Predictive viewport renderer and foveated color compressor

US10943379B2 · US · B2

Patent metadata
FieldValue
Publication numberUS-10943379-B2
Application numberUS-201916533920-A
CountryUS
Kind codeB2
Filing dateAug 7, 2019
Priority dateApr 1, 2017
Publication dateMar 9, 2021
Grant dateMar 9, 2021

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  1. Title

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  2. Abstract

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  3. Assignees and inventors

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  4. Key dates

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  5. First independent claim

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  6. CPC / IPC classifications

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  7. Citations and related patents

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Abstract

Official abstract text for this publication.

An embodiment of a graphics apparatus may include a focus identifier to identify a focus area, and a color compressor to selectively compress color data based on the identified focus area. Another embodiment of a graphics apparatus may include a motion detector to detect motion of a real object, a motion predictor to predict a motion of the real object, and an object placer to place a virtual object relative to the real object based on the predicted motion of the real object. Another embodiment of a graphics apparatus may include a frame divider to divide a frame into viewports, a viewport prioritizer to prioritize the viewports, a renderer to render a viewport of the frame in order in accordance with the viewport priorities, and a viewport transmitter to transmit a completed rendered viewport. Other embodiments are disclosed and claimed.

First claim

Opening claim text (preview).

What is claimed is: 1. A computing system comprising: a graphics processor; a central processing unit; and a memory including a set of instructions, which when executed by one or more of the graphics processor or the central processing unit, cause the computing system to: detect motion of a real object, predict a motion of the real object based on the detected motion, determine a latency, and place a virtual object relative to the real object based on the predicted motion of the real object and the latency. 2. The system of claim 1 , wherein the instructions, when executed, cause the computing system to: predict a location of the real object; and place the virtual object relative to the real object based on the location of the real object. 3. The system of claim 1 , wherein the instructions, when executed, cause the computing system to: predict an orientation of the real object; and place the virtual object relative to the real object based on the orientation of the real object. 4. The system of claim 1 , wherein the instructions, when executed, cause the computing system to: determine an amount of the latency based on one or more of time to render an augmented reality scene, a number of augmented reality objects in the augmented reality scene, or a complexity of the augmented reality scene; and place the virtual object relative to the real object based on the amount of the latency. 5. The system of claim 4 , wherein the amount of the latency is to be a time difference between a time of capture of a real scene and a time that the augmented reality scene is to be rendered, wherein the real scene is to include the real object. 6. The system of claim 4 , wherein the instructions, when executed, cause the computing system to: predict the motion of the real object based on the latency. 7. An apparatus comprising: a memory; and logic communicatively coupled to the memory, wherein the logic is implemented at least partly in one or more of configurable logic or fixed-functionality logic hardware, the logic communicatively coupled to the memory to: detect motion of a real object, predict a motion of the real object based on the detected motion, determine a latency, and place a virtual object relative to the real object based on the predicted motion of the real object and the latency. 8. The apparatus of claim 7 , wherein the logic coupled to the memory is to: predict a location of the real object; and place the virtual object relative to the real object based on the location of the real object. 9. The apparatus of claim 7 , wherein the logic coupled to the memory is to: predict an orientation of the real object; and place the virtual object relative to the real object based on the orientation of the real object. 10. The apparatus of claim 7 , wherein the logic coupled to the memory is to: determine an amount of the latency based on one or more of time to render an augmented reality scene, a number of augmented reality objects in the augmented reality scene, or a complexity of the augmented reality scene; and place the virtual object relative to the real object based on the amount of the latency. 11. The apparatus of claim 10 , wherein the amount of the latency is to be a time difference between a time of capture of a real scene and a time that the augmented reality scene is to be rendered, wherein the real scene is to include the real object. 12. The apparatus of claim 10 , wherein the logic coupled to the memory is to: predict the motion of the real object based on the latency. 13. At least one non-transitory computer readable storage medium comprising a set of instructions, which when executed by a computing device, cause the computing device to: detect motion of a real object; predict a motion of the real object based on the detected motion; determine a latency; and place a virtual object relative to the real object based on the predicted motion of the real object and the latency. 14. The at least one non-transitory computer readable storage medium of claim 13 , wherein the instructions, when executed, cause the computing device to: predict a location of the real object; and place the virtual object relative to the real object based on the location of the real object. 15. The at least one non-transitory computer readable storage medium of claim 13 , wherein the instructions, when executed, cause the computing device to: predict an orientation of the real object; and place the virtual object relative to the real object based on the orientation of the real object. 16. The at least one non-transitory computer readable storage medium of claim 13 , wherein the instructions, when executed, cause the computing device to: determine an amount of the latency based on one or more of time to render an augmented reality scene, a number of augmented reality objects in the augmented reality scene, or a complexity of the augmented reality scene; and place the virtual object relative to the real object based on the amount of the latency. 17. The at least one non-transitory computer readable storage medium of claim 16 , wherein the amount of the latency is to be a time difference between a time of capture of a real scene and a time that the augmented reality scene is to be rendered, wherein the real scene is to include the real object. 18. The at least one non-transitory computer readable storage medium of claim 16 , wherein the instructions, when executed, cause the computing device to: predict the motion of the real object based on the latency. 19. A method comprising: detecting motion of a real object; predicting a motion of the real object based on the detected motion; determining a latency; and placing a virtual object relative to the real object based on the predicted motion of the real object and the latency. 20. The method of claim 19 , further comprising: predicting a location of the real object; and placing the virtual object relative to the real object based on the location of the real object. 21. The method of claim 19 , further comprising: predicting an orientation of the real object; and placing the virtual object relative to the real object based on the orientation of the real object. 22. The method of claim 19 , further comprising: determining an amount of the latency based on one or more of time to render an augmented reality scene, a number of augmented reality objects in the augmented reality scene, or a complexity of the augmented reality scene; and placing the virtual object relative to the real object based on the amount of the latency. 23. The method of claim 22 , wherein the amount of the latency is to be a time difference between a time of capture of a real scene and a time that the augmented reality scene is to be rendered, wherein the real scene is to include the real object. 24. The method of claim 22 , further comprising: predicting the motion of the real object based on the latency.

Assignees

Inventors

Classifications

  • G06T9/00Primary

    Image coding (bandwidth or redundancy reduction for static pictures H04N1/41; coding or decoding of static colour picture signals H04N1/64; methods or arrangements for coding, decoding, compressing or decompressing digital video signals H04N19/00) · CPC title

  • the unit being an image region, e.g. an object · CPC title

  • Position within a video image, e.g. region of interest [ROI] · CPC title

  • Quantisation · CPC title

  • G06T11/60Primary

    Creating or editing images; Combining images with text · CPC title

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What does patent US10943379B2 cover?
An embodiment of a graphics apparatus may include a focus identifier to identify a focus area, and a color compressor to selectively compress color data based on the identified focus area. Another embodiment of a graphics apparatus may include a motion detector to detect motion of a real object, a motion predictor to predict a motion of the real object, and an object placer to place a virtual o…
Who is the assignee on this patent?
Intel Corp
What technology area does this patent fall under?
Primary CPC classification G06T9/00. Mapped technology areas include Physics.
When was this patent published?
Publication date Tue Mar 09 2021 00:00:00 GMT+0000 (Coordinated Universal Time) (B2). Legal status and post-grant events are not shown on this page.
What related patents are in patentsdb?
We list 12 related publications on this page (citations in our corpus or others sharing the same primary CPC).