Systems and methods for playing an electronic game including a stop-based bonus game
US-10621829-B2 · Apr 14, 2020 · US
US11557178B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-11557178-B2 |
| Application number | US-202117373266-A |
| Country | US |
| Kind code | B2 |
| Filing date | Jul 12, 2021 |
| Priority date | Sep 8, 2020 |
| Publication date | Jan 17, 2023 |
| Grant date | Jan 17, 2023 |
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An electronic gaming device includes a display device configured to display an electronic game that includes a dynamic wheel feature, a storage device storing a weighted table for the dynamic wheel feature, a processor programmed to: activate the dynamic wheel feature including displaying a wheel where each wheel section identifies an award; display an initial spin of the wheel; provide an initial award value by identifying a first entry in the weighted table indicating an initial award value; remove wheel sections from the displayed wheel that have award values that are less than or equal to the initial award value; perform a second spin of the wheel; and provide a second award value by identifying a second entry in the weighted table based on the third random number and which has an associated award value that is greater than the initial award value.
Opening claim text (preview).
What is claimed is: 1. An electronic gaming device comprising: at least one display device configured to display an electronic game that includes a dynamic wheel feature; a storage device storing a weighted table associated with the dynamic wheel feature of the electronic game; and at least one processor configured to execute instructions stored in at least one memory that, when executed, cause the at least one processor to: activate the dynamic wheel feature based on an outcome of an instance of the electronic game, the activation includes displaying a wheel that includes a plurality of wheel sections, each wheel section identifies an award that may be awarded during a spin of the wheel; display an initial spin of the wheel based on a first random number generated by a random number generator; provide an initial award value for the initial spin of the wheel by identifying a first entry in the weighted table based on the first random number, the first entry indicating the initial award value; determine to activate the dynamic wheel feature based on a second random number generated by the random number generator; remove wheel sections from the displayed wheel that have award values that are less than or equal to the initial award value by displaying a burning animation that burns away each wheel section that is removed from the displayed wheel; perform a second spin of the wheel based on a third random number generated by the random number generator; and provide a second award value by identifying a second entry in the weighted table based on the third random number and which has an associated award value that is greater than the initial award value. 2. The electronic gaming device of claim 1 , wherein removing wheel sections from the displayed wheel further comprises: displaying award values in wheel sections of the wheel having award values that are greater than the initial award value; and displaying no award values in wheel sections of the wheel having award values that are less than or equal to the initial award value. 3. The electronic gaming device of claim 1 , wherein removing wheel sections from the displayed wheel further comprises displaying a section burning animation for each wheel section that has an associated award value less than a highest achieved section, thereby displaying removal by burning away of one or more wheel sections. 4. The electronic gaming device of claim 3 , wherein removing wheel sections from the displayed wheel by burning away further comprises displaying a burning animation along a circumferential wheel portion starting adjacent to an awarded section of the wheel and traversing around the circumferential wheel portion, wherein displaying the section burning animation for each wheel section further includes starting the section burning animation for each wheel section when the burning animation of the circumferential wheel portion passes the associated wheel section. 5. The electronic gaming device of claim 1 , wherein the storage device further stores a bonus spin weighted table that defines weighted probabilities for achieving an additional wheel spin based on a number of already awarded spins, wherein the instructions are further configured to cause the at least one processor to determine, after resolution of a particular wheel spin, to activate the dynamic wheel feature and award an additional wheel spin based on the bonus spin weighted table. 6. The electronic gaming device of claim 1 , wherein removing wheel sections from the displayed wheel further includes removing entries from the weighted table that are less than or equal to the initial award value. 7. The electronic gaming device of claim 1 , wherein performing a second spin of the wheel based on a third random number further includes: generating an interim random number using the random number generator; identifying an interim section of the wheel based on the weighted table and the interim random number; discarding the interim random number and identified interim section when an associated award value of the interim section is less than or equal to the initial award value; and using the interim random number as the third random number and the associated award value of the interim section as the second award value when the associated award value of the interim section is greater than the initial award value. 8. A method of providing an electronic game with a dynamic wheel feature, the method comprising: activating the dynamic wheel feature based on an outcome of an instance of the electronic game, the activation includes displaying a wheel that includes a plurality of wheel sections, each wheel section identifies an award that may be awarded during a spin of the wheel; displaying an initial spin of the wheel based on a first random number generated by a random number generator; providing an initial award value for the initial spin of the wheel by identifying a first entry in a weighted table based on the first random number, the first entry indicating the initial award value; determining to activate the dynamic wheel feature based on a second random number generated by the random number generator; removing wheel sections from the displayed wheel that have award values that are less than or equal to the initial award value by displaying a burning animation that burns away each wheel section that is removed from the displayed wheel; performing a second spin of the wheel based on a third random number generated by the random number generator; and providing a second award value by identifying a second entry in the weighted table based on the third random number and which has an associated award value that is greater than the initial award value. 9. The method of claim 8 , wherein removing wheel sections from the displayed wheel further comprises: displaying award values in wheel sections of the wheel having award values that are greater than the initial award value; and displaying no award values in wheel sections of the wheel having award values that are less than or equal to the initial award value. 10. The method of claim 8 , wherein removing wheel sections from the displayed wheel further comprises displaying a section burning animation for each wheel section that has an associated award value less than a highest achieved section, thereby displaying removal by burning away of one or more wheel sections. 11. The method of claim 10 , wherein removing wheel sections from the displayed wheel by burning away further comprises displaying a burning animation along a circumferential wheel portion starting adjacent to an awarded section of the wheel and traversing around the circumferential wheel portion, wherein displaying the section burning animation for each wheel section further includes starting the section burning animation for each wheel section when the burning animation of the circumferential wheel portion passes the associated wheel section. 12. The method of claim 8 , further comprising determining, after resolution of a particular wheel spin, to activate the dynamic wheel feature and award an additional wheel spin based on a bonus spin weighted table, wherein the bonus spin weighted table defines weighted probabilities for achieving an additional wheel spin based on a number of already awarded spins. 13. The method of claim 8 , wherein removing wheel sections from the displayed wheel further includes removing entries from the weighted table that are less than or equal to the initial award value. 14. The method of claim 8 , wherein performing a second spin of the wheel based on a third random number further includ
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