Systems and methods for building educational courses
US-2024370804-A1 · Nov 7, 2024 · US
US11113651B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-11113651-B2 |
| Application number | US-201715400723-A |
| Country | US |
| Kind code | B2 |
| Filing date | Jan 6, 2017 |
| Priority date | Jan 7, 2016 |
| Publication date | Sep 7, 2021 |
| Grant date | Sep 7, 2021 |
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The present invention provides methods and systems for determining the play value of a playground, the challenge level of a playground, or both. In some embodiments, the methods and systems may propose modifications to a playground that would result in an effective and efficient increase in the play value of the playground, a desired increase or decrease in the challenge level of the playground, or both. Further, in some embodiments, the methods and systems may be configured to provide comparisons of various playgrounds in order to determine which playgrounds are of greatest play value. In some embodiments, the methods and systems may be incorporated into software that is configured for the design of playgrounds.
Opening claim text (preview).
What is claimed: 1. A method for designing or modifying an existing or prospective playground, the method comprising: receiving, by at least one processor, an identification of one or more categories of physical play opportunities that are present in the existing or prospective playground; receiving, by the at least one processor, for each identified category of physical play opportunity: an identification of a total number of components in the existing or prospective playground within the identified category, an identification of a number of unique components in the existing or prospective playground within the identified category, and an identification of a challenge level of each unique component in the existing or prospective playground within the identified category; assigning, by the at least one processor, a play value to the existing or prospective playground based at least in part on the total number of components, the number of unique components, and the challenge level of the components within each identified category of physical play opportunity; determining and presenting at a display, by the at least one processor, a recommendation of one or more new components to be added to the existing or prospective playground based at least in part on an amount the new component increases the play value of the existing or prospective playground; receiving, by the at least one processor, a selection of at least one of the one or more new components to be added to the existing or prospective playground; building, by the at least one processor, a three-dimensional rendering of a design of the existing or prospective playground modified to include the selected at least one of the one or more new components; and presenting in real-time at the display, by the at least one processor, (i) the three-dimensional rendering of the design of the existing or prospective playground modified to include the selected at least one of the one or more new components, (ii) the play value of the existing or prospective playground modified to include the selected at least one of the one or more new components, (iii) an increased amount in the play value of the existing or prospective playground modified to include the selected at least one of the one or more new components over the existing or prospective playground prior to the selection of the selected at least one of the one or more new components, or (iv) any combination of (i) through (iii). 2. The method of claim 1 , wherein assigning, by the at least one processor, the play value to the existing or prospective playground comprises: determining, by the at least one processor, a play value score for each identified category of physical play opportunity based on at least the total number of components, the number of unique components, and the challenge level of the components within each identified category; and combining, by the at least one processor, the play value score for each identified category of physical play opportunity to assign the play value to the existing or prospective playground. 3. The method of claim 1 , wherein the challenge level of each unique component within the identified category of physical play opportunity are compared, by the at least one processor, to determine a number of unique challenge levels that are provided within the identified category. 4. The method of claim 3 , wherein a play value for each identified category of physical play opportunity is determined, by the at least one processor, by combining at least the total number of components within the identified category, the number of unique components within the identified category, and the number of unique challenge levels provided within the identified category. 5. The method of claim 1 , wherein the receiving the identification of the challenge level of each unique component within the identified category of physical play opportunity comprises: presenting at the display, by the at least one processor, one or more challenge indicator factors; presenting, at the display, a plurality of component descriptors within each of the one or more challenge indicator factors, each of the plurality of component descriptors being assigned a value; receiving, by the at least one processor, a selection of a component descriptor from within each of the one or more challenge indicator factors; and assessing, by the at least one processor, a challenge level of the component using the value of each of the selected component descriptors. 6. The method of claim 5 , further comprising assigning by the at least one processor, the existing or prospective playground an overall challenge level based at least in part on the total number of components in the existing or prospective playground that fall within each challenge level; and wherein the presenting at the display, by the at least one processor, one or more new components to be added to the existing or prospective playground is based at least in part on an effect each of the one or more new components will have on the overall challenge level of the existing or prospective playground. 7. The method of claim 5 , wherein the categories of physical play opportunities include a climbing category and wherein the one or more challenge indicator factors for the climbing category include one or more of the following: distance between risers, inclination, direction, stability of step, and height. 8. The method of claim 5 , wherein the categories of physical play opportunities include a spinning category and wherein the one or more challenge indicator factors for the spinning category include one or both of the following: body support and inclination. 9. The method of claim 5 , wherein the categories of physical play opportunities include a balancing category and wherein the one or more challenge indicator factors for the balancing category include one or more of the following: distance between steps, inclination, stability of step, grip/grasp, and height. 10. The method of claim 5 , wherein the categories of physical play opportunities include a sliding category and wherein the one or more challenge indicator factors for the sliding category include one or more of the following: direction, enclosure, and height. 11. The method of claim 5 , wherein the categories of physical play opportunities include a swinging category and wherein the one or more challenge indicator factors for the swinging category include one or more of the following: hanging point, seat, and swing types. 12. The method of claim 5 , wherein the categories of physical play opportunities include a crawling category and wherein the one or more challenge indicator factors for the crawling category include one or more of the following: inclination, direction, and enclosure. 13. The method of claim 1 , further comprising receiving, by the at least one processor, an identification of a number of components that promote social play, wherein assigning, by the at least one processor, a play value to the existing or prospective playground is based at least in part on the number of components that promote social play. 14. The method of claim 1 , wherein the one or more categories of physical play opportunity comprise at least the following: climbing, spinning, rocking, balancing, sliding, swinging, crawling, and upper-body. 15. The method of claim 1 , further comprising: receiving, by the at least one processor, an identification of one or more categories of cognitive play opportunities that are present in the existing or prospective playground; receiving, by the at least one processor, for each ident
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