Bone-conduction transducer array for spatial audio
US-9002020-B1 · Apr 7, 2015 · US
US10796540B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-10796540-B2 |
| Application number | US-201514686094-A |
| Country | US |
| Kind code | B2 |
| Filing date | Apr 14, 2015 |
| Priority date | May 30, 2014 |
| Publication date | Oct 6, 2020 |
| Grant date | Oct 6, 2020 |
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A sound source localization position indicating a position where a sound source is localized is set, and a sound signal for localizing the sound source at the set sound source localization position is generated and output. Then, a vibration signal for, in conjunction with the sound source localization position, vibrating a vibrator for imparting a vibration to a user is generated and output.
Opening claim text (preview).
What is claimed is: 1. A system comprising one or more speakers and an information processing apparatus in communication with the speakers, wherein the information processing apparatus comprises: a hand-holdable housing; a display disposed on the front surface of the housing; first and second spaced apart vibrators disposed in the housing; and a processor configured to: control the display to display, based on inputs to the information processing apparatus, an image of a virtual space, the image of the virtual space including an object; generate, based on a sound source in the virtual space, sound signals for use in outputting, via the speakers, sound for user perception as being localized at a sound localization position in real space outside the housing of the information processing apparatus, the sound localization position being based on a position at which the object is displayed on the display; and generate, based on a vibration source in the virtual space, vibration signals for controlling the first and second vibrators to generate vibration of the housing that is localized to remain on a straight line in real space with a user position and the sound localization position as the object changes position on the display, thereby causing user perception of the generated vibration as being localized at a vibration localization position which is the same as the sound localization position to continue as the sound localization position shifts based on the changing position of the object. 2. The information processing system according to claim 1 , wherein the processor is configured to generate the vibration signals for changing an intensity of the vibration generated by the first and second vibrators in accordance with the sound localization position. 3. The information processing system according to claim 1 , wherein the processor is configured to generate vibration signals for changing proportions of intensities of the vibration generated by the first and second vibrators. 4. The information processing system according to claim 1 , wherein the processor is configured to generate the sound signals based on a function for calculating sound from the sound source to each of a left ear and a right ear. 5. The information processing system according to claim 4 , wherein the function is based on a sound pressure level characteristic corresponding to a frequency. 6. The information processing system according to claim 4 , wherein the function is based on a sound pressure level characteristic corresponding to a direction of the sound source. 7. The information processing system according to claim 4 , wherein the function is a head-related transfer function. 8. The information processing system according to claim 1 , wherein the processor is configured to generate the sound signals using data in which sound from the sound source to each of a left ear and a right ear is recorded. 9. The information processing system according to claim 1 , wherein the processor is configured to generate the vibration signals for changing an intensity of the vibration generated by the first and second vibrators in accordance with a distance from the sound localization position. 10. The information processing system according to claim 1 , wherein the one or more speakers are included in headphones. 11. The system according to claim 1 , wherein the one or more speakers is in wireless communication with the information processing apparatus. 12. The system according to claim 1 , wherein the one or more speakers is in wired communication with the information processing apparatus. 13. The system according to claim 1 , further comprising: a sensor configured to sense aspects of orientation and/or motion of the information processing apparatus. 14. An information processing apparatus comprising: a hand-holdable housing; a display disposed on a front surface of the housing; first and second spaced apart vibrators disposed in the housing; and a processor configured to: control the display to display, based on inputs to the information processing apparatus, an image of a virtual space, the image of the virtual space including an object; generate, based on a sound source in the virtual space, sound signals for use in outputting, via speakers in communication with the information processing apparatus, sound for user perception as being localized at a sound source localization position in real space outside the housing of the information processing apparatus, the sound localization position being based on a position at which the object is displayed on the display; and generate, based on a vibration source in the virtual space, vibration signals for controlling the first and second vibrators to generate vibration of the housing that is localized to remain on a straight line in real space with a user position and the sound localization position as the object changes position on the display, thereby causing user perception of the generated vibration as being localized at a vibration localization position which is the same as the sound localization position to continue as the sound localization position shifts based on the changing position of the object. 15. A non-transitory computer-readable storage medium having stored therein an information processing program for execution by a processor included in an information processing apparatus comprising a hand-holdable housing; a display disposed on a front surface of the housing; and first and second spaced apart vibrators disposed in the housing, the information processing program, when executed, causing the processor to control the information processing apparatus to operations comprising: control the display to display, based on inputs to the information processing apparatus, an image of a virtual space, the image of the virtual space including an object; generating, based on a sound source in the virtual space, sound signals for use in outputting, via speakers in communication with the information processing apparatus, sound for user perception as being localized at a sound localization position in real space outside the housing of the information processing apparatus, the sound localization position being based on a position at which the object is displayed on the display; and generating, based on a vibration source in the virtual space, vibration signals for controlling the first and second vibrators to generate vibration of the housing that is localized to remain on a straight line in real space with a user position and the sound localization position as the object changes position on the display, thereby causing user perception of the generated vibration as being localized at a vibration localization position which is the same as the sound localization position to continue as the sound localization position shifts based on the changing position of the object. 16. An information processing method performed by a processor or cooperation of a plurality of processors included in an information processing apparatus comprising a hand-holdable housing, a display disposed on a front surface of the housing, and first and second spaced-apart vibrators disposed in the housing, the method comprising: displaying, on the display, based on inputs to the information processing apparatus, an image of a virtual space, the image of the virtual space including an object; generating, based on a sound source in the virtual space, sound signals for use in outputting, via speakers in communication with the information processing apparatus, sound for user perception as
involving acoustic signals, e.g. for simulating revolutions per minute [RPM] dependent engine sounds in a driving game or reverberation against a virtual wall · CPC title
the platform being a handheld device · CPC title
responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light · CPC title
Tactile signalling systems, e.g. tactile personal calling systems · CPC title
Management of the audio stream, e.g. setting of volume, audio stream path · CPC title
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