System and Method for Alerting VR Headset User to Real-World Objects
US-2017123747-A1 · May 4, 2017 · US
US11776166B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-11776166-B2 |
| Application number | US-202117497783-A |
| Country | US |
| Kind code | B2 |
| Filing date | Oct 8, 2021 |
| Priority date | Oct 8, 2021 |
| Publication date | Oct 3, 2023 |
| Grant date | Oct 3, 2023 |
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A method for providing a mixed reality (MR) experience is provided, including: rendering a mixed reality view for a user on an MR headset, wherein the mixed reality view includes virtual elements; during the rendering of the mixed reality view, capturing sensor data by the MR headset, and analyzing the sensor data to detect real-world objects in a local environment in which the MR headset is disposed; determining a risk to the user posed by one or more of the identified real-world objects; responsive to determining the risk, then adjusting an appearance of at least one virtual element.
Opening claim text (preview).
The invention claimed is: 1. A method for providing a mixed reality (MR) experience, comprising: rendering a mixed reality view for a user on an MR headset, wherein the mixed reality view includes virtual elements; tracking a gaze of the user during the rendering of the mixed reality view; during the rendering of the mixed reality view, capturing sensor data by the MR headset, and analyzing the sensor data to detect real-world objects in a local environment in which the MR headset is disposed; determining a risk to the user posed by one or more of the identified real-world objects; responsive to determining the risk, then adjusting an appearance of at least one virtual element; and, following the adjusting of the appearance, responsive to detecting the gaze of the user looking at the one or more of the identified real-world objects posing the risk, including detecting the gaze directed toward the one or more of the identified real-world objects for at least a predefined duration, then stopping the adjusting of the appearance of the at least one virtual element. 2. The method of claim 1 , wherein determining the risk to the user is based on a proximity of the identified real-world objects to the user. 3. The method of claim 1 , wherein determining the risk to the user includes determining that a virtual element obstructs the user's view of the one or more of the identified real-world objects. 4. The method of claim 1 , wherein determining the risk to the user includes calculating a risk factor associated to the one or more of the identified real-world objects, and determining the risk factor to exceed a predefined threshold. 5. The method of claim 4 , wherein an amount of the adjusting of the appearance of at least one virtual element is based on the risk factor. 6. The method of claim 1 , wherein determining the risk to the user includes determining a trajectory of the one or more of the identified real-world objects. 7. The method of claim 1 , wherein determining the risk to the user includes determining a trajectory of the user. 8. The method of claim 1 , wherein adjusting the appearance of at least one virtual element includes adjusting a transparency of at least a portion of the at least one virtual element. 9. The method of claim 1 , wherein adjusting the appearance of at least one virtual element includes rendering a tag on the at least one virtual element. 10. The method of claim 1 , further comprising: further responsive to determining the risk, then activating a haptic feedback for the user. 11. The method of claim 1 , wherein adjusting the appearance of the at least one virtual element includes changing a color of an outline or surface of the at least one virtual element. 12. A non-transitory computer readable medium having program instructions embodied thereon that, when executed by at least one computing device, cause said at least one computing device to perform a method for providing a mixed reality (MR) experience, said method comprising: rendering a mixed reality view for a user on an MR headset, wherein the mixed reality view includes virtual elements; tracking a gaze of the user during the rendering of the mixed reality view; during the rendering of the mixed reality view, capturing sensor data by the MR headset, and analyzing the sensor data to detect real-world objects in a local environment in which the MR headset is disposed; determining a risk to the user posed by one or more of the identified real-world objects; responsive to determining the risk, then adjusting an appearance of at least one virtual element; and, following the adjusting of the appearance, responsive to detecting the gaze of the user looking at the one or more of the identified real-world objects posing the risk, including detecting the gaze directed toward the one or more of the identified real-world objects for at least a predefined duration, then stopping the adjusting of the appearance of the at least one virtual element. 13. The non-transitory computer readable medium of claim 12 , wherein determining the risk to the user is based on a proximity of the identified real-world objects to the user. 14. The non-transitory computer readable medium of claim 12 , wherein determining the risk to the user includes determining that a virtual element obstructs the user's view of the one or more of the identified real-world objects. 15. The non-transitory computer readable medium of claim 12 , wherein determining the risk to the user includes calculating a risk factor associated to the one or more of the identified real-world objects, and determining the risk factor to exceed a predefined threshold. 16. The non-transitory computer readable medium of claim 15 , wherein an amount of the adjusting of the appearance of at least one virtual element is based on the risk factor. 17. The non-transitory computer readable medium of claim 12 , wherein determining the risk to the user includes determining a trajectory of the one or more of the identified real-world objects. 18. The non-transitory computer readable medium of claim 12 , wherein determining the risk to the user includes determining a trajectory of the user. 19. The non-transitory computer readable medium of claim 12 , wherein adjusting the appearance of at least one virtual element includes adjusting a transparency of at least a portion of the at least one virtual element. 20. The non-transitory computer readable medium of claim 12 , wherein adjusting the appearance of at least one virtual element includes rendering a tag on the at least one virtual element.
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