Electronic gaming machine and method for holding designated symbols during a wagering game and incrementally increasing a multiplier
US-2024412596-A1 · Dec 12, 2024 · US
US10699518B2 · US · B2
| Field | Value |
|---|---|
| Publication number | US-10699518-B2 |
| Application number | US-201815907362-A |
| Country | US |
| Kind code | B2 |
| Filing date | Feb 28, 2018 |
| Priority date | Feb 28, 2018 |
| Publication date | Jun 30, 2020 |
| Grant date | Jun 30, 2020 |
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A gaming machine includes at least one sound-generating display device. The sound-generating display device is configured to not only display information such as game information, but to generate sound. In one embodiment one or more transducers are mounted to a back or rear portion of a video display and cause one or more portions of the video display, such as a front panel thereof, to move, thus generating sound. The one or more transducers are controlled to generate sound, including to generate sound which has sound which is perceived to emanate from particular areas of the video display.
Opening claim text (preview).
What is claimed is: 1. A gaming machine comprising: a cabinet defining at least one interior space; at least one sound-generating display device comprising a generally flat panel electronic video display having a front and a rear, a display panel located at said front which is configured to display information and a plurality of transducers mounted to rear of said video display and configured to cause said video display to generate sound as a result of movement of one or more portions thereof by said one or more transducers; at least one player input device; a memory device; a controller; and machine-readable code stored in said memory device and executable by said controller to present one or more wagering games comprising causing said at least one sound-generating display device to display game information and causing one or more of said plurality of transducers to generate sound which has a perceived source corresponding to a location of said video display at which a sub-portion of said game information is displayed by said video display. 2. The gaming machine in accordance with claim 1 wherein said flat panel electronic display comprises an LED-type display. 3. The gaming machine in accordance with claim 1 wherein said transducers cause said video display to generate sound as a result of movement of said display panel. 4. The gaming machine in accordance with claim 1 wherein said at least one sound-generating display device is located at a front of said cabinet. 5. The gaming machine in accordance with claim 1 wherein said at least one sound-generating display device is mounted to a door of said cabinet. 6. The gaming machine in accordance with claim 1 wherein said at least one sound-generating display device comprises a first main sound-generating display device and a secondary sound-generating display device. 7. The gaming machine in accordance with claim 6 wherein said secondary sound-generating display device is positioned above said first main sound-generating display device. 8. The gaming machine in accordance with claim 1 further including one or more secondary sound generating devices comprising speakers mounted to said cabinet. 9. The gaming machine in accordance with claim 1 wherein said location comprises a sub-portion of said video display. 10. The gaming machine in accordance with claim 1 wherein said machine-readable code stored in said memory device and executable by said controller causes a first one or more of said plurality of transducers to generate sound which has a perceived source corresponding to a first location of said video display at a first time and causes a second one or more of said plurality of transducers to generate sound which has a perceived source corresponding to a second location of said video display at a second time, said second location being different than said first location and said second one or more of said plurality of transducers being different than said first one or more of said plurality of transducers. 11. The method in accordance with claim 10 wherein said first location corresponds to first displayed game information and said second location corresponds to second displayed game information. 12. A method of presenting a wagering game to a player of a gaming device comprising the steps of: accepting a wager from said player; displaying game information by at least one sound-generating display device comprising a generally flat panel electronic video display having a front and a rear, a display panel located at said front which is configured to display information and a plurality of transducers mounted to rear of said video display configured to cause said video display to generate sound as a result of movement of one or more portions thereof by said at least one transducer to display game information; and selectively activating one or more of said plurality of transducers to generate sound which has a perceived source corresponding to a location of said video display at which a sub-portion of said game information is displayed by said video display. 13. The method in accordance with claim 12 comprising selective activating a first one or more of said plurality of transducers to generate sound which has a perceived source corresponding to a first location of said video display at a first time and selectively activating a second one or more of said plurality of transducers to generate sound which has a perceived source corresponding to a second location of said video display at a second time, said second location being different than said first location and said second one or more of said plurality of transducers being different than said first one or more of said plurality of transducers.
Construction aspects of a gaming system, e.g. housing, seats, ergonomic aspects · CPC title
Betting, e.g. on live events, bookmaking · CPC title
Arrangements for fixing loudspeaker transducers, e.g. in a box, furniture · CPC title
associated with devices performing functions other than acoustics, e.g. electric candles · CPC title
Positioning of individual sound objects, e.g. moving airplane, within a sound field (H04S2420/13 takes precedence) · CPC title
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