Display device and method of controlling the same
US-2015317026-A1 · Nov 5, 2015 · US
US11049312B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-11049312-B2 |
| Application number | US-201916388255-A |
| Country | US |
| Kind code | B2 |
| Filing date | Apr 18, 2019 |
| Priority date | May 25, 2018 |
| Publication date | Jun 29, 2021 |
| Grant date | Jun 29, 2021 |
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This technology relates to rendering content from discrete applications. In this regard, one or more computing devices may receive a global scene graph containing resources provided by two or more discrete processes, wherein the global scene graph is instantiated by a first process of the two or more discrete processes. The one or more computing devices may render and output for display, the global scene graph in accordance with the resources contained there.
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The invention claimed is: 1. A computer implemented method for rendering content from discrete applications, the method comprising: receiving, by one or more computing devices, a global scene graph including resources provided by two or more discrete processes, wherein the global scene graph is instantiated by a first discrete process of the two or more discrete processes; rendering and outputting for display, by the one more computing devices, the global scene graph in accordance with the resources included therein; receiving, from the first discrete process, a request for at least one resource from a second discrete process of the two or more discrete processes; and in response to the request, controlling a resource linker to generate a token and forward a first portion of the token to the first discrete process and forward a second portion of the token to the second discrete process. 2. The method of claim 1 , wherein the resources include three-dimensional (3D) content and the resources are simultaneously rendered by a physically based renderer. 3. The method of claim 1 , wherein the global scene graph is generated in a multi-process compositor, wherein the multi-process compositor communicates with the two or more discrete processes via respective communication channels. 4. The method of claim 3 , wherein the multi-process compositor generates a communication session for each of the two or more discrete processes. 5. The method of claim 4 , wherein the first discrete process is a head process and one or more other discrete processes of the two or more discrete processes are sub-processes, and wherein the head process instantiates the communication channels for the sub-processes. 6. The method of claim 1 , wherein, in response to receiving the token, the first discrete process generates a space holder node, and the second discrete process generates a space node and identifies a resource location and resource type for filling the space node. 7. The method of claim 6 , wherein the resource linker forms a linking arc within the global scene graph, wherein the linking arc links the space node with the space holder node. 8. A non-transitory computer readable medium storing instructions, which when executed by one or more processors, cause the one or more processors to perform a method comprising: receiving a global scene graph including resources provided by two or more discrete processes, wherein the global scene graph is instantiated by a first discrete process of the two or more discrete processes; rendering and outputting for display, the global scene graph in accordance with the resources included therein; receiving, from the first discrete process, a request for at least one resource from a second discrete process of the two or more discrete processes; and in response to the request, controlling a resource linker to generate a token and forward a first portion of the token to the first discrete process and forward a second portion of the token to the second discrete process. 9. The non-transitory computer readable medium of claim 8 , wherein the resources include three-dimensional (3D) content and the resources are simultaneously rendered by a physically based renderer. 10. The non-transitory computer readable medium of claim 8 , wherein the global scene graph is generated in a multi-process compositor, wherein the multi-process compositor communicates with the two or more discrete processes via respective communication channels. 11. The non-transitory computer readable medium of claim 10 , wherein the multi-process compositor generates a communication session for each of the two or more discrete processes. 12. The non-transitory computer readable medium of claim 11 , wherein the first discrete process is a head process and one or more other discrete processes of the two or more discrete processes are sub-processes, and wherein the head process instantiates the communication channels for the sub-processes. 13. The non-transitory computer readable medium of claim 8 , wherein, in response to receiving the token, the first discrete process generates a space holder node, and the second discrete process generates a space node and identifies a resource location and resource type for filling the space node. 14. The non-transitory computer readable medium of claim 13 , wherein the resource linker forms a linking arc within the global scene graph, wherein the linking arc links the space node with the space holder node. 15. A system for rendering content from discrete applications, the system comprising: one or more computing devices; and a memory configured to store instructions, the instructions executable by the one or more computing devices to render the content from the discrete applications, wherein the one or more computing devices are configured to: receive a global scene graph including resources provided by two or more discrete processes, wherein the global scene graph is instantiated by a first discrete process of the two or more discrete processes; render and output for display, the global scene graph in accordance with the resources contained therein; receive, from the first discrete process, a request for at least one resource from a second discrete process of the two or more discrete processes; and in response to the request, control a resource linker to generate a token and forward a first portion of the token to the first discrete process and forward a second portion of the token to the second discrete process. 16. The system of claim 15 , wherein the resources include three-dimensional (3D) content and the resources are simultaneously rendered by a physically based renderer. 17. The system of claim 16 , wherein the global scene graph is generated in a multi-process compositor, wherein the multi-process compositor communicates with the two or more discrete processes via respective communication channels.
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