Systems and methods for suggesting emoji
US-2017185581-A1 · Jun 29, 2017 · US
US11829586B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-11829586-B2 |
| Application number | US-202117559927-A |
| Country | US |
| Kind code | B2 |
| Filing date | Dec 22, 2021 |
| Priority date | Jun 5, 2020 |
| Publication date | Nov 28, 2023 |
| Grant date | Nov 28, 2023 |
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Official abstract text for this publication.
The present disclosure generally relates to techniques for reacting to a message in a communication platform. An exemplary method implemented at least in part by a user computing device of a user associated with a communication platform comprises: displaying the message in a message area; identifying, based on the message, one or more reactive emojis; displaying one or more graphical representations of the one or more reactive emojis; receiving, from a user, an input selecting a graphical representation of the one or more reactive graphical representations; in response to receiving the input, displaying a reaction to the message in a reaction area; and displaying a response input area for inputting a response to the message.
Opening claim text (preview).
What is claimed is: 1. A method, comprising: causing a message to be displayed in a group-based communication channel of a group-based communication system, the message comprising one or more reactive emojis that include selectable graphical representations of keywords in the message; receiving a user input associated with at least one of the one or more reactive emojis that include the selectable graphical representations of the keywords in the message that is displayed in the group-based communication channel of the group-based communication system; and causing, in response to the user input, a reaction to the message to be displayed in the group-based communication channel of the group-based communication system, wherein the reaction and the message are displayed in separate areas of the group-based communication channel. 2. The method of claim 1 , further comprising: identifying the one or more reactive emojis to be rendered within the message based at least in part on parsing one or more data structures that represent the message. 3. An apparatus, comprising: at least one processor; at least one memory coupled with the at least one processor; and instructions stored in the at least one memory and executable by the at least one processor to cause the apparatus to: cause a message to be displayed in a group-based communication channel of a group-based communication system, the message comprising one or more reactive emojis that include selectable graphical representations of keywords in the message; receive a user input associated with at least one of the one or more reactive emojis that include the selectable graphical representations of the keywords in the message that is displayed in the group-based communication channel of the group-based communication system; and cause, in response to the user input, a reaction to the message to be displayed in the group-based communication channel of the group-based communication system, wherein the reaction and the message are displayed in separate areas of the group-based communication channel. 4. The apparatus of claim 3 , wherein the instructions are further executable by the at least one processor to cause the apparatus to: identify the one or more reactive emojis to be rendered within the message based at least in part on parsing one or more data structures that represent the message. 5. A non-transitory computer-readable medium storing one or more programs that comprise instructions executable by at least one processor to: cause a message to be displayed in a group-based communication channel of a group-based communication system, the message comprising one or more reactive emojis that include selectable graphical representations of keywords in the message; receive a user input associated with at least one of the one or more reactive emojis that include the selectable graphical representations of the keywords in the message that is displayed in the group-based communication channel of the group-based communication system; and cause, in response to the user input, a reaction to the message to be displayed in the group-based communication channel of the group-based communication system, wherein the reaction and the message are displayed in separate areas of the group-based communication channel. 6. The non-transitory computer-readable medium of claim 5 , wherein the instructions are further executable by the at least one processor to: identify the one or more reactive emojis to be rendered within the message based at least in part on parsing one or more data structures that represent the message.
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