Educational gaming system

US11541303B2 · US · B2

Patent metadata
FieldValue
Publication numberUS-11541303-B2
Application numberUS-202117193415-A
CountryUS
Kind codeB2
Filing dateMar 5, 2021
Priority dateAug 26, 2020
Publication dateJan 3, 2023
Grant dateJan 3, 2023

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  1. Title

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  2. Abstract

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  3. Assignees and inventors

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  4. Key dates

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  5. First independent claim

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  6. CPC / IPC classifications

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  7. Citations and related patents

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Abstract

Official abstract text for this publication.

An educational gaming system includes control cards, road pieces and a robotic device. Each of the control cards has a graphic corresponding to an instruction. The road pieces are arranged to form a road on which the robotic device is configured to move. The robotic device is communicable with an electronic device that executes an application program. The electronic device captures an image of the graphic of the control card, conducts a machine learning algorithm based on the image to obtain the instruction, and transmits the instruction to the robotic device. The robotic device obtains a road-piece signal value that is generated by scanning one of the road pieces, and performs movement based on the instruction and the road-piece signal value.

First claim

Opening claim text (preview).

What is claimed is: 1. An educational gaming system, adapted to be used with an electronic device, the electronic device including an image capturing module, said educational gaming system comprising: a plurality of control cards each of which has a control-card graphic corresponding to a control-card instruction; a plurality of road pieces which are to be arranged to form a road, and each of which is shaped as a square and has a piece background and a foreground pattern, where said piece background is colored with one color selected from among a light color and a dark color, and said foreground pattern is colored with the other one color among the light color and the dark color; and a mobile robotic device configured to move on the road formed by said road pieces, and including a communication unit, a driving unit, a sensing unit, and a processing unit that is electrically connected to said communication unit, said driving unit and said sensing unit; wherein said communication unit of said mobile robotic device is communicable with the electronic device that executes an application program (APP) customized for said educational gaming system, an image of said control-card graphic of one of said control cards to be captured by the image capturing module to enable the electronic device to conduct, by utilizing a supervised learning model contained in the APP with the image of said control-card graphic serving as input, a machine learning algorithm so as to obtain the control-card instruction corresponding to said control-card graphic, and transmit the control-card instruction thus obtained to said communication unit of said mobile robotic device; wherein said processing unit of said mobile robotic device is configured to obtain at least one road-piece signal value that is generated by said sensing unit by scanning one of said road pieces, and to control, based on the control-card instruction and the at least one road-piece signal value, said driving unit to drive a movement of said mobile robotic device; and wherein for each of said road pieces, said piece background is colored with the light color, said foreground pattern is colored with the dark color, said foreground pattern including four stripes that resemble rails and that are respectively parallel to four sides of said road piece, and further including four square blocks that are respectively located at four inner corners defined by intersections of said four stripes, and said sensing unit of said mobile robotic device includes two infrared sensors that are configured to respectively align with two of said four square blocks when said mobile robotic device is disposed on said road piece. 2. The educational gaming system as claimed in claim 1 , adapted to be further used with a computer that is communicable with the electronic device, the computer including an image capturing instrument, said educational gaming system further comprising: a plurality of customized cards each of which has a customized-card graphic corresponding to a customized-card instruction; wherein images of said customized-card graphics of said customized cards are to be captured by the image capturing instrument and the customized-card instructions respectively corresponding to said customized-card graphics are to be inputted to the computer to enable the computer to train a copy of the supervised learning model based on the images of said customized-card graphics and the customized-card instructions, and update, with the copy of the supervised learning model thus trained, the supervised learning model contained in the APP executed by the electronic device; wherein the image of said customized-card graphic of one of said customized cards is to be captured by the image capturing module to enable the electronic device to conduct, by utilizing the supervised learning model thus updated with the image of said customized-card graphic serving as input, the machine learning algorithm so as to obtain the customized-card instruction corresponding to said customized-card graphic, and transmit the customized-card instruction thus obtained to said communication unit of said mobile robotic device; and wherein said processing unit of said mobile robotic device is further configured to control, based on the customized-card instruction and the at least one road-piece signal value, said driving unit to drive the movement of said mobile robotic device. 3. The educational gaming system as claimed in claim 2 , wherein: when the computer trains the copy of the supervised learning model, at least one of parameters of the copy of the supervised learning model is adjustable based on user input. 4. The educational gaming system as claimed in claim 3 , wherein: each of said control cards further has a control-card background pattern, said control-card background patterns respectively of said control cards being different from one another; and each of said customized cards further has a customized-card background pattern, said customized-card background patterns respectively of said customized cards being different from one another. 5. The educational gaming system as claimed in claim 1 , wherein: two road pieces selected from among said road pieces are adjoined to define a calibration piece; said mobile robotic device moving on one of said road pieces defining said calibration piece is configured to, obtain two sets of road-piece signal values respectively generated by said two infrared sensors by scanning said foreground pattern, determine two minimum values that are respectively among the two sets of road-piece signal values and that serve as two minimum dark-color values, obtain another two sets of road-piece signal values respectively generated by said two infrared sensors by scanning said piece background respectively via said two infrared sensors, and determine two maximum values that are respectively among the another two sets of road-piece signal values and that serve as two maximum light-color values, the two minimum dark-color values being both greater than the two maximum light-color values; and said mobile robotic device disposed on one of said road pieces defining said calibration piece is further configured to move straight from the one of said road pieces to the other one of said road pieces, determine, based on the minimum dark-color values, the maximum light-color values, and the road-piece signal values obtained from said two infrared sensors when said mobile robotic device moves, a translation duration which corresponds to a translation time span between two consecutive edge detection events, in each of which a transition from the light color to the dark color is detected via said two infrared sensors, and store information of the translation duration. 6. The educational gaming system as claimed in claim 5 , wherein: said mobile robotic device disposed on one of said road pieces defining said calibration piece is further configured to, rotate by a quarter turn, determine, based on the minimum dark-color values, the maximum light-color values, and the road-piece signal values obtained from said two infrared sensors when said mobile robotic device rotates, a rotation duration which corresponds to a rotation time span between two consecutive block detection events, in each of which a pair of said square blocks are detected via said two infrared sensors, and store information of the rotation duration. 7. The educational gaming system as claimed in claim 6 , wherein: said processing unit of said mobile robotic device is configured to, when receiving the control-card instruction that orders the mobile robotic device to move from a current one of said road pieces forming the road to a next one of said road pieces adjoi

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What does patent US11541303B2 cover?
An educational gaming system includes control cards, road pieces and a robotic device. Each of the control cards has a graphic corresponding to an instruction. The road pieces are arranged to form a road on which the robotic device is configured to move. The robotic device is communicable with an electronic device that executes an application program. The electronic device captures an image of …
Who is the assignee on this patent?
Univ Nat Taiwan Normal
What technology area does this patent fall under?
Primary CPC classification A63F1/04. Mapped technology areas include Human Necessities.
When was this patent published?
Publication date Tue Jan 03 2023 00:00:00 GMT+0000 (Coordinated Universal Time) (B2). Legal status and post-grant events are not shown on this page.
What related patents are in patentsdb?
We list 1 related publication on this page (citations in our corpus or others sharing the same primary CPC).