Systems and methods for implementing iterative simulation manipulations and results display
US-10650172-B1 · May 12, 2020 · US
US11269478B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-11269478-B2 |
| Application number | US-202016948091-A |
| Country | US |
| Kind code | B2 |
| Filing date | Sep 2, 2020 |
| Priority date | Jul 6, 2020 |
| Publication date | Mar 8, 2022 |
| Grant date | Mar 8, 2022 |
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An improved help system for a user interface of a computer program uses a mask with one or more cutouts to focus a user's attention to the cutout portion(s) and uses the mask to display dynamically positioned help information, such as roll over hints, in the available space on the mask. An intelligent placement algorithm is used to control placement of the help information to avoid overlaps among the help information displayed on the mask. The portions of the user interface (UI) under the mask not selectable while under the one or more masks and the other portions of the UI are selectable while in the one or more cutouts. The roll over hints can be similar to coach marks that include arrows that point from the help information on the mask to an associated UI command in a cutout.
Opening claim text (preview).
What is claimed is: 1. A non-transitory machine readable medium storing executable program instructions which when executed by a data processing system cause the data processing system to perform a method for operating a computer program, the method comprising: receiving a user input to invoke a help system for the computer program; displaying a user interface (UI) of the computer program with one or more masks over portions of the UI and displaying one or more cutouts around other portions of the UI, the portions of the UI not selectable while under the one or more masks, the other portions of the UI are selectable while in the one or more cutouts, and the one or more cutouts appearing to be cut out of the one or more masks; and displaying dynamically positioned help information on the one or more masks, the help information being dynamically positioned in response to user interaction with the computer program and being positioned to avoid overlap among each instance of help information; wherein the help information is dynamically positioned by a method comprising: sorting each item of the help information based on screen space size to be occupied by each item; sampling available screen space at a plurality of points in the computer program's screen space; ranking each of the plurality of points based on one or more criteria; and positioning each item of the help information based on the ranking. 2. The non-transitory machine readable medium as in claim 1 , wherein the criteria comprise one or more of: (1) overlap with the one or more cutouts; (2) distance from the associated UI to a potential location; or (3) overlap with a reserved location; or (4) a preferred direction from the associated UI to the item. 3. The non-transitory machine readable medium as in claim 2 , wherein the sampling is performed in two phases and the two phases comprise: a first sampling at a first resolution of an entire screen size of the computer program; and then a second sampling around highest ranked locations from the first sampling, the second sampling at a second resolution that is higher than the first resolution. 4. The non-transitory machine readable medium as in claim 3 , wherein the positioning is based on the highest ranking score. 5. The non-transitory machine readable medium as in claim 3 , wherein once an item of help information is positioned at a first location, the first location is reserved in future rankings. 6. The non-transitory machine readable medium as in claim 5 , wherein the UI of the computer program comprises a plurality of cutouts. 7. The non-transitory machine readable medium as in claim 2 , wherein the one or more cutouts that are displayed are based upon a selected state of the computer program. 8. The non-transitory machine readable medium as in claim 7 , wherein the selected state is based upon a command selected by user input from the computer program's ribbon at a top of the computer program's window, and wherein the selection of the selected state can vary during the time that the help system is invoked, resulting in different cutouts depending upon the selected state. 9. The non-transitory machine readable medium as in claim 8 , wherein the item of the help information is dynamically positioned in response to user input that positions a cursor over a UI element that is associated with the item, and the item is a roll over hint displayed on the one or more masks. 10. The non-transitory machine readable medium as in claim 9 , wherein a user is not constrained in an order in which states are selected while the help system is invoked and the help system does not enforce a workflow. 11. The non-transitory machine readable medium as in claim 2 , wherein the one or more cutouts are not limited to quadrilaterals. 12. The non-transitory machine readable medium as in claim 1 , an item of the help information is dynamically positioned in response to user input that positions a cursor over a UI element that is associated with the item. 13. A method for operating a computer program, the method comprising: receiving a user input to invoke a help system for the computer program; displaying a user interface (UI) of the computer program with one or more masks over portions of the UI and displaying one or more cutouts around other portions of the UI, the portions of the UI not selectable while under the one or more masks, the other portions of the UI are selectable while in the one or more cutouts, and the one or more cutouts appearing to be cut out of the one or more masks; and displaying dynamically positioned help information on the one or more masks, the help information being dynamically positioned in response to user interaction with the computer program and being positioned to avoid overlap among each instance of help information; wherein the help information is dynamically positioned by a method comprising: sorting each item of the help information based on screen space size to be occupied by each item; sampling available screen space at a plurality of points in the computer program's screen space; ranking each of the plurality of points based on one or more criteria; and positioning each item of the help information based on the ranking. 14. The method as in claim 13 , wherein the criteria comprise one or more of: (1) overlap with the one or more cutouts; (2) distance from the associated UI to a potential location; or (3) overlap with a reserved location; or (4) a preferred direction from the associated UI to the item. 15. The method as in claim 14 , wherein the sampling is performed in two phases and the two phases comprise: a first sampling at a first resolution of an entire screen size of the computer program; and then a second sampling around highest ranked locations from the first sampling, the second sampling at a second resolution that is higher than the first resolution. 16. The method as in claim 15 , wherein the positioning is based on the highest ranking score. 17. The method as in claim 15 , wherein once an item of help information is positioned at a first location, the first location is reserved in future rankings. 18. The method as in claim 17 , wherein the UI of the computer program comprises a plurality of cutouts. 19. The method as in claim 14 , wherein the one or more cutouts that are displayed are based upon a selected state of the computer program. 20. A non-transitory machine readable medium storing executable program instructions which when executed by a data processing system cause the data processing system to perform a method for operating a computer program, the method comprising: receiving a user input to invoke a help system for the computer program; displaying a user interface (UI) of the computer program with one or more masks over portions of the UI and displaying one or more cutouts around other portions of the UI, the portions of the UI not selectable while under the one or more masks, the other portions of the UI are selectable while in the one or more cutouts, and the one or more cutouts appearing to be cut out of the one or more masks; displaying dynamically positioned help information on the one or more masks, the help information being dynamically positioned in response to user interaction with the computer program and being positioned to avoid overlap among each instance of help information; and wherein the dynamically positioned help information comprises (a) a first help information in a first position, the first help information associated with a
Selection of displayed objects or displayed text elements (G06F3/0482 takes precedence) · CPC title
based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance · CPC title
Help systems · CPC title
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