Adjustable visual effects simulating auto darkening lenses in augmented reality welding systems

US11514816B2 · US · B2

Patent metadata
FieldValue
Publication numberUS-11514816-B2
Application numberUS-201916279625-A
CountryUS
Kind codeB2
Filing dateFeb 19, 2019
Priority dateFeb 19, 2019
Publication dateNov 29, 2022
Grant dateNov 29, 2022

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  1. Title

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  2. Abstract

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  3. Assignees and inventors

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  4. Key dates

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  5. First independent claim

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  6. CPC / IPC classifications

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  7. Citations and related patents

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Abstract

Official abstract text for this publication.

Apparatus, systems, and/or methods are disclosed relating to augmented reality welding systems. In some examples, an augmented reality welding system is configured to apply a visual effect to a simulated rendering of the augmented reality welding system when a simulated arc is present, so as to emulate an auto-darkening lens of a welding helmet. In some examples, the visual effect is impacted by several user adjustable settings. The settings may be adjusted by a user, such as via a helmet interface and/or the user interface of the augmented reality welding system, for example. In some examples, the settings may emulate auto-darkening settings found on conventional auto-darkening welding helmets (e.g., shade, sensitivity, and/or delay). In some examples, the settings may also include other settings unique to the augmented reality welding system, such as, for example a helmet model/type, a difficulty setting, a realism setting, and/or an effect area setting.

First claim

Opening claim text (preview).

What is claimed is: 1. A welding training system, comprising: a display screen configured to display a simulated rendering; and control circuitry configured to: determine whether the simulated rendering includes a simulated arc, determine a threshold based on a sensitivity setting, in response to determining the simulated rendering includes the simulated arc, determine whether a simulated brightness of the simulated arc is greater than the threshold, in response to determining the simulated brightness of the simulated arc is greater than the threshold, determine a visual effect to apply to the simulated rendering based on a shade setting or a helmet model setting, determine a size or location of a portion of the simulated rendering to which the visual effect will be applied based on a realism setting or a difficulty setting, and apply the visual effect to at least the portion of the simulated rendering. 2. The system of claim 1 , wherein the visual effect comprises a filter effect. 3. The system of claim 2 , wherein the filter effect reduces the simulated brightness of at least a portion of the simulated rendering. 4. The system of claim 2 , wherein the control circuitry is configured to: determine whether the filter effect should simulate a uniform spectral transmissivity or a non-uniform spectral transmissivity based on a difficulty setting or a realism setting, and apply the filter effect according to the determination. 5. The system of claim 1 , wherein the portion comprises at least one of a background, a foreground, an entirety, a weld area, a welding arc, or a weld pool of the simulated rendering. 6. The system of claim 1 , wherein the visual effect simulates a darkening effect of an auto-darkening welding helmet. 7. The system of claim 1 , wherein the control circuitry is further configured to determine the visual effect based on the simulation realism setting. 8. The system of claim 3 , wherein the control circuitry is further configured to determine a degree to which to reduce the simulated brightness based on the shade setting, and apply the filter effect according to the determination. 9. The system of claim 1 , wherein, in response to determining the simulated rendering does not include the simulated arc, the control circuitry is further configured to apply the visual effect in response to determining that a time since the simulated rendering last included the simulated arc is less than a delay setting. 10. The system of claim 1 , wherein the control circuitry is configured to determine the visual effect to apply to the simulated rendering based on the helmet model setting, the helmet model setting comprises a type of welding helmet, the visual effect comprises a filter effect, and the filter effect is based on a spectral transmissivity curve of the type of welding helmet. 11. The system of claim 1 , wherein the control circuitry is further configured to determine the visual effect based on one or more weld settings. 12. The system of claim 11 , wherein the one or more weld settings comprise one or more of a voltage, a current, a gas type, a wire feed speed, a workpiece material type, or a filler type. 13. The system of claim 1 , wherein the control circuitry is further configured to determine the visual effect based on the simulation difficulty setting. 14. The system of claim 1 , further comprising a simulated welding helmet having the display screen, control circuitry, and a camera configured to capture images of a surrounding environment, the control circuitry being further configured to: receive the images from the camera; detect one or more weld settings of the welding training system; and generate the simulated rendering based on the images and the one or more weld settings.

Assignees

Inventors

Classifications

  • G06T15/00Primary

    Three-dimensional [3D] image rendering · CPC title

  • G09B19/24Primary

    Use of tools · CPC title

  • comprising information/image processing systems · CPC title

  • characterised by optical features · CPC title

  • comprising devices for improving the contrast of the display / brillance control visibility · CPC title

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Frequently asked questions

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What does patent US11514816B2 cover?
Apparatus, systems, and/or methods are disclosed relating to augmented reality welding systems. In some examples, an augmented reality welding system is configured to apply a visual effect to a simulated rendering of the augmented reality welding system when a simulated arc is present, so as to emulate an auto-darkening lens of a welding helmet. In some examples, the visual effect is impacted b…
Who is the assignee on this patent?
Marquinez Pedro, Becker William Joshua, Gunia Pavel, and 2 more
What technology area does this patent fall under?
Primary CPC classification G06T15/00. Mapped technology areas include Physics.
When was this patent published?
Publication date Tue Nov 29 2022 00:00:00 GMT+0000 (Coordinated Universal Time) (B2). Legal status and post-grant events are not shown on this page.
What related patents are in patentsdb?
We list 11 related publications on this page (citations in our corpus or others sharing the same primary CPC).