Gesture to button sequence as macro
US-2024424390-A1 · Dec 26, 2024 · US
US11731044B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-11731044-B2 |
| Application number | US-202117218056-A |
| Country | US |
| Kind code | B2 |
| Filing date | Mar 30, 2021 |
| Priority date | Oct 26, 2005 |
| Publication date | Aug 22, 2023 |
| Grant date | Aug 22, 2023 |
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Official abstract text for this publication.
A system and controller are provided. In one example, the system includes a controller for playing a video game. The controller includes input buttons for controlling interaction during play of the video game. The controller includes an inertial sensor for detecting translational or rotational movement of the controller and a vibrational device. A voice input device is associated with the controller. A wireless communication circuit of the controller is provided for communicating data between the controller and a local computing device. The local computing device is connectable to a network. The data includes control responsive to presses of said input buttons or control received from said voice input device.
Opening claim text (preview).
What is claimed is: 1. A controller for playing a video game, comprising: a controller body, the controller body includes input buttons for controlling interaction during play of the video game, the controller body housing an inertial sensor for detecting translational or rotational movement of the controller body and a vibrational device; a voice input device associated with the controller body; and a wireless communication circuit in the controller body for communicating data between the controller and a computing device; wherein the data includes control responsive to presses of said input buttons or control received from said voice input device. 2. The controller of claim 1 , wherein at least some of the data associated with said control received from said voice input device are processed by the computing device for controlling game play of the video game. 3. The controller of claim 1 , wherein the control received from said voice input device are processed by the computing device as voice communications, the voice communications are configured to be communicated to other players of the video game application over a network. 4. The controller of claim 1 , wherein the computing device communicates with a server via a network. 5. The controller of claim 1 , further comprising, a light interfaced with the controller body, wherein the light is activated in response to instructions received from the computer. 6. The controller of claim 1 , further comprising, a light interfaced with the controller body, wherein the light, when activated, is used to at least partially track the controller during said interacting with the video game. 7. The controller of claim 1 , further comprising, a light interfaced with the controller body, wherein the light is interfaced with the controller body such that it is detectable by a camera when the controller body is held or moved by the user. 8. The controller of claim 1 , wherein one of the input buttons is a pressure pad responsive to touch inputs. 9. A system, comprising, a controller for playing a video game, the controller includes input buttons for controlling interaction during play of the video game, the controller includes an inertial sensor for detecting translational or rotational movement of the controller and a vibrational device; a voice input device associated with the controller; and a wireless communication circuit of the controller for communicating data between the controller and a local computing device, wherein the local computing devices is connectable to a network; wherein the data includes control responsive to presses of said input buttons or control received from said voice input device. 10. The system of claim 9 , wherein at least some of the data associated with said control received from said voice input device are processed by the local computing device for controlling game play of the video game. 11. The system of claim 9 , wherein the control received from said voice input device are processed by the local computing device as voice communications, the voice communications are configured to be communicated to one or more other players of the video game application over a network. 12. The system of claim 9 , wherein the local computing device communicates with a server via a network. 13. The system of claim 9 , wherein one of the input buttons is a pressure pad responsive to touch inputs.
by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle · CPC title
comprising photodetecting means, e.g. cameras, photodiodes or infrared cells (A63F13/219 takes precedence) · CPC title
using a wireless connection, e.g. infrared or piconet · CPC title
Constructional details thereof, e.g. game controllers with detachable joystick handles · CPC title
Gesture based interaction, e.g. based on a set of recognized hand gestures (interaction based on gestures traced on a digitiser G06F3/04883) · CPC title
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