Gaming systems with configurable jackpot award strategies

US11790726B2 · US · B2

Patent metadata
FieldValue
Publication numberUS-11790726-B2
Application numberUS-202017118193-A
CountryUS
Kind codeB2
Filing dateDec 10, 2020
Priority dateMar 23, 2012
Publication dateOct 17, 2023
Grant dateOct 17, 2023

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  1. Title

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  2. Abstract

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  3. Assignees and inventors

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  4. Key dates

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  5. First independent claim

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  6. CPC / IPC classifications

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  7. Citations and related patents

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Abstract

Official abstract text for this publication.

A gaming machine includes an input device and a processor coupled to the input device. The input device is configured to receive a game play event from a player. The processor is programmed to determine whether a jackpot trigger condition is satisfied based at least in part on the game play event. The jackpot trigger condition includes a target quantity of games played, a target set of game tokens, a target pattern of game symbols, and/or a target pattern of game play outcomes. The processor is further programmed to award a jackpot credit to one or more players when the jackpot trigger condition is satisfied.

First claim

Opening claim text (preview).

What is claimed is: 1. A gaming system comprising: a processor; a communication interface in communication with the processor and a plurality of gaming devices, each gaming device of the plurality of gaming devices associated with a respective player; and a memory configured to store instructions thereon which, when executed by the processor, cause the processor to: store a jackpot trigger condition in the memory, the jackpot trigger condition including at least one of a target quantity of winning game play outcomes, a target pattern of game symbols, and a target pattern of game play outcomes; generate combined game play information by combining game play information for each of the gaming devices, the game play information including at least one of a game play event received by the communication interface and a randomly generated game play outcome for a respective one of the gaming devices; perform a lookup within the memory of the jackpot trigger condition using the combined game play information, wherein the lookup includes comparing the combined game play information to the at least one of the target quantity of winning game play outcomes, the target pattern of game symbols, and the target pattern of game play outcomes, and wherein the jackpot trigger condition is satisfied based on the lookup; and cause display, in response to the jackpot trigger condition being satisfied, an award amount at a corresponding display device for each gaming device of a set of eligible gaming devices, the set of eligible gaming devices including at least one or more gaming devices of the plurality of gaming devices. 2. The gaming system of claim 1 , wherein the combined game play information includes at least one of a combined number of winning game play outcomes, a combined pattern of game symbols, and a combined pattern of game play outcomes. 3. The gaming system of claim 2 , wherein the jackpot trigger condition includes the target quantity of winning game play outcomes and the combined game play information includes the combined number of winning game play outcomes, and wherein the instructions, when executed by the processor, further cause the processor to: determine whether the combined number of winning game play outcomes is equal to or greater than the target quantity of winning game play outcomes. 4. The gaming system of claim 1 , wherein the instructions, when executed by the processor, further cause the processor to: determine that a first game play outcome associated with a first gaming device of the plurality of gaming devices caused the jackpot trigger condition to be satisfied; and determine that the set of eligible gaming devices eligible to receive the award includes the first gaming device. 5. The gaming system of claim 4 , wherein a determined award amount for the first gaming device is greater than a determined award amount for a second gaming device of the set of eligible gaming devices. 6. The gaming system of claim 1 , wherein the processor determines the set of eligible gaming devices from the plurality of gaming devices based on a random number. 7. The gaming system of claim 1 , wherein the memory stores a jackpot award amount, and wherein the processor determines the award amount for each gaming device of the set of eligible gaming devices by evenly distributing the jackpot award amount among each gaming device of the set of eligible gaming devices. 8. The gaming system of claim 1 , wherein the instructions, when executed by the processor, further cause the processor to: determine whether each gaming device of the set of eligible gaming devices is associated with a player account; and award the respective award amount to each player account associated with a gaming device of the set of eligible gaming devices. 9. The gaming system of claim 1 , wherein the instructions, when executed by the processor, further cause the processor to: determine that a first gaming device of the set of eligible gaming devices is not associated with a player account; and transmit a message to the first gaming device inviting a player to create a player account. 10. The gaming system of claim 1 , wherein the set of eligible gaming devices are each associated with players of a predetermined group. 11. The gaming system of claim 1 , wherein the jackpot trigger condition is a first jackpot trigger condition of a plurality of jackpot trigger conditions stored on the memory, the first jackpot trigger condition including at least one of a target quantity of games played, a target set of game tokens, a target pattern of game symbols, and a target pattern of game play outcomes, and wherein the instructions, when executed by the processor, further cause the processor to: select a second jackpot trigger condition from the plurality of jackpot trigger conditions, wherein the second jackpot trigger condition is different from the first jackpot trigger condition; and determine whether the second jackpot trigger condition is satisfied. 12. The gaming system of claim 1 , wherein the instructions, when executed by the processor, further cause the processor to: award a set of game tokens; determine a target set of game tokens, wherein the jackpot trigger condition is at least in part based on the target set of game tokens; and determine that the set of game tokens at least one of matches the target set of game tokens and is within a range of the target set of game tokens. 13. The gaming system of claim 1 , wherein the combined game play information includes at least one of a combined number of winning game play outcomes and a combined pattern of game play outcomes. 14. The gaming system of claim 1 , wherein the instructions, when executed by the processor, further cause the processor to: cause, in response to the jackpot trigger condition being satisfied, display of a competitive bonus game to be played at each gaming device of the set of eligible gaming devices; and determine the award amounts for each gaming device of the set of eligible gaming devices based on the outcome of the bonus game. 15. A gaming system comprising: a plurality of gaming devices, each gaming machine of the plurality of gaming devices being associated with a respective player and configured to transmit game play information through a communication interface and over a network; and a gaming server comprising a processor and a memory, the gaming server communicatively coupled to said plurality of gaming devices over the network and configured to: store a jackpot trigger condition in the memory, the jackpot trigger condition including at least one of a target quantity of winning game play outcomes, a target pattern of game symbols, and a target pattern of game play outcomes; generate combined game play information by combining game play information for each of the gaming devices, the game play information including at least one of a game play event received by the communication interface and a randomly generated game play outcome for a respective one of the gaming devices; perform a lookup within the memory of the jackpot trigger condition using the combined game play information, wherein the lookup includes comparing the combined game play information to the at least one of the target quantity of winning game play outcomes, the target pattern of game symbols, and the target pattern of game play outcomes, and wherein the jackpot trigger condition is satisfied based on the lookup; and cause display, in response to the jackpot trigger condition being satisfied, an award amount at a corresponding display device for each gaming device of a set o

Assignees

Inventors

Classifications

  • Cumulative reward schemes, e.g. jackpots · CPC title

  • Games using electronic circuits not otherwise provided for · CPC title

  • Video games, i.e. games using an electronically generated display having two or more dimensions · CPC title

  • for games, toys, sports, or amusements · CPC title

  • Input means, e.g. buttons, touch screen · CPC title

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What does patent US11790726B2 cover?
A gaming machine includes an input device and a processor coupled to the input device. The input device is configured to receive a game play event from a player. The processor is programmed to determine whether a jackpot trigger condition is satisfied based at least in part on the game play event. The jackpot trigger condition includes a target quantity of games played, a target set of game tok…
Who is the assignee on this patent?
Video Gaming Tech Inc
What technology area does this patent fall under?
Primary CPC classification G07F17/3258. Mapped technology areas include Physics.
When was this patent published?
Publication date Tue Oct 17 2023 00:00:00 GMT+0000 (Coordinated Universal Time) (B2). Legal status and post-grant events are not shown on this page.
What related patents are in patentsdb?
We list 8 related publications on this page (citations in our corpus or others sharing the same primary CPC).