Non-collocated haptic cues in immersive environments
US-10379614-B2 · Aug 13, 2019 · US
US10942573B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-10942573-B2 |
| Application number | US-201916419463-A |
| Country | US |
| Kind code | B2 |
| Filing date | May 22, 2019 |
| Priority date | Sep 8, 2015 |
| Publication date | Mar 9, 2021 |
| Grant date | Mar 9, 2021 |
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Official abstract text for this publication.
There is provided an information processing device to cause vibration to be generated suitable for a state between an information processing device including a vibrating device and a user, the information processing device including: corrected vibration data configured to generate corrected information for correcting a strength of vibration data for a vibrating device including a vibrator on a basis of information provided from a detecting unit configured to detect a contact state of the vibrating device; and an vibration signal generating unit configured to generate a vibration signal from the corrected vibration data.
Opening claim text (preview).
The invention claimed is: 1. An information processing device comprising: a plurality of vibrating devices in different positions, each vibrating device of the plurality of vibrating devices including a vibrator; and circuitry configured to detect a wearing position of each vibrating device of the plurality of vibrating devices, store the detected wearing position of each vibrating device, generate corrected vibration data obtained by correcting a strength of vibration data for each vibrating device based on the stored wearing position of the vibrating device, and generate a vibration signal from the corrected vibration data for each vibrating device. 2. The information processing device according to claim 1 , wherein the corrected vibration data is generated to increase the strength of the vibration data. 3. The information processing device according to claim 1 , wherein the corrected vibration data is generated to correct a frequency of the vibration data for vibrating the vibrator in accordance with the stored wearing position. 4. The information processing device according to claim 1 , wherein the information processing device comprises a jacket-type wearable terminal. 5. The information processing device according to claim 1 , wherein timing of haptic data generation related to the vibration data is controlled based on visual information of a display image. 6. An information processing method comprising: detecting a wearing position of each vibrating device of the plurality of vibrating devices, each vibrating device including a vibrator; storing the detected wearing position of each vibrating device; generating corrected vibration data obtained by correcting a strength of vibration data for each vibrating device based on the stored wearing position of the vibrating device; and generating a vibration signal from the corrected vibration data for each vibrating device. 7. A non-transitory computer-readable medium having embodied thereon a program, which when executed by an information processing device of a computer, causes the computer to execute a method, the method comprising: detecting a wearing position of each vibrating device of the plurality of vibrating devices, each vibrating device including a vibrator; storing the detected wearing position of each vibrating device; generating corrected vibration data obtained by correcting a strength of vibration data for each vibrating device based on the stored wearing position of the vibrating device; and generating a vibration signal from the corrected vibration data for each vibrating device. 8. The information processing device according to claim 1 , wherein the circuitry further generates the corrected vibration data for each vibrating device based on a detected pressing pressure of the vibrating device.
Input arrangements with force or tactile feedback as computer generated output to the user · CPC title
Arrangements for interaction with the human body, e.g. for user immersion in virtual reality (blind teaching G09B21/00) · CPC title
Jackets · CPC title
for interfacing with the game device, e.g. specific interfaces between game controller and console · CPC title
involving on-screen location information, e.g. screen coordinates of an area at which the player is aiming with a light gun · CPC title
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