In-process wrapped execution engine(s) for tooling a dynamic program across a process boundary
US-9665463-B2 · May 30, 2017 · US
US11463249B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-11463249-B2 |
| Application number | US-201916440132-A |
| Country | US |
| Kind code | B2 |
| Filing date | Jun 13, 2019 |
| Priority date | Jun 13, 2019 |
| Publication date | Oct 4, 2022 |
| Grant date | Oct 4, 2022 |
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Official abstract text for this publication.
Embodiments are disclosed for fairness in gaming. The techniques include generating a public-private key pair for a bet with a gaming application. The techniques further include encrypting the bet using the generated public-private key pair. Additionally, the techniques include providing the encrypted bet to the gaming application. The techniques also include providing a private key of the public-private key pair in response to a notice from the gaming application indicating whether the bet is won.
Opening claim text (preview).
What is claimed is: 1. A computer-implemented method comprising: providing a user interface that: enables a player to play a gaming application that is hosted by a gaming server; enables a selection of a bet during a game of the gaming application; and prevents the gaming application from predetermining a game result that favors a specific player by: generating a public private key pair for a betting transaction comprising the bet; encrypting the betting transaction using the generated public-private key pair; and providing the encrypted betting transaction to the gaming application before a game play of the gaming application; receiving a result of a game play for the betting transaction; determining that the bet of the betting transaction wins based on the result; and providing a private key of the generated public-private key pair to the gaming application in response to the determination. 2. The method of claim 1 , further comprising presenting a user interface of the gaming application that accepts the bet. 3. The method of claim 1 , wherein the public-private key pair is generated in accordance with a Public Key Infrastructure. 4. The method of claim 1 , further comprising: generating a plurality of public-private key pairs for a corresponding plurality of betting transactions with the gaming application; encrypting the corresponding plurality of betting transactions using the generated plurality of public-private key pairs; and providing the corresponding plurality of encrypted betting transactions to the gaming application. 5. The method of claim 4 , further comprising providing a corresponding private key of the plurality of public-private key pairs in response to a notice from the gaming application indicating whether one of the corresponding plurality of betting transactions is won. 6. The method of claim 1 , wherein the gaming application comprises a random number generator that is associated with the bet. 7. A computer program product comprising program instructions stored on a non-transitory computer readable storage medium, the program instructions executable by a processor to cause the processor to perform a method comprising: providing a user interface that: enables a player to play a gaming application that is hosted by a gaming server; enables a selection of a bet during a game of the gaming application; and prevents the gaming application from predetermining a game result that favors a specific player by: generating a public-private key pair for a betting transaction comprising the bet; encrypting the betting transaction using the generated public-private key pair; and providing the encrypted betting transaction to the gaming application before a game play of the gaming application; receiving a result of a game play for the betting transaction; determining that the bet of the betting transaction wins based on the result; and providing a private key of the generated public-private key pair to the gaming application in response to the determination. 8. The computer program product of claim 7 , the method further comprising presenting a user interface of the gaming application that accepts the bet. 9. The computer program product of claim 7 , wherein the public-private key pair is generated in accordance with a Public Key Infrastructure. 10. The computer program product of claim 7 , the method further comprising: generating a plurality of public-private key pairs for a corresponding plurality of betting transactions with the gaming application; encrypting the corresponding plurality of betting transactions using the generated plurality of public-private key pairs; and providing the corresponding plurality of encrypted betting transactions to the gaming application. 11. The computer program product of claim 10 , the method further comprising providing a corresponding private key of the plurality of public-private key pairs in response to a notice from the gaming application indicating whether one of the corresponding plurality of betting transactions is won. 12. The computer program product of claim 7 , wherein the gaming application comprises a random number generator that is associated with the bet. 13. A system comprising: a computer processing circuit; and a computer-readable storage medium storing instructions, which, when executed by the computer processing circuit, are configured to cause the computer processing circuit to: provide a user interface that: enables a player to play a gaming application that is hosted by a gaming server; enables a selection of a bet during a game of the gaming application; and prevents the gaming application from predetermining a game result that favors a specific player by: generating a public-private key pair for a betting transaction comprising the bet; encrypting the betting transaction using the generated public-private key pair; and providing the encrypted betting transaction to the gaming application before a game play of the gaming application; receive a result of a game play for the betting transaction; determine that the bet of the betting transaction wins based on the result; and provide a private key of the generated public-private key pair to the gaming application in response to the determination. 14. The system of claim 13 , wherein the instructions, when executed by the computer processing circuit, are configured to cause the computer processing circuit to present a user interface of the gaming application that accepts the bet. 15. The system of claim 13 , wherein the public-private key pair is generated in accordance with a Public Key Infrastructure. 16. The system of claim 13 , wherein the instructions, when executed by the computer processing circuit, are configured to cause the computer processing circuit to: generate a plurality of public-private key pairs for a corresponding plurality of betting transactions with the gaming application; encrypt the corresponding plurality of bets using the generated plurality of public-private key pairs; and provide the corresponding plurality of encrypted bets to the gaming application. 17. The system of claim 16 , wherein the instructions, when executed by the computer processing circuit, are configured to cause the computer processing circuit to provide a corresponding private hey of the plurality of public-private key pairs in response to a notice from the gaming application indicating whether one of the corresponding plurality of betting transactions is won.
Architectural aspects of a gaming system, e.g. internal configuration, leader-follower, wireless communication · CPC title
Betting, e.g. on live events, bookmaking · CPC title
with particular pseudorandom sequence generator · CPC title
Public key, i.e. encryption algorithm being computationally infeasible to invert or user's encryption keys not requiring secrecy · CPC title
using an integer algorithm, e.g. using linear congruential method · CPC title
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