Wagering game with ascending features
US-8986102-B2 · Mar 24, 2015 · US
US11170603B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-11170603-B2 |
| Application number | US-201916722885-A |
| Country | US |
| Kind code | B2 |
| Filing date | Dec 20, 2019 |
| Priority date | Aug 10, 2015 |
| Publication date | Nov 9, 2021 |
| Grant date | Nov 9, 2021 |
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Official abstract text for this publication.
Systems and methods of gaming are disclosed herein. An example method includes receiving a credit wager to initiate play of a base game. The method also includes designating a first symbol display position on the display, selecting a first symbol from a symbol set for display at the first symbol display position, evaluating whether the first symbol is an award symbol, and controlling the display to display a secondary game in response to a determination that the first symbol is an award symbol.
Opening claim text (preview).
What is claimed is: 1. An electronic gaming machine for unlocking a second base game triggered during play of a first base game, the electronic gaming machine comprising: a display device configured to display a plurality of base games including the first base game and the second base game; a player input interface configured to receive player input; a credit input mechanism including at least one of a card reader, a ticket reader, a bill acceptor, and a coin input mechanism, the credit input mechanism configured to establish a credit balance that is increasable and decreasable based on wagering activity; and a game controller configured to: cause to be displayed a first game window including the first base game, the first game window including a first set of virtual reels; cause to be displayed a second game window including the second base game, the first game window being unlocked and the second game window being locked during a first spin of the first base game; cause to be displayed a first spin result of the first play of the first base game in the first game window; determine a game outcome of an unlock game overlaid upon at least a portion of the first game window, the game outcome for the unlock game indicating a winning outcome for the unlock game and triggering an unlocking of the second game window; unlock the second game window for use in at least one subsequent play of the second base game; and determine a number of credits to be awarded to a player based on a total of the game outcome from the first spin and the at least one subsequent play. 2. The electronic gaming machine of claim 1 , wherein the first set of virtual reels comprises a 3×5 matrix of display positions, whereupon corresponding symbols randomly selected from a plurality of symbols are displayed. 3. The electronic gaming machine of claim 2 , wherein the unlock game is superimposed over a 3×3 matrix of display positions of the first set of virtual reels. 4. The electronic gaming machine of claim 2 , wherein the unlock game includes a 3×3 matrix of the first set of virtual reels. 5. The electronic gaming machine of claim 4 , wherein the unlock game is substantially centered over the first set of virtual reels. 6. The electronic gaming machine of claim 1 , wherein an unlock animation sequence is displayed when the second game window is unlocked. 7. The electronic gaming machine of claim 1 , wherein unlocking the second game window for at least one subsequent spin further includes dissociating the unlock game from the first game window and associating the unlock game with the second game window for the at least one subsequent spin. 8. The electronic gaming machine of claim 1 , wherein the game outcome for the unlock game is determined at least in part by reference to a probability table. 9. The electronic gaming machine of claim 1 , wherein the game controller is further configured to unlock at least a third game window based on a winning outcome of the at least one subsequent play. 10. The electronic gaming machine of claim 1 , wherein the first game window includes the first set of virtual reels at a first location and the second game window includes a second set of virtual reels at a second location. 11. A method of unlocking a second base game triggered during play of a first base game on an electronic gaming machine, the electronic gaming machine including a display device configured to display a plurality of base games including the first base game and the second base game, a player input interface, a credit input mechanism including at least one of a card reader, a ticket reader, a bill acceptor, and a coin input mechanism, the credit input mechanism configured to establish a credit balance that is increasable and decreasable based on wagering activity, and a game controller, the method comprising: causing to be displayed, by the game controller, a first game window including the first base game, the first game window including a first set of virtual reels; causing to be displayed, by the game controller, a second game window including the second base game, the first game window being unlocked and the second game window being locked during a first play of the first base game; causing to be displayed, by the game controller, a first play result for the first play of the first base game in the first game window; determining a game outcome of an unlock game overlaid upon at least a portion of the first game window, the game outcome for the unlock game indicating a winning outcome for the unlock game and triggering an unlocking of the second game window; unlocking the second game window for use in at least one subsequent play of the second base game; and determining a number of credits to be awarded to a player based on a total of the game outcome from the first spin and the at least one subsequent play. 12. The method of claim 11 , wherein the first set of virtual reels comprises a 3×5 matrix of display positions, whereupon corresponding symbols randomly selected from a plurality of symbols are displayed. 13. The method of claim 12 , wherein an unlock symbol display position is superimposed over a 3×3 matrix of display positions of the first set of virtual reels. 14. The method of claim 13 , wherein an unlock symbol has a size equivalent to the 3×3 matrix of the unlock symbol display position. 15. The method of claim 13 , wherein the unlock symbol display position is substantially centered over the first set of virtual reels. 16. The method of claim 11 , wherein an unlock animation sequence is displayed when the second game window is unlocked. 17. The method of claim 11 , wherein unlocking the second game window for at least one subsequent spin further includes dissociating the unlock game from the first game window and associating the unlock game with the second game window for the at least one subsequent spin. 18. The method of claim 11 , wherein the game outcome for the unlock game is determined at least in part by a random number generator. 19. The method of claim 11 , wherein the game outcome for the unlock game is determined at least in part by reference to a probability table. 20. The method of claim 11 further comprising unlocking at least a third game window based on a winning outcome of the at least one subsequent play.
Player-machine interfaces · CPC title
involving coins and/or banknotes · CPC title
Data transfer within a gaming system, e.g. data sent between gaming machines and users · CPC title
Game outcomes which determine the course of the subsequent game, e.g. double or quits, free games, higher payouts, different new games · CPC title
Architectural aspects of a gaming system, e.g. internal configuration, leader-follower, wireless communication · CPC title
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