VR emulator

US11043138B2 · US · B2

Patent metadata
FieldValue
Publication numberUS-11043138-B2
Application numberUS-201815928644-A
CountryUS
Kind codeB2
Filing dateMar 22, 2018
Priority dateNov 2, 2017
Publication dateJun 22, 2021
Grant dateJun 22, 2021

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  1. Title

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  2. Abstract

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  3. Assignees and inventors

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  4. Key dates

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  5. First independent claim

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  6. CPC / IPC classifications

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  7. Citations and related patents

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Abstract

Official abstract text for this publication.

Systems and methods include providing a virtual reality (“VR”) flight emulator system that simulates control, operation, and response of a vehicle. The flight emulator includes a control interface and a head-mounted display worn by a user. Motion, orientation, and/or forces experienced by the simulated vehicle are imparted to a user through a motion-control seat. Multiple flight emulators can be connected to a communication network, and a master flight emulator may teleport into a slave flight emulator in order to observe, overtake, override, and/or assume control of the slave flight emulator. Inputs made via the control interface of the master flight emulator or during playback of a pre-recorded training exercise or flight mission are translated into the control interface, head-mounted display, and motion-control seat of the slave flight emulator to provide real-time feedback to the user of the slave flight emulator.

First claim

Opening claim text (preview).

