System and method for gaming based upon intermediate points in a race event

US10964170B2 · US · B2

Patent metadata
FieldValue
Publication numberUS-10964170-B2
Application numberUS-201916685332-A
CountryUS
Kind codeB2
Filing dateNov 15, 2019
Priority dateJan 28, 2008
Publication dateMar 30, 2021
Grant dateMar 30, 2021

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  1. Title

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  2. Abstract

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  3. Assignees and inventors

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  4. Key dates

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  5. First independent claim

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  6. CPC / IPC classifications

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  7. Citations and related patents

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Abstract

Official abstract text for this publication.

Systems and methods related to gaming based on the results at intervals of a race. Other embodiments are disclosed.

First claim

Opening claim text (preview).

What is claimed is: 1. An apparatus comprising: a network interface; a memory; at least one processor to: receive, via the network interface, data indicative of a bet on an intermediate position of a race participant during a race; generate in the memory a matrix such that each column of the matrix indicates an intermediate point of the race participant during the race and each row of the matrix represents a race participant; populate each cell of the matrix with a predicted position of a respective player at an intermediate point in the race; receive, from remote sensors via the network interface, data indicating actual positions of race participants at intermediate points of the race; compare the actual positions from the remote sensor with the predicted positions; identify matches between the actual positions and the predicted positions; identify whether a particular number of matches occur consecutively in the matrix; and in response to determining that the matches occur consecutively, identify whether the bet is a winning bet based at least partially on the matches identified in the matrix. 2. The apparatus of claim 1 , wherein the at least one processor determines that the particular number of matches occur diagonally consecutive, horizontally consecutive, or vertically consecutive in the matrix. 3. The apparatus of claim 1 , wherein the at least one processor determines that the bet is a winning bet, when the particular number of matches occur diagonally consecutive, horizontally consecutive, or vertically consecutive in the matrix. 4. The apparatus of claim 1 , wherein the remotes sensors comprise cameras or teletimers. 5. The apparatus of claim 1 , wherein the at least one processor is further configured to receive, via the network interface, a plurality of bets associated with the participants of the race. 6. The apparatus of claim 5 , wherein each bet comprises a given predicted position of a given race participant at a given intermediate point in the race. 7. The apparatus of claim 5 , wherein the at least one processor is further configured to generate the matrix in the memory based at least partially on the plurality of bets. 8. The apparatus of claim 7 , wherein the at least one processor is further configured to transmit the matrix to an interface. 9. The apparatus of claim 7 , wherein the at least one processor is further configured to transmit the matrix to a printing device. 10. A method comprising: receiving, by at least one processor, data indicative of a bet on an intermediate position of a race participant during a race; generating, by the at least one processor, a matrix in a memory such that each column of the matrix indicates an intermediate point of the race participant during the race and each row of the matrix represents a race participant; populating, by the at least one processor, each cell of the matrix with a predicted position of a respective player at an intermediate point in the race; receiving, by the at least one processor, data indicating actual positions of race participants at intermediate points of the race from remote sensors via a network interface; comparing, by the at least one processor, the actual positions from the remote sensor with the predicted positions; identifying, by the at least one processor, matches between the actual positions and the predicted positions; identifying, by the at least one processor, whether a particular number of matches occur consecutively in the matrix; and in response to determining that the matches occur consecutively, identifying, by the at least one processor, whether a bet is a winning bet based at least partially on the matches identified in the matrix. 11. The method of claim 10 , further comprising determining, by the at least one processor, that the particular number of matches occur diagonally consecutive, horizontally consecutive, or vertically consecutive in the matrix. 12. The method of claim 10 , further comprising determining, by the at least one processor, that the bet is a winning bet, when the particular number of matches occur diagonally consecutive, horizontally consecutive, or vertically consecutive in the matrix. 13. The method of claim 10 , wherein the remotes sensors comprise cameras or teletimers. 14. The method of claim 10 , further comprising receiving, by the at least one processor, via the network interface, a plurality of bets associated with the participants of the race. 15. The method of claim 14 , wherein each bet comprises a given predicted position of a given race participant at a given intermediate point in the race. 16. The method of claim 14 , wherein generating the matrix further comprises generating, by the at least one processor, the matrix in the memory based at least partially on the plurality of bets. 17. The method of claim 16 , further comprising transmitting, by the at least one processor, the matrix to an interface. 18. The method of claim 16 , further comprising transmitting, by the at least one processor, the matrix to a printing device.

Assignees

Inventors

Classifications

  • Betting, e.g. on live events, bookmaking · CPC title

  • Racing games, traffic games or obstacle games characterised by figures moved by action of the players · CPC title

  • Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes · CPC title

  • Data transfer within a gaming system, e.g. data sent between gaming machines and users · CPC title

  • Scoring or registering devices; Indicators (A63F1/16 takes precedence) · CPC title

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Frequently asked questions

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What does patent US10964170B2 cover?
Systems and methods related to gaming based on the results at intervals of a race. Other embodiments are disclosed.
Who is the assignee on this patent?
Cfph Llc
What technology area does this patent fall under?
Primary CPC classification G07F17/3288. Mapped technology areas include Physics.
When was this patent published?
Publication date Tue Mar 30 2021 00:00:00 GMT+0000 (Coordinated Universal Time) (B2). Legal status and post-grant events are not shown on this page.
What related patents are in patentsdb?
We list 6 related publications on this page (citations in our corpus or others sharing the same primary CPC).