Binaural rendering method and apparatus for decoding multi channel audio
US-9319819-B2 · Apr 19, 2016 · US
US10950248B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-10950248-B2 |
| Application number | US-202016841428-A |
| Country | US |
| Kind code | B2 |
| Filing date | Apr 6, 2020 |
| Priority date | Jul 25, 2013 |
| Publication date | Mar 16, 2021 |
| Grant date | Mar 16, 2021 |
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Disclosed is a binaural rendering method and apparatus for decoding a multichannel audio signal. The binaural rendering method may include: extracting an early reflection component and a late reverberation component from a binaural filter; generating a stereo audio signal by performing binaural rendering of a multichannel audio signal base on the early reflection component; and applying the late reverberation component to the generated stereo audio signal.
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What is claimed is: 1. A binaural rendering method in time domain, comprising: identifying an early reflection and a late reverberation for a binaural rendering; performing binaural rendering to convert a loudspeaker signal to a stereo signal based on based on a binaural parameter for each loudspeaker location, using a binaural filter in time domain, wherein the binaural filter uses the early reflection and the late reverberation for a binaural rendering. 2. The binaural rendering method of claim 1 , wherein the binaural rendering is performed based on binaural parameter with respect to each loudspeaker location of the loudspeaker signal. 3. The binaural rendering method of claim 1 , wherein the binaural rendering is performed by applying the late reverberating after applying the early reflection into the loudspeaker signal. 4. The binaural rendering method of claim 1 , wherein the late reverberation is extracted based on a binaural room impulse response (BRIR) for binaural rendering. 5. A binaural rendering method in frequency domain, comprising: identifying a loudspeaker signal; identifying an early reflection and a late reverberation for a binaural rendering; converting the loudspeaker signal to a stereo audio signal using a binaural render based on the early reflection and the late reverberation, wherein the binaural render consists of a variable order filtering in frequency domain (VOFF), a sparse frequency reverberator (SFR), and a QMF domain Tapped-Delay Line (QTDL). 6. The binaural rendering method of claim 5 , wherein the early reflection is processed based on bandwise partitioned convolution for binaural rendering. 7. The binaural rendering method of claim 5 , wherein the early reflection is determined based on a binaural room impulse responses (BRIR) in the frequency domain. 8. The binaural rendering method of claim 5 , wherein the late reverberation is scaled based on a result of the analyzing the loudspeaker signal. 9. A binaural renderer in frequency domain, comprising: one or more processor configured to: identify an early reflection and a late reverberation for a binaural rendering; convert a loudspeaker signal to a stereo audio signal by performing binaural rendering, wherein the binaural rendering is performed based on early reflection and late reverberation, wherein the binaural rendering is performed by a binaural render including a variable order filtering in frequency domain (VOFF), a sparse frequency reverberator (SFR), and a QMF domain Tapped-Delay Line (QTDL). 10. The binaural renderer of claim 9 , wherein the early reflection is processed based on bandwise partitioned convolution for binaural rendering. 11. The binaural renderer of claim 9 , wherein the early reflection is determined based on a binaural room impulse responses (BRIR) in the frequency domain. 12. The method of claim 9 , wherein the late reverberation is scaled based on a result of the analyzing the loudspeaker signal.
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