Systems and methods for multi-currency utilities in an online game supporting different player types

US11833435B2 · US · B2

Patent metadata
FieldValue
Publication numberUS-11833435-B2
Application numberUS-202217991471-A
CountryUS
Kind codeB2
Filing dateNov 21, 2022
Priority dateApr 28, 2022
Publication dateDec 5, 2023
Grant dateDec 5, 2023

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  1. Title

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  2. Abstract

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  3. Assignees and inventors

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  4. Key dates

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  5. First independent claim

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  6. CPC / IPC classifications

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  7. Citations and related patents

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Abstract

Official abstract text for this publication.

Systems and methods to facilitate usage of multiple currencies having different utilities for different types of players within an online gaming platform are disclosed. Exemplary implementations may execute instances of a game; control player accounts associated with the players; facilitate usage of a first currency that is exchangeable for a first set of utilities by players of a first player type, including a first player; facilitate usage of a second currency that is usable to upgrade players from the first player type to a second player type, wherein upgrading unlocks additional utilities; receive an upgrade instruction from the first player; perform an in-game action falling within the additional utilities on behalf of the first player, wherein the in-game action is performed by virtue of the first player having been upgraded to the second player type; and/or other steps.

First claim

Opening claim text (preview).

What is claimed is: 1. A system configured to facilitate usage of multiple currencies having different utilities for different types of players within an online gaming platform, and to control exchange rates between the multiple currencies, the system comprising: the online gaming platform including one or more hardware processors configured by machine-readable instructions to: execute, within the online gaming platform, an instance of a game to facilitate presentation of the game to players, and implement in-game actions in the instance of the game in response to in-game action instructions for the in-game actions by the players, wherein the players include a first player and a second player, wherein the different types of players include a first player type and a second player type, wherein the first player type provides access to a first set of utilities within the online gaming platform, wherein the second player type provides access to an additional set of utilities within the online gaming platform that the first player type does not provide access to; facilitate usage of a first currency within the online gaming platform, wherein the first currency is exchangeable for at least some of the first set of utilities by individual players of the first player type, wherein the first currency is a fungible digital article that is tradeable on a permanent registry that records transactions in an append-only fashion, wherein the first currency is based on a standard equivalent to Ethereum Request for Comment 20 (ERC-20); facilitate usage of a second currency within the online gaming platform, wherein the second currency is usable by the individual players of the first player type to upgrade to the second player type, wherein facilitating usage of the second currency includes controlling an exchange rate between the first currency and the second currency, wherein upgrading to the second player type unlocks the additional set of utilities; receive an upgrade instruction from the first player to upgrade the first player to the second player type, in exchange for a particular amount of the second currency; upgrade the first player to the second player type in accordance with the upgrade instruction; receive a first in-game action instruction from the first player to perform an in-game action that falls within the additional set of utilities; perform the in-game action by virtue of the first player having been upgraded to the second player type; and modify the exchange rate between the first currency and the second currency. 2. The system of claim 1 , wherein modification of the exchange rate between the first currency and the second currency is based on a change in a rate for trading the first currency on the permanent registry. 3. The system of claim 2 , wherein the modification is initiated by a stakeholder of the online gaming platform. 4. The system of claim 1 , wherein upgrading from the first player type to the second player type is temporary for a predetermined duration, and wherein the upgrading is reverted from the second player type to the first player type after the predetermined duration. 5. The system of claim 1 , wherein the second currency is tradeable between the players. 6. The system of claim 5 , wherein the second currency is a second fungible digital article that is tradeable on the permanent registry. 7. The system of claim 1 , wherein the additional set of utilities includes access to purchasing benefit-producing virtual territories configured to provide distributions, wherein individual ones of the distributions include one or more in-game benefits produced in and/or by individual ones of the virtual territories. 8. The system of claim 1 , wherein individual players of the first player type have access to the first set of utilities within the online gaming platform for free. 9. The system of claim 1 , wherein the in-game action includes at least one of: (i) purchase a virtual item that can be used within the online gaming platform, (ii) enter a restricted area within the game, (iii) participate in a particular multi-player game mode within the online gaming platform, and (iv) participate in a particular media channel related to the online gaming platform. 10. A method of facilitating usage of multiple currencies having different utilities for different types of players within an online gaming platform, and of controlling exchange rates between the multiple currencies, the method comprising: executing, within the online gaming platform, an instance of a game to facilitate presentation of the game to players, and implement in-game actions in the instance of the game in response to in-game action instructions for the in-game actions by the players, wherein the players include a first player and a second player, wherein the different types of players include a first player type and a second player type, wherein the first player type provides access to a first set of utilities within the online gaming platform, wherein the second player type provides access to an additional set of utilities within the online gaming platform that the first player type does not provide access to; facilitating usage of a first currency within the online gaming platform, wherein the first currency is exchangeable for at least some of the first set of utilities by individual players of the first player type, wherein the first currency is a fungible digital article that is tradeable on a permanent registry that records transactions in an append-only fashion, wherein the first currency is based on a standard equivalent to Ethereum Request for Comment 20 (ERC-20); facilitating usage of a second currency within the online gaming platform, wherein the second currency is usable by the individual players of the first player type to upgrade to the second player type, wherein facilitating usage of the second currency includes controlling an exchange rate between the first currency and the second currency, wherein upgrading to the second player type unlocks the additional set of utilities; receiving an upgrade instruction from the first player to upgrade the first player to the second player type, in exchange for a particular amount of the second currency; upgrading the first player to the second player type in accordance with the upgrade instruction; receiving a first in-game action instruction from the first player to perform an in-game action that falls within the additional set of utilities; performing the in-game action by virtue of the first player having been upgraded to the second player type; and modifying the exchange rate between the first currency and the second currency. 11. The method of claim 10 , wherein modifying the exchange rate between the first currency and the second currency is based on a change in a rate for trading the first currency on the permanent registry. 12. The method of claim 11 , wherein modifying the exchange rate is initiated by a stakeholder of the online gaming platform. 13. The method of claim 10 , wherein upgrading from the first player type to the second player type is temporary for a predetermined duration, and wherein the upgrading is reverted from the second player type to the first player type after the predetermined duration. 14. The method of claim 10 , wherein the second currency is tradeable between the players. 15. The method of claim 14 , wherein the second currency is a second fungible digital article that is tradeable on the permanent registry. 16. The method of claim 10 , wherein the additional set of utilities includes access to purchasing benefit-

Assignees

Inventors

Classifications

  • A63F13/85Primary

    Providing additional services to players · CPC title

  • Controlling game characters or game objects based on the game progress · CPC title

  • by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions · CPC title

  • Special adaptations for executing a specific game genre or game mode · CPC title

  • for trading virtual items · CPC title

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What does patent US11833435B2 cover?
Systems and methods to facilitate usage of multiple currencies having different utilities for different types of players within an online gaming platform are disclosed. Exemplary implementations may execute instances of a game; control player accounts associated with the players; facilitate usage of a first currency that is exchangeable for a first set of utilities by players of a first player …
Who is the assignee on this patent?
Mythical Inc
What technology area does this patent fall under?
Primary CPC classification A63F13/85. Mapped technology areas include Human Necessities.
When was this patent published?
Publication date Tue Dec 05 2023 00:00:00 GMT+0000 (Coordinated Universal Time) (B2). Legal status and post-grant events are not shown on this page.
What related patents are in patentsdb?
We list 12 related publications on this page (citations in our corpus or others sharing the same primary CPC).