System and method for capturing, replaying, and modifying data inputs and methods of use thereof
US-12179102-B1 · Dec 31, 2024 · US
US10874940B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-10874940-B2 |
| Application number | US-201916245106-A |
| Country | US |
| Kind code | B2 |
| Filing date | Jan 10, 2019 |
| Priority date | Oct 10, 2013 |
| Publication date | Dec 29, 2020 |
| Grant date | Dec 29, 2020 |
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Official abstract text for this publication.
A system and method for providing offers to facilitate users to complete active game actions in a game space are disclosed. Offers to forego a group of pending wait periods of active game actions may be generated and presented to the users at the same time or near the same time along with offers to forego these pending wait periods individually and separately. In some examples, for incentivizing the users to accept the offer to forego the group of pending wait periods, a discount may be determined for these offers with respect to the offers to forego the group of pending wait periods individually and separately. In some examples, selection of the group of pending wait periods may be made based on likelihoods as to whether the users will spend stored consideration to forego the group of pending wait periods individually and separately.
Opening claim text (preview).
What is claimed is: 1. A game server for providing offers to facilitate users to complete game actions within an online game, the game server comprising: one or more physical processors configured by machine-readable instructions to: execute an instance of a game space in which the online game is played, and enable interaction of the users with the game space and/or each other, wherein playing the online game includes executing game actions on behalf of the users, wherein the game actions include game actions that require wait periods for completion; and generate offers to remove and/or reduce the required wait periods of the game actions in exchange for consideration from the users, wherein the offers generated for the first user include: a first offer to remove and/or reduce a first wait period required for completion of a first game action in exchange for a first amount of consideration; a second offer to remove and/or reduce a second wait period required for completion of a second game action in exchange for a second amount of consideration; and a third offer to remove and/or reduce both of the first wait period and the second wait period in exchange for a third amount of consideration, wherein the third amount of consideration is less than the sum of the first and second amounts of consideration. 2. The system of claim 1 , wherein the first wait period required for completion of the first game action is currently pending within the online game, and wherein the second wait period required for completion of the second game action is currently pending within the online game. 3. The system of claim 1 , wherein completion of the first game action reflects progress by the first user within the online game. 4. The system of claim 1 , wherein the one or more physical processors are further configured by machine-readable instructions to effectuate presentation of the first offer, the second offer, and third offer at the same time. 5. The system of claim 1 , wherein the one or more physical processors are further configured by machine-readable instructions such that the determination of the third amount of the consideration includes a determination of a discount with respect to the first amount of consideration and/or the second amount of consideration. 6. The system of claim 1 , wherein the one or more physical processors are further configured by machine-readable instructions to select the first wait period and the second wait period for inclusion in the third offer from a set of wait periods that includes at least one other wait period. 7. The system of claim 6 , wherein the one or more physical processors are further configured by machine-readable instructions to predict likelihoods of users spending consideration to remove and/or reduce wait periods required for completion of individual game actions, such that a first likelihood indicating that the first user will likely spend the first amount of consideration to remove and/or reduce the first wait period, and a second likelihood indicating that the first user will likely not spend the second amount of consideration to remove and/or reduce the second wait period are predicted; and wherein the selection of the first pending wait period and the second wait period for inclusion in the third offer is based on the first and/or second likelihoods. 8. The system of claim 7 , wherein the one or more physical processors are further configured by machine-readable instructions such that the generation of the third offer includes a determination of the third amount of consideration, the determined third amount of consideration including the first amount of consideration, but not the second amount of the consideration. 9. The system of claim 1 , wherein the one or more physical processors are further configured by machine-readable instructions to facilitate presentation of game space interfaces implemented on client computing platforms associated with the users, the game space interfaces including a first game space interface implemented on a first client computing platform associated with the first user, the first game space interface including simultaneous or near-simultaneous presentation of the first, second, and third offers and enabling the first user to accept one or more of the first, second, and/or third offers. 10. A computer-implemented method for providing offers to facilitate users to complete game actions within an online game, the method being implemented on a game server that includes one or more physical processors and storage media storing machine-readable instructions, the method comprising: executing an instance of a game space in which the online game is played, and enabling interaction of the users with the game space and/or each other, wherein playing the online game includes executing game actions on behalf of the users, wherein the game actions include game actions that require wait periods for completion; and generating offers to remove and/or reduce the required wait periods of the game actions in exchange for consideration from the users such that generating, for a first user a first offer to remove and/or reduce a first wait period required for completion of a first game action in exchange for a first amount of consideration; a second offer to remove and/or reduce a second wait period required for completion of a second game action in exchange for a second amount of consideration; and a third offer to remove and/or reduce both of the first wait period and the second wait period in exchange for a third amount of consideration, wherein the third amount of consideration is less than the sum of the first and second amounts of consideration. 11. The method of claim 10 , wherein the first wait period required for completion of the first game action is currently pending within the online game, and wherein the second wait period required for completion of the second game action is currently pending within the online game. 12. The method of claim 10 , wherein completion of the first game action reflects progress by the first user within the online game. 13. The method of claim 10 , further comprising: effectuating presentation of the first offer, the second offer, and third offer at the same time. 14. The method of claim 10 , wherein the determination of the third amount of the consideration includes a determination of a discount with respect to the first amount of consideration and/or the second amount of consideration. 15. The method of claim 10 , further comprising: selecting the first wait period and the second wait period for inclusion in the third offer from a set of wait periods that includes at least one other wait period. 16. The method of claim 15 , further comprising: predicting likelihoods of users spending consideration to remove and/or reduce wait periods required for completion of individual game actions such that predicting a first likelihood indicating that the first user will likely spend the first amount of consideration to remove and/or reduce the first wait period, and a second likelihood indicating that the first user will likely not spend the second amount of consideration to remove and/or reduce the second wait period, and wherein the selection of the first wait period and the second wait period for inclusion in the third offer is based on the first and/or second likelihoods. 17. The method of claim 16 , wherein the generation of the third offer includes a determination of the third amount of consideration, the determined third amount of consideration including the first amount of consid
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