate the outcome indicia of the first set of dice into outcome values for a first game outcome associated with the first dice game and the outcome indicia of the second set of dice into outcome values for a second game outcome associated with the second dice game; and cause the at least one display device to present the first game outcome and the second game outcome

Assignees

Inventors

Classifications

  • A63F9/0468Primary

    Electronic dice; electronic dice simulators · CPC title

  • wherein the player is informed, e.g. advertisements, odds, instructions · CPC title

  • Input means, e.g. buttons, touch screen · CPC title

  • Display means · CPC title

  • Details of moving display elements, e.g. spinning reels, tumbling members · CPC title

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What does patent US11872502B2 cover?
A gaming system comprises a gaming controller for conducting a first and second dice game, a display device to present the dice games, a plurality of dice, and one or more automated dice units (ADUs) to house and shake the dice to generate a dice outcome. The gaming controllers are configured to detect, via at least one sensor in response to generating the dice outcome, outcome indicia for each…
Who is the assignee on this patent?
Lnw Gaming Inc
What technology area does this patent fall under?
Primary CPC classification A63F9/0468. Mapped technology areas include Human Necessities.
When was this patent published?
Publication date Tue Jan 16 2024 00:00:00 GMT+0000 (Coordinated Universal Time) (B2). Legal status and post-grant events are not shown on this page.
What related patents are in patentsdb?
We list 3 related publications on this page (citations in our corpus or others sharing the same primary CPC).