What is claimed is: 1. A virtual reality (“VR”) flight emulator, comprising: a pilot control interface; a head mounted display worn by a user; an instrument panel comprising at least one sensor; and a motion-control seat; wherein the flight emulator is configured to allow the user of the flight emulator to virtually teleport into a slave flight emulator connected through a network; and wherein the at least one sensor detects a motion of the user for use by the flight emulator in anticipating an input to the pilot control interface. 2. The flight emulator of claim 1 , wherein the pilot control interface of the flight emulator is configured to receive feedback in response to an input made via a pilot control interface of the slave flight emulator when the user of the flight emulator is virtually teleported into the slave flight emulator. 3. The flight emulator of claim 2 , wherein the motion-control seat is selectively articulated to minimize motion and orientation of a vehicle associated with the flight emulator and impart only the motion and orientation acting on the slave flight emulator when the user of the flight emulator is virtually teleported into the slave flight emulator. 4. The flight emulator of claim 1 , wherein the pilot control interface of the flight emulator is configured to assume control of a pilot control interface of the slave flight emulator when the user of the flight emulator is virtually teleported into the slave flight emulator. 5. The flight emulator of claim 4 , wherein inputs made via the pilot control interface of the flight emulator are emulated at the pilot control interface of the slave flight emulator when the user of the flight emulator is virtually teleported into the slave flight emulator. 6. The flight emulator of claim 5 , wherein inputs made via the pilot control interface of the flight emulator for operating a vehicle associated with the slave flight emulator are emulated through selective articulation of the motion-control seat of the flight emulator. 7. The flight emulator of claim 6 , wherein the flight emulator comprises a head-mounted display worn by the user of the flight emulator, and wherein the head-mounted display is configured to replicate visual imagery from the slave flight emulator and further configured to adjust the imagery in response to head movement of the user of the flight emulator. 8. The flight emulator of claim 1 , wherein the flight emulator is configured to run a pre-recorded program, wherein the pre-recorded program provides feedback through each of a pilot control interface and a motion-control seat of the slave flight emulator. 9. A virtual reality (“VR”) flight emulator system, comprising: a master flight emulator comprising a pilot control interface and a motion-control seat; an instrument panel comprising at least one sensor configured to detect a motion of the user for use by the master flight emulator in anticipating an input to the pilot control interface: and at least one slave flight emulator comprising a pilot control interface and a motion-control seat and connected in communication to the master flight emulator through a network; wherein the master flight emulator is configured to allow a user of the master flight emulator to virtually teleport into the slave flight emulator. 10. The flight emulator system of claim 9 , wherein the pilot control interface of the master flight emulator is configured to receive feedback in response to an input made via the pilot control interface of the slave flight emulator when the user of the master flight emulator is virtually teleported into the slave flight emulator. 11. The flight emulator system of claim 10 , wherein the motion-control seat of the master flight emulator is selectively articulated to cancel motion and orientation of a vehicle associated with the slave flight emulator and impart only the motion and orientation acting on the slave flight emulator when the user of the master flight emulator is virtually teleported into the slave flight emulator. 12. The flight emulator system of claim 9 , wherein the pilot control interface of the master flight emulator is configured to assume control of the pilot control interface of the slave flight emulator when the user of the master flight emulator is virtually teleported into the slave flight emulator. 13. The flight emulator system of claim 12 , wherein inputs made via the pilot control interface of the master flight emulator are imparted to the pilot control interface of the slave flight emulator when the user of the master flight emulator is virtually teleported into the slave flight emulator. 14. The flight emulator system of claim 13 , wherein inputs made via the pilot control interface of the master flight emulator that impart motion or orientation to a vehicle associated with the slave flight emulator are imparted to the user of the master flight emulator through selective articulation of the motion-control seat of the master flight emulator. 15. The flight emulator system of claim 14 , wherein the master flight emulator comprises a head-mounted display worn by the user of the master flight emulator, and wherein the head-mounted display is configured to replicate visual imagery visible from the slave flight emulator and further configured to adjust the imagery in response to head movement of the user of the master flight emulator detected by a plurality of sensors, emitters, or reflectors. 16. The flight emulator system of claim 9 , wherein the master flight emulator is configured to run a pre-recorded program, wherein the pre-recorded program provides feedback through each of the pilot control interface and the motion-control seat of the slave flight emulator. 17. A method of operating a virtual reality (“VR”) flight emulator, comprising: providing a master flight emulator comprising: a pilot control interface, an instrument panel comprising at least one sensor configured to detect a motion of the user for use by the master flight emulator in anticipating an input to the pilot control interface, and a motion-control seat; and at least one slave flight emulator comprising a pilot control interface and a motion-control seat, the master flight emulator and the slave flight emulator being connected through a network; virtually teleporting a user of the master flight emulator into the at least one slave flight emulator; and receiving feedback through at least one of (1) the pilot control interface and the motion-control seat of the master flight emulator in response to inputs received by the pilot control interface of the slave flight emulator and (2) the pilot control interface and the motion-control seat of the slave flight emulator in response to inputs received by the pilot control interface of the master flight emulator. 18. The method of claim 17 , wherein the receiving feedback is further accomplished via displaying imagery on a head-mounted display worn by the user of the master flight emulator. 19. The method of claim 18 , further comprising: adjusting the imagery displayed on the head-mounted display in response to head movement of the user of the master flight emulator detected by a plurality of sensors, emitters, or reflectors. 20. The method of claim 17 , further comprising: running a pre-recorded program configured to provide feedback through the pilot control interface and the motion-control seat of the slave flight emulator.

Assignees

Inventors

Classifications

  • Head mounted · CPC title

  • characterised by optical features · CPC title

  • including display or recording of simulated flight path · CPC title

  • G09B9/307Primary

    by helmet-mounted projector or display (G09B9/36 takes precedence; optical parts of head-up displays G02B27/01) · CPC title

  • Motion systems for aircraft simulators · CPC title

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What does patent US11043138B2 cover?
Systems and methods include providing a virtual reality (“VR”) flight emulator system that simulates control, operation, and response of a vehicle. The flight emulator includes a control interface and a head-mounted display worn by a user. Motion, orientation, and/or forces experienced by the simulated vehicle are imparted to a user through a motion-control seat. Multiple flight emulators can b…
Who is the assignee on this patent?
Bell Helicopter Textron Inc, Textron Innovations Inc
What technology area does this patent fall under?
Primary CPC classification G09B9/307. Mapped technology areas include Physics.
When was this patent published?
Publication date Tue Jun 22 2021 00:00:00 GMT+0000 (Coordinated Universal Time) (B2). Legal status and post-grant events are not shown on this page.
What related patents are in patentsdb?
We list 1 related publication on this page (citations in our corpus or others sharing the same primary CPC).