Discrimination between virtual objects and real objects in a mixed reality scene

US11776166B2 · US · B2

Patent metadata
FieldValue
Publication numberUS-11776166-B2
Application numberUS-202117497783-A
CountryUS
Kind codeB2
Filing dateOct 8, 2021
Priority dateOct 8, 2021
Publication dateOct 3, 2023
Grant dateOct 3, 2023

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  1. Title

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  2. Abstract

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  3. Assignees and inventors

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  4. Key dates

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  5. First independent claim

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  6. CPC / IPC classifications

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  7. Citations and related patents

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Abstract

Official abstract text for this publication.

A method for providing a mixed reality (MR) experience is provided, including: rendering a mixed reality view for a user on an MR headset, wherein the mixed reality view includes virtual elements; during the rendering of the mixed reality view, capturing sensor data by the MR headset, and analyzing the sensor data to detect real-world objects in a local environment in which the MR headset is disposed; determining a risk to the user posed by one or more of the identified real-world objects; responsive to determining the risk, then adjusting an appearance of at least one virtual element.

First claim

Opening claim text (preview).

The invention claimed is: 1. A method for providing a mixed reality (MR) experience, comprising: rendering a mixed reality view for a user on an MR headset, wherein the mixed reality view includes virtual elements; tracking a gaze of the user during the rendering of the mixed reality view; during the rendering of the mixed reality view, capturing sensor data by the MR headset, and analyzing the sensor data to detect real-world objects in a local environment in which the MR headset is disposed; determining a risk to the user posed by one or more of the identified real-world objects; responsive to determining the risk, then adjusting an appearance of at least one virtual element; and, following the adjusting of the appearance, responsive to detecting the gaze of the user looking at the one or more of the identified real-world objects posing the risk, including detecting the gaze directed toward the one or more of the identified real-world objects for at least a predefined duration, then stopping the adjusting of the appearance of the at least one virtual element. 2. The method of claim 1 , wherein determining the risk to the user is based on a proximity of the identified real-world objects to the user. 3. The method of claim 1 , wherein determining the risk to the user includes determining that a virtual element obstructs the user's view of the one or more of the identified real-world objects. 4. The method of claim 1 , wherein determining the risk to the user includes calculating a risk factor associated to the one or more of the identified real-world objects, and determining the risk factor to exceed a predefined threshold. 5. The method of claim 4 , wherein an amount of the adjusting of the appearance of at least one virtual element is based on the risk factor. 6. The method of claim 1 , wherein determining the risk to the user includes determining a trajectory of the one or more of the identified real-world objects. 7. The method of claim 1 , wherein determining the risk to the user includes determining a trajectory of the user. 8. The method of claim 1 , wherein adjusting the appearance of at least one virtual element includes adjusting a transparency of at least a portion of the at least one virtual element. 9. The method of claim 1 , wherein adjusting the appearance of at least one virtual element includes rendering a tag on the at least one virtual element. 10. The method of claim 1 , further comprising: further responsive to determining the risk, then activating a haptic feedback for the user. 11. The method of claim 1 , wherein adjusting the appearance of the at least one virtual element includes changing a color of an outline or surface of the at least one virtual element. 12. A non-transitory computer readable medium having program instructions embodied thereon that, when executed by at least one computing device, cause said at least one computing device to perform a method for providing a mixed reality (MR) experience, said method comprising: rendering a mixed reality view for a user on an MR headset, wherein the mixed reality view includes virtual elements; tracking a gaze of the user during the rendering of the mixed reality view; during the rendering of the mixed reality view, capturing sensor data by the MR headset, and analyzing the sensor data to detect real-world objects in a local environment in which the MR headset is disposed; determining a risk to the user posed by one or more of the identified real-world objects; responsive to determining the risk, then adjusting an appearance of at least one virtual element; and, following the adjusting of the appearance, responsive to detecting the gaze of the user looking at the one or more of the identified real-world objects posing the risk, including detecting the gaze directed toward the one or more of the identified real-world objects for at least a predefined duration, then stopping the adjusting of the appearance of the at least one virtual element. 13. The non-transitory computer readable medium of claim 12 , wherein determining the risk to the user is based on a proximity of the identified real-world objects to the user. 14. The non-transitory computer readable medium of claim 12 , wherein determining the risk to the user includes determining that a virtual element obstructs the user's view of the one or more of the identified real-world objects. 15. The non-transitory computer readable medium of claim 12 , wherein determining the risk to the user includes calculating a risk factor associated to the one or more of the identified real-world objects, and determining the risk factor to exceed a predefined threshold. 16. The non-transitory computer readable medium of claim 15 , wherein an amount of the adjusting of the appearance of at least one virtual element is based on the risk factor. 17. The non-transitory computer readable medium of claim 12 , wherein determining the risk to the user includes determining a trajectory of the one or more of the identified real-world objects. 18. The non-transitory computer readable medium of claim 12 , wherein determining the risk to the user includes determining a trajectory of the user. 19. The non-transitory computer readable medium of claim 12 , wherein adjusting the appearance of at least one virtual element includes adjusting a transparency of at least a portion of the at least one virtual element. 20. The non-transitory computer readable medium of claim 12 , wherein adjusting the appearance of at least one virtual element includes rendering a tag on the at least one virtual element.

Assignees

Inventors

Classifications

  • G06T11/00Primary

    Two-dimensional [2D] image generation · CPC title

  • Arrangements for interaction with the human body, e.g. for user immersion in virtual reality (blind teaching G09B21/00) · CPC title

  • Input arrangements with force or tactile feedback as computer generated output to the user · CPC title

  • Analysis of motion (motion estimation for coding, decoding, compressing or decompressing digital video signals H04N19/43, H04N19/51) · CPC title

  • in augmented reality scenes · CPC title

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Frequently asked questions

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What does patent US11776166B2 cover?
A method for providing a mixed reality (MR) experience is provided, including: rendering a mixed reality view for a user on an MR headset, wherein the mixed reality view includes virtual elements; during the rendering of the mixed reality view, capturing sensor data by the MR headset, and analyzing the sensor data to detect real-world objects in a local environment in which the MR headset is di…
Who is the assignee on this patent?
Sony Interactive Entertainment LLC
What technology area does this patent fall under?
Primary CPC classification G06T11/00. Mapped technology areas include Physics.
When was this patent published?
Publication date Tue Oct 03 2023 00:00:00 GMT+0000 (Coordinated Universal Time) (B2). Legal status and post-grant events are not shown on this page.
What related patents are in patentsdb?
We list 3 related publications on this page (citations in our corpus or others sharing the same primary CPC).