Contextual launch interfaces
US-10261672-B1 · Apr 16, 2019 · US
US11216287B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-11216287-B2 |
| Application number | US-201715628034-A |
| Country | US |
| Kind code | B2 |
| Filing date | Jun 20, 2017 |
| Priority date | Jun 2, 2017 |
| Publication date | Jan 4, 2022 |
| Grant date | Jan 4, 2022 |
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Systems, methods, and computer readable media for selectively placing an application into a reduced-priority rendering mode during system user interface (UI) operations are described. Techniques disclosed herein transition an executing (foreground) application from a synchronous render mode (having a first render priority) to an asynchronous render mode (having a second, lower, render priority) when the system moves from supporting execution of the application into displaying a system UI. In this new state, the application's UI display element (e.g., an icon or reduced size viewing window) may continue to be updated (e.g., in accordance with the lower render priority) but does not interfere with the system UI's responsiveness.
Opening claim text (preview).
The invention claimed is: 1. A selective render mode method, comprising: rendering, according to a higher render priority, a first application user interface to a display element of an electronic device, wherein the higher render priority increases scheduling priority of a related thread to a rendering engine; receiving, while rendering the first application user interface, a first request to switch to a system user interface; adjusting, in response to the first request, the first application user interface's render priority to a lower render priority, wherein the lower render priority decreases scheduling priority of the related thread to the rendering engine without suspending the related thread; rendering to periodically update, according to the higher render priority, the system user interface to the display element, the system user interface including a representation of the first application user interface with the lower render priority and a representation of a second application user interface in a suspended state, the representation of the first application user interface is updated within the system user interface according to the lower render priority, and the representation of the second application user interface is updated within the system user interface less often than the representation of the first application user interface. 2. The selective render mode method of claim 1 , wherein rendering a first application user interface comprises rendering the first application user interface as a full-screen user interface. 3. The selective render mode method of claim 1 , wherein rendering the system user interface to the display element comprises rendering the system user interface as a full-screen user interface. 4. The selective render mode method of claim 1 , further comprising: receiving, while rendering the system user interface, a second request to switch from the system user interface to the second application user interface; adjusting, in response to the second request, the second application user interface from the suspended state to the lower render priority; transitioning, in response to the second request, from the system user interface to the second application user interface; and adjusting, concomitant with transitioning to the second application user interface, the second application user interface's render priority to the higher render priority, wherein transitioning from the system user interface to the second application user interface comprises transitioning from the system user interface to a full-screen user interface of the second application user interface. 5. The selective render mode method of claim 4 , wherein the first and second application user interfaces are related to different applications, and wherein the rendering priority of the representations of the first and second application user interfaces within the system user interface varies according to which of the first and second application user interfaces was rendered with the higher render priority more recently. 6. The selective render mode method of claim 5 , further comprising suspending the first application user interface when adjusting the second application user interface's render priority to the lower render priority. 7. The selective render mode method of claim 6 , further comprising: when suspending the first application user interface, capturing a visual snapshot of the first application user interface based on a status of the first application user interface when the snapshot is captured; and using the snapshot for the representation of the first application user interface within the system user interface. 8. The selective render mode method of claim 4 , further comprising rendering to periodically update, at the higher render priority, a third application user interface to the display element of the electronic device when rendering a first application user interface to the display element. 9. The selective render mode method of claim 8 , further comprising adjusting the third application user interface's render priority to the lower render priority when adjusting, in response to the first request, the first application user interface's render priority to the lower render priority. 10. The selective render mode method of claim 1 , wherein the representation of the first application user interface is a first icon within a larger window corresponding to the system user interface, wherein the representation of the second application user interface is a second icon within the larger window corresponding to the system user interface, and wherein the first icon is updated more often than the second icon within the system user interface. 11. The selective render mode method of claim 1 , wherein the representation of the first application user interface is a first reduced-size viewing window within a larger window corresponding to the system user interface, wherein the representation of the second application user interface is a second reduced-size viewing window within the larger window corresponding to the system user interface, and wherein the first reduced-size viewing window is updated more often than the second reduced-size viewing window within the system user interface. 12. A non-transitory storage device comprising instructions stored thereon to cause one or more processors to: render to periodically update, according to a higher render priority, a first application user interface to a display element of an electronic device, wherein the higher render priority increases scheduling priority of a related thread to a rendering engine; receive, while rendering the first application user interface, a first request to switch to a system user interface; adjust, in response to the first request, the first application user interface's render priority to a lower render priority, wherein the lower render priority decreases scheduling priority of the related thread to the rendering engine without suspending the related thread; render to periodically update, according to the higher render priority, the system user interface to the display element, the system user interface including a representation of the first application user interface and a representation of a second application user interface, the representation of the first application user interface is updated within the system user interface according to the lower render priority, and the representation of the second application user interface is updated within the system user interface less often than the representation of the first application user interface. 13. The non-transitory storage device of claim 12 , wherein the instructions to render a first application user interface comprise instructions to render the first application's user interface as a full-screen user interface. 14. The non-transitory storage device of claim 12 , wherein the instructions to render the system user interface to the display element comprise instructions to render the system user interface as a full-screen user interface. 15. The non-transitory storage device of claim 12 , wherein the instructions cause one or more processors to: receive, while rendering the system user interface, a second request to switch from the system user interface to second application user interface; adjust, in response to the second request, the second application user interface from the suspended state to the lower render priority; transition, in response to the second request, from the system user interface to the second application user interface; and adjust, concomitant with transitioning to t
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